Player Matchup

Merlin
Merlin
Mrfreeze_dgf
Merlin
Level 81
God Stats
2W - 1L
1,467 SR
Queue Stats
83W - 94L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightRide1337
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 109L
1,522 Elo+
Party 1
Camazotz
Camazotz
Pupusti
Camazotz
Level 135
God Stats
0W - 1L
1,735 SR
Queue Stats
54W - 49L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
darkbattel124
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,614 Elo+
Solo
Janus
Janus
snaters
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,521 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,527 Elo+

VS

Team Averages
Level 69
1,581 SR
1,492 Elo+
Janus
Janus
AHAR-M
Janus
Level 27
God Stats
2W - 2L
1,285 SR
Queue Stats
120W - 107L
1,503 Elo+
Party 2
Pele
Pele
CouplaGayz
Pele
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 267L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hanzer91
Kumbhakarna
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
427W - 455L
1,428 Elo+
Solo
Kukulkan
Kukulkan
V_E1ne
Kukulkan
Level 29
God Stats
3W - 1L
1,816 SR
Queue Stats
109W - 86L
1,508 Elo+
Party 2
Bakasura
Bakasura
Y4SIIN-2
Bakasura
Level 61
God Stats
2W - 0L
1,806 SR
Queue Stats
85W - 61L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 4 / 5
10,241
853
15,902
9,129
3,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NightRide1337
Morgan Le Fay
15
2 / 7 / 5
8,805
734
15,738
13,992
6,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Pupusti
Camazotz
17
5 / 4 / 4
9,891
824
11,513
18,408
17,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
darkbattel124
Hun Batz
10
0 / 13 / 0
6,884
574
1,927
13,092
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
snaters
Janus
14
0 / 7 / 7
8,424
702
5,816
10,163
3,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AHAR-M
Janus
17
7 / 1 / 19
10,313
859
10,190
9,441
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 5 / 12
10,114
843
10,521
12,772
5,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Hanzer91
Kumbhakarna
16
1 / 1 / 21
9,496
791
4,551
12,791
10,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
V_E1ne
Kukulkan
16
6 / 2 / 16
9,583
799
13,441
10,050
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Y4SIIN-2
Bakasura
19
14 / 2 / 12
11,595
966
18,339
16,440
11,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
11
Kills
35
35
Deaths
11
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Janus
AHAR-M
Janus
7
1
19
16.5
W
7
5
12
2.6
W
Kumbhakarna
Hanzer91
Kumbhakarna
1
1
21
11.5
L
Merlin
4
4
5
1.63
L
Morgan Le Fay
NightRide1337
Morgan Le Fay
2
7
5
0.64
L
Camazotz
Pupusti
Camazotz
5
4
4
1.75
W
Kukulkan
V_E1ne
Kukulkan
6
2
16
7
W
Bakasura
Y4SIIN-2
Bakasura
14
2
12
10
L
Hun Batz
darkbattel124
Hun Batz
0
13
0
0
L
Janus
snaters
Janus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,896
Damage
57,042
64,784
Taken
61,494
36,495
Mitigated
36,552
15,682
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AHAR-M
Janus
10,190
460
1,077
2,168
9,441
3,954
737
6,112
3,329
28,685
0
W
10,521
3,013
0
2,951
12,772
5,325
931
7,757
5,015
0
20,568
W
Kumbhakarna
Hanzer91
Kumbhakarna
4,551
345
2,572
2,428
12,791
10,934
781
9,448
3,343
9,632
0
L
Merlin
15,902
1,250
482
2,024
9,129
3,554
486
3,462
5,387
41,112
0
L
Morgan Le Fay
NightRide1337
Morgan Le Fay
15,738
991
698
2,724
13,992
6,221
738
6,506
6,753
33,280
0
L
Camazotz
Pupusti
Camazotz
11,513
2,356
887
7,978
18,408
17,950
484
6,261
10,856
0
20,762
W
Kukulkan
V_E1ne
Kukulkan
13,441
1,004
1,949
800
10,050
4,346
401
6,646
3,404
29,850
0
W
Bakasura
Y4SIIN-2
Bakasura
18,339
12,737
616
6,844
16,440
11,993
1,940
7,493
8,947
0
23,134
L
Hun Batz
darkbattel124
Hun Batz
1,927
260
0
0
13,092
5,092
0
6,968
5,880
0
3,894
L
Janus
snaters
Janus
5,816
602
363
526
10,163
3,678
264
4,985
4,692
10,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
51,101
119
Minions Killed
132
0
Camps Cleared
0
954,670
Distance Traveled
1,139,529
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,313
859
48
4
0
240,476
0
W
Pele
10,114
843
15
1
0
204,658
4
W
Kumbhakarna
9,496
791
5
0
0
227,713
2
L
Merlin
10,241
853
50
4
0
204,686
1
L
Morgan Le Fay
8,805
734
32
3
0
195,906
0
L
Camazotz
9,891
824
17
1
0
217,753
2
W
Kukulkan
9,583
799
31
3
0
214,640
0
W
Bakasura
11,595
966
33
3
0
252,042
0
L
Hun Batz
6,884
574
1
0
0
175,555
0
L
Janus
8,424
702
19
2
0
160,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role