Player Matchup

Bellona
Bellona
Gold V
Geenyoz
Bellona
Gold V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,380 MMR
Party 2
Ymir
Ymir
Silver I
Mr_Queroro_24
Ymir
Silver I
Level 129
God Stats
6W - 7L
1,522 SR
Queue Stats
152W - 150L
1,435 MMR
Party 1
Janus
Janus
Gold IV
S3L4DIN-09
Janus
Gold IV
Level 126
God Stats
20W - 18L
1,759 SR
Queue Stats
241W - 245L
1,470 MMR
Solo
Cabrakan
Cabrakan
Silver II
ZEYSskere
Cabrakan
Silver II
Level 124
God Stats
12W - 16L
1,502 SR
Queue Stats
122W - 128L
1,436 MMR
Party 1
Kali
Kali
Gold III
xWanteeDz
Kali
Gold III
Level 109
God Stats
10W - 10L
1,575 SR
Queue Stats
51W - 57L
1,511 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,572 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,583 SR
1,446 MMR
Neith
Neith
Gold V
An00bis97
Neith
Gold V
Level 156
God Stats
1W - 0L
1,471 SR
Queue Stats
17W - 16L
1,470 MMR
Solo
Bacchus
Bacchus
Gold III
DARKSTEELBATMAN
Bacchus
Gold III
Level 111
God Stats
27W - 31L
1,509 SR
Queue Stats
219W - 220L
1,384 MMR
Solo
Achilles
Achilles
Gold V
Dylan_moorcroft
Achilles
Gold V
Level 71
God Stats
26W - 27L
1,547 SR
Queue Stats
136W - 138L
1,370 MMR
Party 3
Vulcan
Vulcan
Gold I
KoKoDaCoconut_
Vulcan
Gold I
Level 106
God Stats
3W - 2L
1,678 SR
Queue Stats
220W - 210L
1,527 MMR
Party 3
Susano
Susano
Gold IV
galacticboy
Susano
Gold IV
Level 107
God Stats
11W - 11L
1,710 SR
Queue Stats
95W - 111L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Geenyoz
Bellona
14
0 / 4 / 1
8,237
412
2,871
10,472
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 8 / 4
8,884
444
6,360
16,983
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
17
1 / 6 / 2
10,204
510
7,927
11,398
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ZEYSskere
Cabrakan
15
6 / 7 / 3
9,966
498
10,747
17,803
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
15
3 / 4 / 2
9,476
474
3,203
13,662
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LokiMedusaCliodhnaIzanamiArachne

VS

Bans
GilgameshBastetAnhurAtlasChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
An00bis97
Neith
17
7 / 6 / 8
11,362
568
14,136
12,400
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 1 / 16
11,472
574
11,959
15,506
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
19
4 / 0 / 3
11,760
588
7,313
10,474
10,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 3 / 6
11,523
576
9,494
8,202
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
5 / 2 / 8
11,120
556
6,781
13,383
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
29
29
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
An00bis97
Neith
7
6
8
1.83
W
5
1
16
13
W
Achilles
4
0
3
5.5
L
Bellona
Geenyoz
Bellona
0
4
1
0.13
W
8
3
6
3.67
L
2
8
4
0.5
L
Janus
1
6
2
0.33
L
Cabrakan
ZEYSskere
Cabrakan
6
7
3
1.07
W
Susano
5
2
8
4.5
L
Kali
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
49,683
70,318
Taken
59,965
32,263
Mitigated
43,584
10,464
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
An00bis97
Neith
14,136
3,769
0
2,134
12,400
4,377
2,710
8,095
4,009
0
89,163
W
11,959
1,855
103
4,503
15,506
21,187
232
6,405
8,789
45,318
0
W
Achilles
7,313
717
0
1,383
10,474
10,448
498
1,233
9,183
0
67,564
L
Bellona
Geenyoz
Bellona
2,871
586
0
2,137
10,472
8,522
478
1,956
8,500
0
45,512
W
9,494
3,905
0
974
8,202
2,842
0
4,624
3,388
67,850
0
L
6,360
1,025
0
553
16,983
6,185
0
5,886
11,079
35,802
0
L
Janus
7,927
258
0
1,489
11,398
3,546
0
4,167
7,031
91,615
0
L
Cabrakan
ZEYSskere
Cabrakan
10,747
1,205
0
3,257
17,803
8,887
0
6,415
11,297
54,530
0
W
Susano
6,781
883
0
5,838
13,383
4,730
490
3,649
9,562
0
62,328
L
Kali
3,203
825
0
3,028
13,662
5,123
648
2,650
10,958
0
62,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
57,237
545
Minions Killed
558
0
Camps Cleared
0
1,740,771
Distance Traveled
1,959,911
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,362
568
146
7
0
315,274
3
W
Bacchus
11,472
574
52
3
0
383,528
1
W
Achilles
11,760
588
142
7
0
406,218
8
L
Bellona
8,237
412
95
5
0
292,356
1
W
Vulcan
11,523
576
121
6
0
400,324
11
L
Ymir
8,884
444
58
3
0
354,608
2
L
Janus
10,204
510
178
9
0
393,337
8
L
Cabrakan
9,966
498
111
6
0
329,088
2
W
Susano
11,120
556
97
5
0
454,567
7
L
Kali
9,476
474
103
5
0
371,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role