Player Matchup

Janus
Janus
Schmangdangl
Janus
Level 109
God Stats
9W - 12L
1,469 SR
Queue Stats
157W - 168L
1,458 Elo+
Party 1
Mulan
Mulan
SoySauceLife
Mulan
Level 29
God Stats
6W - 6L
1,708 SR
Queue Stats
73W - 83L
1,524 Elo+
Party 1
Sol
Sol
Sure_Pressure
Sol
Level 27
God Stats
10W - 11L
1,455 SR
Queue Stats
25W - 28L
1,325 Elo+
Party 1
Fenrir
Fenrir
Tankjas
Fenrir
Level 25
God Stats
2W - 2L
1,372 SR
Queue Stats
15W - 17L
1,472 Elo+
Solo
Bellona
Bellona
tGxiAByrd24
Bellona
Level 160
God Stats
12W - 8L
1,707 SR
Queue Stats
144W - 167L
1,498 Elo+
Party 1
Team Averages
Level 70
1,542 SR
1,455 Elo+

VS

Team Averages
Level 8
1,420 SR
1,394 Elo+
Danzaburou
Danzaburou
FallenAngelOok
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,516 Elo+
Solo
Tiamat
Tiamat
Geno_Maru
Tiamat
Level 13
God Stats
1W - 4L
1,325 SR
Queue Stats
5W - 8L
1,244 Elo+
Solo
Bellona
Bellona
Siimon 2007
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Sytcs
Shiva
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Achilles
Achilles
kaltmalt2
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 12
11,097
854
15,552
4,707
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 18
10,655
820
9,896
7,444
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 14
10,099
777
11,652
4,109
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Tankjas
Fenrir
20
13 / 3 / 11
11,887
914
16,133
16,773
8,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
tGxiAByrd24
Bellona
17
4 / 0 / 19
10,352
796
12,379
12,239
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FallenAngelOok
Danzaburou
15
0 / 7 / 3
8,855
681
3,696
12,688
5,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Geno_Maru
Tiamat
16
0 / 4 / 3
9,080
698
7,909
13,238
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Siimon 2007
Bellona
13
0 / 11 / 1
8,151
627
2,490
20,859
20,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Sytcs
Shiva
16
2 / 8 / 1
9,553
735
7,524
15,587
8,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
kaltmalt2
Achilles
15
1 / 5 / 1
8,669
667
3,829
14,217
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
12
35
Kills
3
4
Deaths
35
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FallenAngelOok
Danzaburou
0
7
3
0.21
L
Tiamat
Geno_Maru
Tiamat
0
4
3
0.38
W
9
0
12
15
L
Bellona
Siimon 2007
Bellona
0
11
1
0.05
W
7
1
18
16
W
2
0
14
9
L
Shiva
Sytcs
Shiva
2
8
1
0.31
W
Fenrir
Tankjas
Fenrir
13
3
11
6.17
L
Achilles
kaltmalt2
Achilles
1
5
1
0.3
W
Bellona
tGxiAByrd24
Bellona
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,612
Damage
25,448
45,272
Taken
76,589
31,216
Mitigated
55,718
11,896
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FallenAngelOok
Danzaburou
3,696
549
55
1,343
12,688
5,086
0
3,547
9,057
0
22,805
L
Tiamat
Geno_Maru
Tiamat
7,909
503
62
2,071
13,238
6,920
450
3,828
9,248
33,895
0
W
15,552
377
0
509
4,707
1,896
1,190
987
3,618
48,503
0
L
Bellona
Siimon 2007
Bellona
2,490
1,027
887
936
20,859
20,071
350
7,032
13,519
0
8,508
W
9,896
1,434
307
1,333
7,444
9,508
207
1,303
5,854
0
14,818
W
11,652
4,545
0
2,319
4,109
1,667
4,283
626
3,427
38,166
0
L
Shiva
Sytcs
Shiva
7,524
2,271
1,289
2,050
15,587
8,127
224
6,226
9,207
0
19,755
W
Fenrir
Tankjas
Fenrir
16,133
6,266
0
5,477
16,773
8,610
1,311
2,830
13,535
0
53,072
L
Achilles
kaltmalt2
Achilles
3,829
919
105
1,993
14,217
15,514
297
5,695
8,354
0
17,557
W
Bellona
tGxiAByrd24
Bellona
12,379
3,777
729
1,222
12,239
9,535
1,060
1,413
10,445
0
30,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,090
Gold Earned
44,308
266
Minions Killed
189
0
Camps Cleared
0
1,303,985
Distance Traveled
1,102,098
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,855
681
38
3
0
226,600
0
L
Tiamat
9,080
698
75
6
0
249,382
0
W
Janus
11,097
854
83
6
0
281,081
2
L
Bellona
8,151
627
17
1
0
183,852
0
W
Mulan
10,655
820
16
1
0
211,728
0
W
Sol
10,099
777
58
4
0
253,991
2
L
Shiva
9,553
735
36
3
0
232,074
8
W
Fenrir
11,887
914
70
5
0
283,037
0
L
Achilles
8,669
667
23
2
0
210,190
0
W
Bellona
10,352
796
39
3
0
274,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role