Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Molo4ko228337
Ah Muzen Cab
Level 56
God Stats
8W - 5L
1,728 SR
Queue Stats
97W - 113L
1,454 Elo+
Solo
Fenrir
Fenrir
Wolantic_YT
Fenrir
Level 28
God Stats
3W - 1L
1,684 SR
Queue Stats
53W - 63L
1,397 Elo+
Party 4
King Arthur
King Arthur
rextestouri
King Arthur
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 50L
1,362 Elo+
Party 4
Agni
Agni
sabro-lippert
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 304L
1,392 Elo+
Party 2
Nemesis
Nemesis
villadshallu1
Nemesis
Level 28
God Stats
4W - 8L
1,147 SR
Queue Stats
200W - 224L
1,283 Elo+
Party 2
Team Averages
Level 45
1,512 SR
1,378 Elo+

VS

Team Averages
Level 65
1,414 SR
1,440 Elo+
Geb
Geb
Ashtonboom321
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,368 Elo+
Party 3
Hades
Hades
Necromancer1_Of
Hades
Level 105
God Stats
4W - 8L
1,307 SR
Queue Stats
86W - 92L
1,458 Elo+
Party 1
Neith
Neith
fwoggy_eclipse
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 106L
1,394 Elo+
Party 3
Thanatos
Thanatos
notallowed404
Thanatos
Level 59
God Stats
8W - 12L
1,500 SR
Queue Stats
224W - 244L
1,532 Elo+
Party 1
Poseidon
Poseidon
silentstorm331
Poseidon
Level 26
God Stats
6W - 6L
1,262 SR
Queue Stats
35W - 38L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Molo4ko228337
Ah Muzen Cab
10
2 / 4 / 0
5,943
495
4,872
9,604
2,926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
8
0 / 6 / 0
5,574
465
1,792
13,176
5,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
rextestouri
King Arthur
12
0 / 4 / 0
6,858
572
5,826
10,625
6,189
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,862
489
647
3,826
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
2 / 1 / 0
6,332
528
2,011
7,268
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,579
548
3,387
7,567
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 2
7,623
635
4,685
7,897
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 5
6,645
554
6,736
6,432
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
notallowed404
Thanatos
13
4 / 1 / 2
7,465
622
3,333
6,155
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
14
10 / 1 / 1
8,671
723
9,969
3,575
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
18
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Ah Muzen Cab
Molo4ko228337
Ah Muzen Cab
2
4
0
0.5
W
2
0
2
3
L
Fenrir
0
6
0
0
W
1
2
5
1.75
W
Thanatos
notallowed404
Thanatos
4
1
2
5
L
King Arthur
rextestouri
King Arthur
0
4
0
0
L
0
4
1
0.13
W
Poseidon
10
1
1
10.5
L
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,148
Damage
28,110
44,499
Taken
31,626
17,643
Mitigated
16,010
7,852
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,387
488
148
1,212
7,567
4,686
0
275
7,292
19,107
0
L
Ah Muzen Cab
Molo4ko228337
Ah Muzen Cab
4,872
965
376
1,195
9,604
2,926
147
4,763
4,841
0
37,970
W
4,685
997
288
4,990
7,897
5,761
562
0
7,897
39,185
0
L
Fenrir
1,792
298
992
2,612
13,176
5,003
0
5,792
7,384
0
12,606
W
6,736
1,558
0
2,632
6,432
2,338
658
0
6,432
0
45,436
W
Thanatos
notallowed404
Thanatos
3,333
248
0
6,985
6,155
2,151
188
39
6,116
0
33,184
L
King Arthur
rextestouri
King Arthur
5,826
709
0
2,064
10,625
6,189
0
3,996
6,629
0
44,477
L
647
234
0
220
3,826
1,113
0
1,734
2,092
24,270
0
W
Poseidon
9,969
1,424
73
1,441
3,575
1,074
554
333
3,242
58,594
0
L
Nemesis
2,011
780
22
371
7,268
2,412
0
1,756
5,512
0
35,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
36,983
293
Minions Killed
377
0
Camps Cleared
0
1,166,164
Distance Traveled
1,232,754
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,579
548
39
3
0
272,733
6
L
Ah Muzen Cab
5,943
495
65
5
0
229,182
2
W
Hades
7,623
635
95
8
0
206,889
4
L
Fenrir
5,574
465
17
1
0
226,946
0
W
Neith
6,645
554
76
6
0
196,013
0
W
Thanatos
7,465
622
68
6
0
291,191
3
L
King Arthur
6,858
572
89
7
0
240,524
0
L
Agni
5,862
489
56
5
0
205,949
3
W
Poseidon
8,671
723
99
8
0
265,928
0
L
Nemesis
6,332
528
66
6
0
263,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role