Player Matchup

Kuzenbo
Kuzenbo
MeekaJamander
Kuzenbo
Level 88
God Stats
7W - 12L
1,503 SR
Queue Stats
149W - 154L
1,425 Elo+
Solo
Mercury
Mercury
MidDmoon
Mercury
Level 68
God Stats
14W - 13L
1,404 SR
Queue Stats
32W - 36L
1,354 Elo+
Solo
Izanami
Izanami
PiiNK RANGR
Izanami
Level 25
God Stats
10W - 5L
1,708 SR
Queue Stats
99W - 109L
1,476 Elo+
Party 1
Hades
Hades
RedRangerHoe
Hades
Level 128
God Stats
1W - 0L
1,263 SR
Queue Stats
89W - 97L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Tr0gd0r116
Cernunnos
Level 43
God Stats
7W - 1L
1,858 SR
Queue Stats
56W - 39L
1,561 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,457 Elo+

VS

Team Averages
Level 71
1,471 SR
1,441 Elo+
Scylla
Scylla
ACiDxPlague
Scylla
Level 85
God Stats
12W - 11L
1,450 SR
Queue Stats
170W - 173L
1,453 Elo+
Solo
Ymir
Ymir
D_Maniac_
Ymir
Level 49
God Stats
281W - 332L
1,421 SR
Queue Stats
317W - 382L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
Mclucas3
Sun Wukong
Level 29
God Stats
5W - 7L
1,555 SR
Queue Stats
14W - 19L
1,527 Elo+
Solo
Jing Wei
Jing Wei
PeaceThree
Jing Wei
Level 35
God Stats
1W - 3L
1,364 SR
Queue Stats
3W - 4L
1,496 Elo+
Solo
Charybdis
Charybdis
WyndBourne
Charybdis
Level 156
God Stats
47W - 52L
1,565 SR
Queue Stats
144W - 171L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
3 / 1 / 16
12,084
806
7,132
19,895
25,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
MidDmoon
Mercury
19
9 / 2 / 12
12,299
820
8,310
13,750
4,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
PiiNK RANGR
Izanami
19
5 / 5 / 10
12,004
800
10,444
14,791
5,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 15
13,567
904
26,115
23,153
14,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Tr0gd0r116
Cernunnos
19
5 / 3 / 15
11,887
792
18,556
17,069
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 8 / 4
10,812
721
20,733
13,418
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
0 / 6 / 10
10,018
668
7,793
17,235
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Mclucas3
Sun Wukong
18
5 / 8 / 6
10,915
728
11,421
18,151
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
PeaceThree
Jing Wei
18
3 / 6 / 7
10,399
693
16,026
17,811
7,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
WyndBourne
Charybdis
17
1 / 6 / 6
10,115
674
8,930
16,167
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
34
Kills
15
15
Deaths
34
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
8
4
1
L
Ymir
0
6
10
0.83
L
Sun Wukong
Mclucas3
Sun Wukong
5
8
6
1
W
Kuzenbo
3
1
16
11
W
Mercury
MidDmoon
Mercury
9
2
12
7.5
L
Jing Wei
PeaceThree
Jing Wei
3
6
7
1.08
W
Izanami
PiiNK RANGR
Izanami
5
5
10
2
W
12
4
15
4.88
W
Cernunnos
Tr0gd0r116
Cernunnos
5
3
15
4.17
L
Charybdis
WyndBourne
Charybdis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,557
Damage
64,903
88,658
Taken
82,782
56,314
Mitigated
51,925
25,475
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
20,733
1,156
0
795
13,418
4,398
397
6,626
6,716
43,259
0
L
Ymir
7,793
687
0
1,032
17,235
15,161
0
5,594
11,641
23,108
0
L
Sun Wukong
Mclucas3
Sun Wukong
11,421
2,274
0
1,629
18,151
16,796
0
6,035
12,020
0
24,890
W
Kuzenbo
7,132
2,641
3,511
4,255
19,895
25,278
1,316
5,056
14,557
19,556
0
W
Mercury
MidDmoon
Mercury
8,310
2,305
0
552
13,750
4,964
583
5,755
7,907
0
26,143
L
Jing Wei
PeaceThree
Jing Wei
16,026
12,964
0
5,343
17,811
7,200
240
7,002
10,697
0
44,818
W
Izanami
PiiNK RANGR
Izanami
10,444
8,078
0
2,215
14,791
5,297
7,777
8,194
6,509
61
40,479
W
26,115
1,309
1,112
8,032
23,153
14,075
492
4,226
18,635
73,151
0
W
Cernunnos
Tr0gd0r116
Cernunnos
18,556
9,602
0
5,798
17,069
6,700
3,049
5,388
11,539
0
57,056
L
Charybdis
WyndBourne
Charybdis
8,930
3,797
0
2,644
16,167
8,370
1,062
7,865
8,189
93
43,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,841
Gold Earned
52,259
264
Minions Killed
237
0
Camps Cleared
0
1,619,744
Distance Traveled
1,235,875
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,812
721
51
3
0
248,498
1
L
Ymir
10,018
668
21
1
0
212,944
4
L
Sun Wukong
10,915
728
30
2
0
254,890
1
W
Kuzenbo
12,084
806
19
1
0
303,636
1
W
Mercury
12,299
820
18
1
0
406,781
1
L
Jing Wei
10,399
693
64
4
0
273,780
1
W
Izanami
12,004
800
84
6
0
275,828
0
W
Hades
13,567
904
91
6
0
327,394
0
W
Cernunnos
11,887
792
52
3
0
306,105
1
L
Charybdis
10,115
674
71
5
0
245,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role