Player Matchup

Discordia
Discordia
G-Main765
Discordia
Level 155
God Stats
0W - 4L
1,272 SR
Queue Stats
202W - 240L
1,365 Elo+
Solo
Merlin
Merlin
QuantumRivet
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Sauldon_Lane
Atlas
Level 88
God Stats
7W - 4L
1,551 SR
Queue Stats
61W - 70L
1,534 Elo+
Solo
Xbalanque
Xbalanque
TCass1
Xbalanque
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
TH30R1G1N4LB1GJ
Shiva
Level 88
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,469 Elo+

VS

Team Averages
Level 125
1,489 SR
1,472 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FRANK1011
Heimdallr
Level 143
God Stats
17W - 13L
1,640 SR
Queue Stats
346W - 348L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
WeHeHooHoo
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,527 Elo+
Solo
Discordia
Discordia
Y-E-H-O-S-H-U-A
Discordia
Level 103
God Stats
1W - 0L
1,269 SR
Queue Stats
91W - 82L
1,290 Elo+
Solo
Arachne
Arachne
swannabe1
Arachne
Level 126
God Stats
75W - 75L
1,535 SR
Queue Stats
514W - 541L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
G-Main765
Discordia
14
0 / 3 / 1
8,798
1,100
8,859
7,679
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 0 / 0
7,800
975
0
0
0
14
1 / 4 / 2
9,449
1,181
9,594
22,254
26,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TCass1
Xbalanque
14
2 / 1 / 1
9,296
1,162
15,459
8,785
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 5 / 2
8,654
1,082
8,270
16,636
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 0 / 7
10,210
1,276
10,598
11,963
15,872
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
FRANK1011
Heimdallr
15
3 / 1 / 8
10,088
1,261
13,358
8,556
3,688
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WeHeHooHoo
Baron Samedi
15
4 / 1 / 6
9,659
1,207
11,534
12,078
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Y-E-H-O-S-H-U-A
Discordia
15
1 / 0 / 8
9,329
1,166
9,138
5,175
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
swannabe1
Arachne
15
0 / 1 / 7
8,921
1,115
6,892
9,508
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
13
13
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
7
8.5
W
Heimdallr
FRANK1011
Heimdallr
3
1
8
7
L
Discordia
G-Main765
Discordia
0
3
1
0.17
L
Merlin
0
0
0
0
L
1
4
2
0.5
L
Xbalanque
TCass1
Xbalanque
2
1
1
2.5
L
0
5
2
0.2
W
Baron Samedi
WeHeHooHoo
Baron Samedi
4
1
6
7
W
Discordia
Y-E-H-O-S-H-U-A
Discordia
1
0
8
5
W
Arachne
swannabe1
Arachne
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
51,520
55,354
Taken
47,280
45,666
Mitigated
30,790
5,653
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,598
971
837
748
11,963
15,872
0
4,372
7,386
542
18,764
W
Heimdallr
FRANK1011
Heimdallr
13,358
8,715
0
3,299
8,556
3,688
0
3,420
5,053
0
38,845
L
Discordia
G-Main765
Discordia
8,859
337
0
0
7,679
2,903
0
3,658
3,723
28,303
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
9,594
2,928
708
1,879
22,254
26,530
0
5,121
16,554
25,540
0
L
Xbalanque
TCass1
Xbalanque
15,459
6,609
0
661
8,785
3,967
0
3,168
5,343
0
35,324
L
8,270
672
708
1,697
16,636
12,266
0
7,581
8,520
0
25,982
W
Baron Samedi
WeHeHooHoo
Baron Samedi
11,534
283
4,073
3,632
12,078
5,500
0
4,479
7,394
19,582
0
W
Discordia
Y-E-H-O-S-H-U-A
Discordia
9,138
663
392
846
5,175
1,786
0
2,089
3,086
28,286
0
W
Arachne
swannabe1
Arachne
6,892
4,536
0
4,227
9,508
3,944
0
4,093
5,268
0
14,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
48,207
161
Minions Killed
169
3
Camps Cleared
9
693,618
Distance Traveled
800,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,210
1,276
20
3
0
181,160
0
W
Heimdallr
10,088
1,261
56
7
4
142,985
1
L
Discordia
8,798
1,100
38
5
1
152,771
0
L
Merlin
7,800
975
0
0
0
0
0
L
Atlas
9,449
1,181
26
3
1
171,564
1
L
Xbalanque
9,296
1,162
38
5
1
185,281
1
L
Shiva
8,654
1,082
59
7
0
184,002
0
W
Baron Samedi
9,659
1,207
30
4
0
164,846
0
W
Discordia
9,329
1,166
51
6
2
161,171
0
W
Arachne
8,921
1,115
12
2
3
150,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role