Player Matchup

Awilix
Awilix
BigBubbaGrease69
Awilix
Level 86
God Stats
1W - 2L
1,713 SR
Queue Stats
268W - 277L
1,450 Elo+
Solo
Bacchus
Bacchus
Claimyorn
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,674 Elo+
Party 2
Hou Yi
Hou Yi
LordChunguz
Hou Yi
Level 48
God Stats
6W - 2L
1,785 SR
Queue Stats
97W - 50L
1,739 Elo+
Party 2
Agni
Agni
PancakeHoe
Agni
Level 69
God Stats
9W - 10L
1,761 SR
Queue Stats
63W - 61L
1,558 Elo+
Solo
Horus
Horus
Şølø
Horus
Level 109
God Stats
6W - 7L
1,378 SR
Queue Stats
346W - 299L
1,647 Elo+
Party 2
Team Averages
Level 76
1,627 SR
1,614 Elo+

VS

Team Averages
Level 78
1,610 SR
1,517 Elo+
Scylla
Scylla
BlaineSilver
Scylla
Level 125
God Stats
12W - 14L
1,560 SR
Queue Stats
181W - 175L
1,627 Elo+
Party 1
Sol
Sol
DavvyChappy
Sol
Level 118
God Stats
39W - 28L
1,668 SR
Queue Stats
336W - 323L
1,641 Elo+
Party 1
Atlas
Atlas
GaryCarmine
Atlas
Level 86
God Stats
14W - 8L
1,672 SR
Queue Stats
168W - 202L
1,455 Elo+
Solo
Ravana
Ravana
Proventing
Ravana
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 25L
1,453 Elo+
Solo
Athena
Athena
marshalice
Athena
Level 15
God Stats
3W - 1L
1,652 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,000
500
3,714
11,998
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Claimyorn
Bacchus
13
3 / 3 / 1
7,881
563
6,487
12,250
9,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
15
2 / 1 / 5
8,705
622
6,573
8,881
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 2
6,867
491
3,541
9,240
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Şølø
Horus
12
6 / 5 / 3
8,448
603
7,472
15,922
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
9 / 2 / 3
9,160
654
13,764
6,263
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,536
538
4,402
7,797
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 3
7,892
564
10,094
10,646
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Proventing
Ravana
15
7 / 2 / 6
9,383
670
9,587
9,318
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
marshalice
Athena
11
0 / 2 / 7
7,001
500
3,632
8,978
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
19
19
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Scylla
9
2
3
5.25
L
Bacchus
Claimyorn
Bacchus
3
3
1
1.17
W
0
3
1
0.17
W
3
3
3
1.5
L
Hou Yi
2
1
5
4.5
L
0
5
2
0.2
W
Ravana
Proventing
Ravana
7
2
6
5
W
Athena
marshalice
Athena
0
2
7
1.75
L
Horus
Şølø
Horus
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
41,479
58,291
Taken
43,002
23,588
Mitigated
18,884
18,563
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
864
0
2,662
11,998
2,545
91
5,695
6,057
0
35,233
W
Scylla
13,764
1,338
0
125
6,263
1,821
500
1,763
4,500
50,570
0
L
Bacchus
Claimyorn
Bacchus
6,487
1,635
0
3,515
12,250
9,854
0
8,832
2,865
39,710
0
W
4,402
950
0
3,864
7,797
1,629
642
0
7,797
53,808
0
W
10,094
2,135
0
2,602
10,646
5,390
0
4,892
5,754
37,500
0
L
Hou Yi
6,573
2,729
0
3,769
8,881
2,185
0
2,379
6,464
0
63,904
L
3,541
288
0
2,255
9,240
1,776
0
4,089
4,973
42,766
0
W
Ravana
Proventing
Ravana
9,587
3,585
0
2,350
9,318
4,477
0
1,323
7,995
0
59,585
W
Athena
marshalice
Athena
3,632
1,400
0
858
8,978
5,567
508
2,413
6,565
12,917
0
L
Horus
Şølø
Horus
7,472
3,220
1,034
5,328
15,922
7,228
0
9,774
5,923
0
15,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
40,972
355
Minions Killed
377
0
Camps Cleared
0
1,371,548
Distance Traveled
1,419,649
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,000
500
67
5
0
304,936
2
W
Scylla
9,160
654
88
6
0
289,737
2
L
Bacchus
7,881
563
75
5
0
262,367
3
W
Sol
7,536
538
96
7
0
284,674
6
W
Atlas
7,892
564
72
5
0
251,202
2
L
Hou Yi
8,705
622
120
9
0
273,678
4
L
Agni
6,867
491
74
5
0
278,234
7
W
Ravana
9,383
670
102
7
0
298,605
5
W
Athena
7,001
500
19
1
0
295,431
2
L
Horus
8,448
603
19
1
0
252,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role