Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
RSkinner_97
Cliodhna
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
257W - 267L
1,453 Elo+
Solo
Charybdis
Charybdis
jianos-34
Charybdis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
mraxone04418
Medusa
Level 55
God Stats
31W - 39L
1,375 SR
Queue Stats
62W - 78L
1,418 Elo+
Solo
Ymir
Ymir
turenfoufou
Ymir
Level 80
God Stats
1W - 1L
1,307 SR
Queue Stats
39W - 59L
1,257 Elo+
Solo
Team Averages
Level 82
1,436 SR
1,426 Elo+

VS

Team Averages
Level 81
1,568 SR
1,427 Elo+
Chaac
Chaac
SgtCoR7eZz
Chaac
Level 129
God Stats
4W - 3L
1,495 SR
Queue Stats
345W - 332L
1,485 Elo+
Solo
Izanami
Izanami
Stoneriver-crew
Izanami
Level 63
God Stats
4W - 2L
1,764 SR
Queue Stats
39W - 46L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Teddy_Lemoine
Sylvanus
Level 80
God Stats
1W - 2L
1,530 SR
Queue Stats
131W - 130L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
Vo1d_SweezZzy
Baron Samedi
Level 68
God Stats
8W - 7L
1,500 SR
Queue Stats
500W - 516L
1,379 Elo+
Solo
Cliodhna
Cliodhna
phoenixhjsl
Cliodhna
Level 65
God Stats
7W - 6L
1,552 SR
Queue Stats
48W - 40L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 8
10,291
542
15,270
11,661
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
RSkinner_97
Cliodhna
17
8 / 3 / 6
10,511
553
11,514
14,268
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
jianos-34
Charybdis
14
1 / 2 / 7
8,953
471
6,007
12,277
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
9 / 5 / 0
10,643
560
12,316
14,333
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 15
9,669
509
4,339
9,292
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 2 / 2
10,526
554
12,471
15,433
22,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 1
9,077
478
7,030
12,751
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Teddy_Lemoine
Sylvanus
12
0 / 7 / 5
8,188
431
5,953
22,268
25,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Vo1d_SweezZzy
Baron Samedi
15
3 / 6 / 2
9,759
514
9,910
12,420
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
phoenixhjsl
Cliodhna
12
2 / 5 / 1
8,480
446
5,055
10,513
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
10
12
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
8
5
W
Cliodhna
RSkinner_97
Cliodhna
8
3
6
3.67
L
Chaac
4
2
2
2.5
L
1
6
1
0.25
L
Sylvanus
Teddy_Lemoine
Sylvanus
0
7
5
0.36
L
Baron Samedi
Vo1d_SweezZzy
Baron Samedi
3
6
2
0.67
W
Charybdis
jianos-34
Charybdis
1
2
7
2.25
W
Medusa
9
5
0
1.8
L
Cliodhna
phoenixhjsl
Cliodhna
2
5
1
0.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
40,419
61,831
Taken
73,385
27,401
Mitigated
62,490
21,005
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,270
6,587
0
5,906
11,661
7,281
3,134
3,598
7,998
65,861
8,203
W
Cliodhna
RSkinner_97
Cliodhna
11,514
1,838
0
4,010
14,268
5,070
0
3,250
10,857
0
78,216
L
Chaac
12,471
2,272
0
5,644
15,433
22,638
23
2,037
13,396
0
71,876
L
7,030
6,269
0
3,539
12,751
4,725
1,658
5,517
7,234
0
58,409
L
Sylvanus
Teddy_Lemoine
Sylvanus
5,953
1,378
1,328
4,942
22,268
25,482
287
7,005
15,263
21,660
3,250
L
Baron Samedi
Vo1d_SweezZzy
Baron Samedi
9,910
1,109
854
2,920
12,420
6,391
1,324
2,685
9,735
57,172
0
W
Charybdis
jianos-34
Charybdis
6,007
3,399
0
2,566
12,277
3,756
1,484
4,415
7,512
0
48,528
W
Medusa
12,316
5,414
0
4,310
14,333
4,489
1,036
2,604
11,080
0
56,763
L
Cliodhna
phoenixhjsl
Cliodhna
5,055
217
0
3,465
10,513
3,254
58
402
10,111
0
41,928
W
4,339
673
78
4,135
9,292
6,805
250
3,340
5,710
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
46,030
449
Minions Killed
476
0
Camps Cleared
0
1,768,079
Distance Traveled
1,605,214
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,291
542
133
7
0
333,400
0
W
Cliodhna
10,511
553
91
5
0
372,781
1
L
Chaac
10,526
554
134
7
0
391,153
7
L
Izanami
9,077
478
116
6
0
316,858
3
L
Sylvanus
8,188
431
31
2
0
290,093
2
L
Baron Samedi
9,759
514
116
6
0
311,049
5
W
Charybdis
8,953
471
87
5
0
301,682
0
W
Medusa
10,643
560
94
5
0
388,058
9
L
Cliodhna
8,480
446
79
4
0
296,061
2
W
Ymir
9,669
509
44
2
0
372,158
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role