Player Matchup

Fenrir
Fenrir
ChubSucker69
Fenrir
Level 67
God Stats
5W - 7L
1,245 SR
Queue Stats
231W - 219L
1,505 Elo+
Solo
Poseidon
Poseidon
Umbra7761
Poseidon
Level 121
God Stats
20W - 13L
1,354 SR
Queue Stats
293W - 286L
1,494 Elo+
Solo
Sol
Sol
VillaFernando19
Sol
Level 143
God Stats
1W - 2L
1,282 SR
Queue Stats
290W - 291L
1,526 Elo+
Solo
King Arthur
King Arthur
Xavy rase16
King Arthur
Level 103
God Stats
1W - 3L
1,775 SR
Queue Stats
24W - 27L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
ethangooner
Gilgamesh
Level 108
God Stats
4W - 2L
1,710 SR
Queue Stats
270W - 268L
1,459 Elo+
Solo
Team Averages
Level 108
1,473 SR
1,453 Elo+

VS

Team Averages
Level 76
1,527 SR
1,465 Elo+
Arachne
Arachne
Adrianzinho7
Arachne
Level 73
God Stats
31W - 12L
1,793 SR
Queue Stats
304W - 297L
1,524 Elo+
Solo
Atlas
Atlas
Costalpz
Atlas
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
Midasyohighness
Amaterasu
Level 130
God Stats
3W - 3L
1,449 SR
Queue Stats
75W - 95L
1,473 Elo+
Solo
Hera
Hera
SwiftShots70
Hera
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,272 Elo+
Solo
Anhur
Anhur
louisfrey
Anhur
Level 66
God Stats
2W - 0L
1,392 SR
Queue Stats
99W - 112L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 7 / 5
11,583
463
8,140
25,292
26,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
Umbra7761
Poseidon
20
3 / 1 / 0
12,616
505
8,856
7,904
2,548
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 9 / 2
10,617
425
11,061
19,199
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Xavy rase16
King Arthur
18
3 / 8 / 6
12,489
500
20,199
23,560
23,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ethangooner
Gilgamesh
20
10 / 7 / 4
14,341
574
23,462
24,121
11,601
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrianzinho7
Arachne
20
11 / 6 / 3
14,969
599
13,382
25,240
13,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Costalpz
Atlas
16
0 / 4 / 15
11,918
477
6,141
25,217
21,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Midasyohighness
Amaterasu
20
4 / 4 / 13
13,808
552
12,362
28,642
30,136
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 7
14,762
590
21,089
10,975
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
louisfrey
Anhur
20
10 / 2 / 5
14,915
597
15,736
19,416
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
18
Kills
32
32
Deaths
18
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adrianzinho7
Arachne
11
6
3
2.08
L
Fenrir
2
7
5
0.64
W
Atlas
Costalpz
Atlas
0
4
15
1.88
W
Amaterasu
Midasyohighness
Amaterasu
4
4
13
2.63
W
7
2
7
5.25
L
Poseidon
Umbra7761
Poseidon
3
1
0
3
L
0
9
2
0.11
L
King Arthur
Xavy rase16
King Arthur
3
8
6
0.75
L
Gilgamesh
ethangooner
Gilgamesh
10
7
4
1.71
W
Anhur
louisfrey
Anhur
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,718
Damage
68,710
100,076
Taken
109,490
68,180
Mitigated
77,148
18,471
Healing
35,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adrianzinho7
Arachne
13,382
10,935
0
6,913
25,240
13,849
1,284
4,447
20,793
0
129,510
L
Fenrir
8,140
2,003
0
4,858
25,292
26,435
0
9,629
15,283
0
41,612
W
Atlas
Costalpz
Atlas
6,141
1,933
3,997
6,685
25,217
21,026
190
6,354
16,573
28,393
4,045
W
Amaterasu
Midasyohighness
Amaterasu
12,362
4,782
0
14,042
28,642
30,136
1,586
5,487
23,155
10,168
77,227
W
21,089
6,087
0
1,501
10,975
4,342
3,224
3,362
7,613
102,925
0
L
Poseidon
Umbra7761
Poseidon
8,856
783
0
2,057
7,904
2,548
0
4,390
3,424
117,902
0
L
11,061
2,633
34
5,872
19,199
4,022
1,440
2,724
16,435
75,369
0
L
King Arthur
Xavy rase16
King Arthur
20,199
965
0
1,260
23,560
23,574
140
6,542
16,920
14,922
60,232
L
Gilgamesh
ethangooner
Gilgamesh
23,462
6,114
0
4,390
24,121
11,601
0
6,398
16,303
0
125,917
W
Anhur
louisfrey
Anhur
15,736
6,384
0
1,972
19,416
7,795
4,471
7,822
11,594
0
102,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,646
Gold Earned
70,372
612
Minions Killed
684
0
Camps Cleared
0
2,302,754
Distance Traveled
2,560,401
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,969
599
153
6
0
537,117
3
L
Fenrir
11,583
463
54
2
0
486,168
11
W
Atlas
11,918
477
35
1
0
539,176
6
W
Amaterasu
13,808
552
132
5
0
530,798
4
W
Hera
14,762
590
197
8
0
511,740
3
L
Poseidon
12,616
505
181
7
0
492,083
4
L
Sol
10,617
425
106
4
0
398,943
4
L
King Arthur
12,489
500
129
5
0
468,021
2
L
Gilgamesh
14,341
574
142
6
0
457,539
3
W
Anhur
14,915
597
167
7
0
441,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role