Player Matchup

Ymir
Ymir
Bronze IV
Acidic Madness
Ymir
Bronze IV
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 31L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
LoleYllo_32190
Baron Samedi
Bronze IV
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 17L
1,500 MMR
Solo
Arachne
Arachne
Silver II
ValcoBree
Arachne
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,509 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,500 SR
1,503 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,627 SR
1,534 MMR
Jormungandr
Jormungandr
Gold IV
MuhamadUnchained
Jormungandr
Gold IV
Level 125
God Stats
85W - 52L
1,745 SR
Queue Stats
218W - 206L
1,455 MMR
Party 1
Ullr
Ullr
Platinum IV
PENNetration
Ullr
Platinum IV
Level 149
God Stats
4W - 8L
1,395 SR
Queue Stats
224W - 216L
1,700 MMR
Party 1
Olorun
Olorun
Gold IV
salladalla
Olorun
Gold IV
Level 142
God Stats
1W - 0L
1,743 SR
Queue Stats
45W - 39L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,850
685
3,592
10,785
8,646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LoleYllo_32190
Baron Samedi
11
1 / 5 / 2
7,498
750
4,982
6,568
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ValcoBree
Arachne
11
1 / 7 / 2
7,121
712
3,896
10,093
3,334
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AresFenrirXing TianBastetCerberus

VS

Bans
ZeusHadesAh PuchAphroditeSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MuhamadUnchained
Jormungandr
12
4 / 0 / 14
8,104
810
6,556
6,849
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
5 / 2 / 12
8,207
821
6,146
5,374
2,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
salladalla
Olorun
14
9 / 1 / 9
9,365
937
10,460
7,317
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
18
18
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Baron Samedi
LoleYllo_32190
Baron Samedi
1
5
2
0.4
W
Jormungandr
MuhamadUnchained
Jormungandr
4
0
14
11
W
5
2
12
5.5
L
Arachne
ValcoBree
Arachne
1
7
2
0.29
W
Olorun
salladalla
Olorun
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
23,162
27,446
Taken
19,540
14,772
Mitigated
11,011
4,976
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,592
639
0
903
10,785
8,646
0
6,048
4,737
11,869
0
L
Baron Samedi
LoleYllo_32190
Baron Samedi
4,982
193
1,124
1,392
6,568
2,792
0
3,248
3,320
21,442
0
W
Jormungandr
MuhamadUnchained
Jormungandr
6,556
2,157
0
1,105
6,849
6,080
180
2,566
4,283
18,643
0
W
6,146
3,833
0
810
5,374
2,049
397
3,602
1,772
0
19,990
L
Arachne
ValcoBree
Arachne
3,896
2,305
0
1,557
10,093
3,334
0
7,824
2,269
0
9,405
W
Olorun
salladalla
Olorun
10,460
6,319
506
3,777
7,317
2,882
1,875
3,302
4,015
41,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,469
Gold Earned
25,676
72
Minions Killed
138
1
Camps Cleared
9
502,171
Distance Traveled
540,964
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,850
685
16
2
1
181,005
2
L
Baron Samedi
7,498
750
28
3
0
145,150
2
W
Jormungandr
8,104
810
28
3
2
179,367
1
W
Ullr
8,207
821
33
3
1
189,375
2
L
Arachne
7,121
712
28
3
0
176,016
0
W
Olorun
9,365
937
77
8
6
172,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role