Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DosBlacNMild
Ymir
Level 117
God Stats
30W - 31L
1,559 SR
Queue Stats
353W - 395L
1,336 Elo+
Solo
Charybdis
Charybdis
JDhardONem
Charybdis
Level 44
God Stats
9W - 6L
1,483 SR
Queue Stats
755W - 799L
1,259 Elo+
Solo
The Morrigan
The Morrigan
Lomiful
The Morrigan
Level 88
God Stats
1W - 18L
1,051 SR
Queue Stats
252W - 327L
1,451 Elo+
Solo
Shiva
Shiva
Silverback7631
Shiva
Level 62
God Stats
20W - 14L
1,480 SR
Queue Stats
239W - 272L
1,347 Elo+
Solo
Team Averages
Level 78
1,415 SR
1,379 Elo+

VS

Team Averages
Level 71
1,530 SR
1,301 Elo+
Ares
Ares
Calrockz
Ares
Level 67
God Stats
17W - 13L
1,852 SR
Queue Stats
104W - 118L
1,306 Elo+
Solo
Medusa
Medusa
ELBertoCabra
Medusa
Level 52
God Stats
18W - 11L
1,676 SR
Queue Stats
114W - 130L
1,207 Elo+
Solo
Anubis
Anubis
MoodyAnubis
Anubis
Level 66
God Stats
54W - 47L
1,148 SR
Queue Stats
247W - 300L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Nicole9716
Nu Wa
Level 103
God Stats
24W - 25L
1,443 SR
Queue Stats
155W - 186L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
sealz br0ken
Tsukuyomi
Level 67
God Stats
18W - 14L
1,533 SR
Queue Stats
423W - 414L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 3 / 1
6,867
458
2,820
9,696
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 1
7,433
496
5,082
10,987
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
JDhardONem
Charybdis
14
2 / 4 / 2
8,219
548
4,333
11,905
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

The Morrigan
Lomiful
The Morrigan
7
0 / 2 / 0
5,734
382
2,281
5,092
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 0
7,266
484
6,270
12,999
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
3,030
202
0
112
27
Medusa
14
3 / 4 / 1
8,268
551
8,187
10,994
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
2 / 1 / 4
8,471
565
7,779
8,098
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
7 / 0 / 1
8,495
566
9,995
6,709
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tsukuyomi
sealz br0ken
Tsukuyomi
13
5 / 1 / 4
7,921
528
7,228
7,577
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
17
18
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
1
0.17
W
Ares
0
0
0
0
L
2
2
1
1.25
W
Medusa
3
4
1
0.88
L
Charybdis
JDhardONem
Charybdis
2
4
2
0.75
L
The Morrigan
Lomiful
The Morrigan
0
2
0
0
W
Anubis
2
1
4
4
W
Nu Wa
7
0
1
7.5
L
1
7
0
0.14
W
Tsukuyomi
sealz br0ken
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
33,189
50,679
Taken
33,490
21,253
Mitigated
11,037
13,125
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,820
148
0
3,584
9,696
2,601
283
2,648
6,990
0
38,915
W
Ares
0
0
0
0
112
27
0
106
0
0
0
L
5,082
1,341
176
1,520
10,987
10,876
46
3,767
7,058
30,908
0
W
Medusa
8,187
3,657
0
3,482
10,994
2,939
1,023
1,741
9,247
0
50,955
L
Charybdis
JDhardONem
Charybdis
4,333
2,205
0
4,564
11,905
2,859
1,048
463
11,406
0
53,259
L
The Morrigan
Lomiful
The Morrigan
2,281
519
0
1,014
5,092
1,294
0
3,003
2,015
17,382
2,673
W
Anubis
7,779
300
0
4,001
8,098
3,544
770
3,258
4,834
51,849
0
W
Nu Wa
9,995
4,268
0
1,534
6,709
1,579
0
386
6,317
39,311
0
L
6,270
755
0
2,267
12,999
3,623
589
7,195
5,434
0
45,211
W
Tsukuyomi
sealz br0ken
Tsukuyomi
7,228
2,474
156
2,918
7,577
2,948
0
1,666
5,905
0
34,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
36,185
349
Minions Killed
333
0
Camps Cleared
0
1,288,192
Distance Traveled
1,127,020
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,867
458
74
5
0
325,757
1
W
Ares
3,030
202
0
0
0
0
0
L
Ymir
7,433
496
48
3
0
278,115
2
W
Medusa
8,268
551
85
6
0
275,484
3
L
Charybdis
8,219
548
103
7
0
252,880
2
L
The Morrigan
5,734
382
41
3
0
150,941
0
W
Anubis
8,471
565
112
7
0
263,126
6
W
Nu Wa
8,495
566
74
5
0
275,895
5
L
Shiva
7,266
484
83
6
0
280,499
2
W
Tsukuyomi
7,921
528
62
4
0
312,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role