Player Matchup

Anubis
Anubis
GrimPenny140
Anubis
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
20W - 22L
1,652 Elo+
Party 1
Ganesha
Ganesha
Its Hapless
Ganesha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 145L
1,476 Elo+
Party 1
Mercury
Mercury
liltimtim420
Mercury
Level 87
God Stats
8W - 3L
1,689 SR
Queue Stats
288W - 193L
1,569 Elo+
Party 1
Team Averages
Level 81
1,563 SR
1,566 Elo+

VS

Team Averages
Level 59
1,497 SR
1,299 Elo+
Loki
Loki
Ayfheros
Loki
Level 63
God Stats
11W - 9L
1,490 SR
Queue Stats
13W - 22L
1,270 Elo+
Solo
Ah Puch
Ah Puch
Rossver9
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,345 Elo+
Solo
Neith
Neith
sergionater14
Neith
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 184L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 5 / 15
11,667
778
11,181
11,753
6,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Its Hapless
Ganesha
17
0 / 2 / 25
12,149
810
5,503
17,748
15,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
liltimtim420
Mercury
19
21 / 0 / 4
13,690
913
25,612
16,646
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 8 / 4
9,249
617
5,280
15,306
3,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Rossver9
Ah Puch
11
2 / 9 / 4
9,098
607
9,895
14,552
2,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 9 / 3
10,341
689
11,480
16,005
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
26
Kills
6
7
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
1
8
4
0.38
W
Anubis
5
5
15
2.5
W
Ganesha
Its Hapless
Ganesha
0
2
25
6.25
L
Ah Puch
Rossver9
Ah Puch
2
9
4
0.44
W
Mercury
liltimtim420
Mercury
21
0
4
23
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
26,655
46,147
Taken
45,863
29,561
Mitigated
11,537
11,513
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,280
1,476
0
1,136
15,306
3,467
115
5,356
9,950
0
18,633
W
Anubis
11,181
1,122
0
2,436
11,753
6,741
576
2,315
9,438
30,551
0
W
Ganesha
Its Hapless
Ganesha
5,503
286
476
3,805
17,748
15,056
79
4,148
9,631
28,173
0
L
Ah Puch
Rossver9
Ah Puch
9,895
669
74
1,244
14,552
2,766
0
6,229
8,323
22,405
0
W
Mercury
liltimtim420
Mercury
25,612
18,496
218
4,578
16,646
7,764
1,498
3,822
10,458
0
68,665
L
11,480
4,909
0
2,396
16,005
5,304
171
5,474
10,531
0
39,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
28,688
180
Minions Killed
125
10
Camps Cleared
3
876,140
Distance Traveled
626,949
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,249
617
34
2
1
236,328
3
W
Anubis
11,667
778
75
5
2
229,848
0
W
Ganesha
12,149
810
8
1
0
294,002
6
L
Ah Puch
9,098
607
28
2
2
195,325
4
W
Mercury
13,690
913
97
6
8
352,290
3
L
Neith
10,341
689
63
4
0
195,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role