Player Matchup

Sobek
Sobek
Chibr4x_Tendax
Sobek
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 3
Poseidon
Poseidon
EXTRSLotH
Poseidon
Level 40
God Stats
7W - 12L
1,279 SR
Queue Stats
280W - 366L
1,444 Elo+
Party 1
Sol
Sol
JoyD39
Sol
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
73W - 103L
1,500 Elo+
Party 3
Arachne
Arachne
Yoloo17
Arachne
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
keegsyb
Guan Yu
Level 68
God Stats
40W - 30L
1,683 SR
Queue Stats
237W - 277L
1,452 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,479 Elo+

VS

Team Averages
Level 75
1,489 SR
1,426 Elo+
Eset
Eset
GreJrMessi
Eset
Level 28
God Stats
4W - 4L
1,330 SR
Queue Stats
17W - 27L
1,277 Elo+
Party 2
Bakasura
Bakasura
PredatorHyperTV
Bakasura
Level 68
God Stats
3W - 2L
1,496 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 2
Izanami
Izanami
Shugx3
Izanami
Level 117
God Stats
10W - 9L
1,468 SR
Queue Stats
114W - 112L
1,439 Elo+
Party 4
Hercules
Hercules
SugarFreee
Hercules
Level 143
God Stats
4W - 2L
1,651 SR
Queue Stats
25W - 26L
1,496 Elo+
Party 4
Sol
Sol
xTheTechzz
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,759
369
6,123
18,798
14,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
EXTRSLotH
Poseidon
12
0 / 6 / 4
7,616
363
8,662
13,968
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
JoyD39
Sol
15
6 / 6 / 2
9,587
457
18,186
24,176
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Yoloo17
Arachne
14
5 / 8 / 1
9,195
438
10,392
22,145
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
keegsyb
Guan Yu
14
0 / 7 / 0
8,971
427
19,362
22,566
21,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 12
10,400
495
9,844
17,664
13,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
17
4 / 3 / 9
10,935
521
11,644
19,204
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Shugx3
Izanami
16
7 / 5 / 4
11,026
525
22,420
16,631
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SugarFreee
Hercules
16
5 / 0 / 15
10,441
497
16,811
25,815
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 0 / 10
12,303
586
24,745
14,141
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
30
30
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Poseidon
EXTRSLotH
Poseidon
0
6
4
0.33
W
3
4
12
2.25
L
Sol
JoyD39
Sol
6
6
2
1.17
W
Bakasura
4
3
9
2.83
W
Izanami
Shugx3
Izanami
7
5
4
1.8
W
Hercules
SugarFreee
Hercules
5
0
15
12.5
L
Arachne
Yoloo17
Arachne
5
8
1
0.69
L
Guan Yu
keegsyb
Guan Yu
0
7
0
0
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,725
Damage
85,464
101,653
Taken
93,455
53,650
Mitigated
47,433
21,974
Healing
38,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,123
431
767
3,027
18,798
14,994
0
8,714
9,562
15,273
0
L
Poseidon
EXTRSLotH
Poseidon
8,662
556
0
2,084
13,968
3,590
0
4,596
9,074
42,751
78
W
9,844
1,291
3,023
4,561
17,664
13,034
1,190
7,007
10,657
32,283
0
L
Sol
JoyD39
Sol
18,186
6,110
212
7,897
24,176
6,074
348
6,527
17,087
59,746
0
W
Bakasura
11,644
7,522
0
5,120
19,204
7,849
1,451
6,716
12,488
0
59,577
W
Izanami
Shugx3
Izanami
22,420
15,648
0
4,296
16,631
5,279
5,622
8,608
8,023
0
82,865
W
Hercules
SugarFreee
Hercules
16,811
3,244
0
16,407
25,815
15,239
1,286
6,006
19,218
4,841
45,814
L
Arachne
Yoloo17
Arachne
10,392
7,674
0
2,324
22,145
7,494
0
8,378
13,103
0
56,266
L
Guan Yu
keegsyb
Guan Yu
19,362
3,058
729
4,934
22,566
21,498
0
6,355
14,704
274
66,506
W
24,745
10,403
0
4,862
14,141
6,032
4,413
4,807
9,334
80,078
6,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
55,105
371
Minions Killed
516
0
Camps Cleared
0
1,920,864
Distance Traveled
1,954,536
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,759
369
15
1
0
394,552
1
L
Poseidon
7,616
363
71
3
0
402,804
6
W
Eset
10,400
495
42
2
0
312,213
0
L
Sol
9,587
457
90
4
0
362,583
1
W
Bakasura
10,935
521
113
5
0
432,688
2
W
Izanami
11,026
525
139
7
0
359,164
5
W
Hercules
10,441
497
81
4
0
441,362
2
L
Arachne
9,195
438
79
4
0
400,678
0
L
Guan Yu
8,971
427
116
6
0
360,247
1
W
Sol
12,303
586
141
7
0
409,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role