Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ELDestrutor
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
JORGE1189
Zhong Kui
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 164L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
PVT MILLER879
Ao Kuang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 113L
1,306 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,477 Elo+

VS

Team Averages
Level 106
1,372 SR
1,436 Elo+
Arachne
Arachne
Gutsy Martyr
Arachne
Level 125
God Stats
34W - 38L
1,351 SR
Queue Stats
109W - 121L
1,461 Elo+
Solo
Khepri
Khepri
HELLSGRAVE
Khepri
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
58W - 56L
1,399 Elo+
Party 1
Nike
Nike
ProfessorBasss
Nike
Level 82
God Stats
2W - 1L
1,342 SR
Queue Stats
34W - 25L
1,479 Elo+
Solo
Hera
Hera
StaGalaxi
Hera
Level 108
God Stats
8W - 4L
1,580 SR
Queue Stats
62W - 60L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
XxKiloKushxX
Baron Samedi
Level 89
God Stats
5W - 2L
1,303 SR
Queue Stats
55W - 61L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 2
6,911
461
3,415
11,704
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
 
Medusa
11
0 / 5 / 1
6,661
444
4,473
9,831
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
2 / 2 / 1
7,855
524
5,057
9,514
6,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
JORGE1189
Zhong Kui
12
3 / 3 / 5
7,777
518
8,947
11,862
7,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PVT MILLER879
Ao Kuang
13
7 / 3 / 4
8,060
537
9,581
10,954
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gutsy Martyr
Arachne
13
4 / 5 / 4
8,210
547
9,236
14,409
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
HELLSGRAVE
Khepri
13
4 / 0 / 4
8,052
537
5,393
10,460
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 2
8,442
563
9,264
7,612
6,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
14
4 / 5 / 2
8,366
558
5,893
7,089
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
XxKiloKushxX
Baron Samedi
13
0 / 2 / 6
7,291
486
7,609
6,107
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
15
15
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Medusa
 
Medusa
0
5
1
0.1
L
2
2
1
1.25
W
Arachne
Gutsy Martyr
Arachne
4
5
4
1.2
W
Khepri
HELLSGRAVE
Khepri
4
0
4
6
L
Zhong Kui
JORGE1189
Zhong Kui
3
3
5
1.83
L
Ao Kuang
PVT MILLER879
Ao Kuang
7
3
4
3
W
3
2
2
2
W
Hera
4
5
2
1
W
Baron Samedi
XxKiloKushxX
Baron Samedi
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
37,395
53,865
Taken
45,677
23,570
Mitigated
28,868
17,633
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,415
86
0
3,187
11,704
3,790
0
5,853
5,715
27,188
0
L
Medusa
 
Medusa
4,473
3,016
399
2,312
9,831
2,998
812
4,544
5,138
0
35,549
L
5,057
310
0
1,555
9,514
6,198
0
1,848
7,642
3,879
36,725
W
Arachne
Gutsy Martyr
Arachne
9,236
5,232
0
3,580
14,409
6,620
168
8,297
6,112
0
48,582
W
Khepri
HELLSGRAVE
Khepri
5,393
908
152
3,796
10,460
10,371
446
5,593
4,867
16,521
4,197
L
Zhong Kui
JORGE1189
Zhong Kui
8,947
1,111
0
5,494
11,862
7,023
934
4,641
7,175
37,971
0
L
Ao Kuang
PVT MILLER879
Ao Kuang
9,581
2,758
0
4,686
10,954
3,561
0
2,674
8,187
37,181
0
W
9,264
642
0
1,541
7,612
6,271
422
2,122
5,490
9,156
30,955
W
Hera
5,893
2,232
0
1,202
7,089
2,764
776
4,118
2,971
51,877
0
W
Baron Samedi
XxKiloKushxX
Baron Samedi
7,609
1,405
822
1,227
6,107
2,842
285
2,586
3,521
49,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
40,361
351
Minions Killed
384
0
Camps Cleared
0
1,383,871
Distance Traveled
1,470,063
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,911
461
55
4
0
271,541
0
L
Medusa
6,661
444
61
4
0
231,108
3
L
Tyr
7,855
524
96
6
0
323,314
2
W
Arachne
8,210
547
77
5
0
316,433
2
W
Khepri
8,052
537
36
2
0
330,721
0
L
Zhong Kui
7,777
518
79
5
0
261,509
2
L
Ao Kuang
8,060
537
60
4
0
296,399
3
W
Nike
8,442
563
83
6
0
302,629
1
W
Hera
8,366
558
91
6
0
254,039
3
W
Baron Samedi
7,291
486
97
6
0
266,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role