Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AL-_-FA8EEH
Hou Yi
Level 139
God Stats
21W - 19L
1,544 SR
Queue Stats
136W - 132L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
Marshymellow600
Jormungandr
Level 69
God Stats
18W - 20L
1,520 SR
Queue Stats
169W - 169L
1,440 Elo+
Party 2
Shiva
Shiva
YHALANSARI_
Shiva
Level 147
God Stats
3W - 3L
1,332 SR
Queue Stats
71W - 66L
1,568 Elo+
Party 1
Thoth
Thoth
sergog200315
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
446W - 470L
1,478 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,502 Elo+

VS

Team Averages
Level 82
1,435 SR
1,487 Elo+
Bellona
Bellona
Drillaa_Mp
Bellona
Level 96
God Stats
151W - 135L
1,523 SR
Queue Stats
188W - 176L
1,449 Elo+
Solo
Anubis
Anubis
Nois21
Anubis
Level 63
God Stats
0W - 2L
1,243 SR
Queue Stats
22W - 29L
1,468 Elo+
Party 3
Cabrakan
Cabrakan
Sad_Unsainted
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 144L
1,532 Elo+
Solo
Thor
Thor
barquilla28
Thor
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
423W - 448L
1,539 Elo+
Solo
Cthulhu
Cthulhu
marcomarco18
Cthulhu
Level 62
God Stats
4W - 3L
1,406 SR
Queue Stats
27W - 37L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 4 / 8
9,243
616
13,155
10,895
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
13
5 / 1 / 6
7,940
529
9,136
9,403
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Marshymellow600
Jormungandr
14
5 / 1 / 9
9,181
612
6,202
9,552
6,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 7
8,651
577
9,456
15,994
7,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 8
7,735
516
2,479
8,483
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drillaa_Mp
Bellona
14
7 / 2 / 1
8,096
540
8,032
13,920
11,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nois21
Anubis
11
0 / 5 / 5
6,770
451
5,849
8,869
2,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Sad_Unsainted
Cabrakan
12
5 / 7 / 3
7,701
513
8,161
11,558
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 4
7,130
475
4,506
12,112
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
marcomarco18
Cthulhu
12
0 / 3 / 2
6,875
458
6,449
10,067
9,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
21
Kills
14
15
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
4
8
3.25
W
Hou Yi
5
1
6
8
L
Bellona
Drillaa_Mp
Bellona
7
2
1
3.75
W
Jormungandr
Marshymellow600
Jormungandr
5
1
9
9.5
L
Anubis
Nois21
Anubis
0
5
5
0.5
L
Cabrakan
Sad_Unsainted
Cabrakan
5
7
3
0.93
W
2
2
7
2.75
L
2
4
4
1
L
Cthulhu
marcomarco18
Cthulhu
0
3
2
0.33
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
32,997
54,327
Taken
56,526
23,021
Mitigated
33,539
19,964
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,155
3,163
0
4,073
10,895
3,725
642
2,534
8,335
0
42,920
W
Hou Yi
9,136
4,512
0
3,216
9,403
2,826
511
3,369
6,034
0
44,157
L
Bellona
Drillaa_Mp
Bellona
8,032
3,495
60
3,832
13,920
11,206
1,172
2,566
11,354
0
37,875
W
Jormungandr
Marshymellow600
Jormungandr
6,202
2,024
569
2,913
9,552
6,586
225
3,399
6,118
35,959
0
L
Anubis
Nois21
Anubis
5,849
380
0
2,509
8,869
2,996
0
1,373
7,496
34,543
0
L
Cabrakan
Sad_Unsainted
Cabrakan
8,161
1,060
0
1,642
11,558
5,449
0
3,535
8,023
37,794
0
W
9,456
2,125
370
7,751
15,994
7,436
0
5,670
9,769
0
53,176
L
4,506
1,412
0
3,488
12,112
4,597
0
982
11,130
0
35,914
L
Cthulhu
marcomarco18
Cthulhu
6,449
357
37
3,342
10,067
9,291
465
225
9,842
35,968
0
W
2,479
434
0
1,072
8,483
2,448
0
4,871
3,612
36,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
36,572
369
Minions Killed
339
0
Camps Cleared
0
1,360,212
Distance Traveled
1,374,275
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,243
616
65
4
0
313,599
8
W
Hou Yi
7,940
529
59
4
0
259,679
14
L
Bellona
8,096
540
65
4
0
316,541
2
W
Jormungandr
9,181
612
60
4
0
276,407
4
L
Anubis
6,770
451
61
4
0
240,676
7
L
Cabrakan
7,701
513
69
5
0
259,332
5
W
Shiva
8,651
577
113
8
0
266,324
3
L
Thor
7,130
475
72
5
0
304,075
1
L
Cthulhu
6,875
458
72
5
0
253,651
4
W
Thoth
7,735
516
72
5
0
244,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role