Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Usympathetic_Xi
Thanatos
Level 105
God Stats
9W - 11L
1,500 SR
Queue Stats
587W - 599L
1,380 Elo+
Solo
Ymir
Ymir
WA Cubaca WIS
Ymir
Level 109
God Stats
10W - 5L
1,513 SR
Queue Stats
176W - 194L
1,371 Elo+
Solo
Scylla
Scylla
kaitokit1412
Scylla
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
543W - 601L
1,436 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,438 Elo+

VS

Team Averages
Level 109
1,575 SR
1,418 Elo+
Shiva
Shiva
FunkBears
Shiva
Level 89
God Stats
12W - 11L
1,596 SR
Queue Stats
159W - 166L
1,412 Elo+
Party 1
The Morrigan
The Morrigan
HeilungHelja
The Morrigan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 267L
1,403 Elo+
Solo
Cabrakan
Cabrakan
Mitnol
Cabrakan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 185L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
adamgodsmark1455
Ah Puch
Level 59
God Stats
4W - 3L
1,777 SR
Queue Stats
457W - 447L
1,371 Elo+
Solo
Medusa
Medusa
rickmasterJoJo
Medusa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 2
7,236
658
4,119
5,560
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
 
Nox
11
0 / 0 / 1
6,065
551
2,028
2,828
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
11
2 / 1 / 1
6,070
552
3,687
8,305
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 3
5,975
543
4,454
7,703
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
11
4 / 3 / 1
6,556
596
6,002
7,444
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FunkBears
Shiva
10
1 / 3 / 2
5,898
536
6,222
9,575
6,025
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
HeilungHelja
The Morrigan
9
0 / 1 / 0
5,357
487
1,256
5,160
1,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Mitnol
Cabrakan
8
1 / 5 / 1
5,002
455
3,351
8,335
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,696
518
4,783
5,784
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,574
507
2,334
5,641
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
2
5
W
Nox
 
Nox
0
0
1
0.5
L
Shiva
FunkBears
Shiva
1
3
2
0.67
L
The Morrigan
HeilungHelja
The Morrigan
0
1
0
0
L
Cabrakan
Mitnol
Cabrakan
1
5
1
0.3
W
Thanatos
2
1
1
2.5
W
3
0
3
4.5
L
2
2
0
1
W
Scylla
4
3
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
17,946
31,840
Taken
34,495
10,178
Mitigated
13,793
14,384
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,119
2,486
0
1,807
5,560
1,450
236
596
4,964
0
49,320
W
Nox
 
Nox
2,028
176
0
369
2,828
978
49
1,505
1,273
36,001
0
L
Shiva
FunkBears
Shiva
6,222
1,306
0
1,547
9,575
6,025
0
3,845
5,453
0
28,837
L
The Morrigan
HeilungHelja
The Morrigan
1,256
310
0
1,366
5,160
1,528
19
1,380
3,726
30,453
152
L
Cabrakan
Mitnol
Cabrakan
3,351
489
307
829
8,335
3,796
0
3,752
4,455
13,354
0
W
Thanatos
3,687
924
0
6,130
8,305
2,638
0
1,935
6,220
0
34,249
W
4,454
1,147
0
1,876
7,703
2,441
110
3,207
4,340
24,393
0
L
4,783
578
0
2,603
5,784
1,513
0
2,360
3,424
29,294
0
W
Scylla
6,002
391
0
4,202
7,444
2,671
0
1,589
5,805
32,274
0
L
2,334
1,491
0
1,935
5,641
931
0
688
4,953
0
29,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
27,527
385
Minions Killed
276
0
Camps Cleared
0
1,049,141
Distance Traveled
1,046,406
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,236
658
103
9
0
189,281
3
W
Nox
6,065
551
99
9
0
203,783
4
L
Shiva
5,898
536
66
6
0
213,884
1
L
The Morrigan
5,357
487
63
6
0
191,040
6
L
Cabrakan
5,002
455
22
2
0
195,829
0
W
Thanatos
6,070
552
71
6
0
252,411
2
W
Ymir
5,975
543
41
4
0
202,537
2
L
Ah Puch
5,696
518
65
6
0
226,107
3
W
Scylla
6,556
596
71
6
0
201,129
2
L
Medusa
5,574
507
60
5
0
219,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role