Player Matchup

Freya
Freya
Jhonas_Predators
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,351 Elo+
Party 2
Jing Wei
Jing Wei
Rimartx_ds3
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,354 Elo+
Solo
Ymir
Ymir
YLegendss
Ymir
Level 83
God Stats
10W - 9L
1,448 SR
Queue Stats
70W - 93L
1,377 Elo+
Solo
Hou Yi
Hou Yi
an-jo-ma9
Hou Yi
Level 28
God Stats
28W - 33L
1,430 SR
Queue Stats
35W - 52L
1,297 Elo+
Party 2
He Bo
He Bo
iTs-ViTi
He Bo
Level 48
God Stats
3W - 6L
1,351 SR
Queue Stats
78W - 89L
1,318 Elo+
Party 2
Team Averages
Level 55
1,446 SR
1,339 Elo+

VS

Team Averages
Level 94
1,575 SR
1,472 Elo+
Pele
Pele
Cpt_todger
Pele
Level 125
God Stats
6W - 1L
1,739 SR
Queue Stats
282W - 323L
1,407 Elo+
Party 1
Ymir
Ymir
Darkplayer394
Ymir
Level 80
God Stats
9W - 4L
1,712 SR
Queue Stats
154W - 166L
1,407 Elo+
Party 3
Osiris
Osiris
LiquidCobra_LSC
Osiris
Level 118
God Stats
17W - 9L
1,500 SR
Queue Stats
225W - 252L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
vahid_sl
Cernunnos
Level 85
God Stats
1W - 0L
1,391 SR
Queue Stats
6W - 0L
1,778 Elo+
Solo
Persephone
Persephone
xIAntoniaIx
Persephone
Level 62
God Stats
7W - 7L
1,535 SR
Queue Stats
43W - 41L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 0
11,423
519
14,978
20,172
7,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Rimartx_ds3
Jing Wei
15
0 / 6 / 1
9,230
420
8,649
16,331
11,319
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
0 / 3 / 2
9,293
422
3,646
14,246
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
an-jo-ma9
Hou Yi
14
1 / 7 / 0
8,459
385
4,750
13,269
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
iTs-ViTi
He Bo
16
2 / 5 / 5
10,312
469
9,287
10,392
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
11,655
530
13,627
17,687
10,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 2 / 9
10,357
471
8,570
15,980
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 4
11,067
503
10,290
16,851
16,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
vahid_sl
Cernunnos
19
5 / 2 / 4
11,619
528
14,122
12,114
5,063
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
xIAntoniaIx
Persephone
18
5 / 4 / 4
11,424
519
7,233
9,071
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
25
25
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
5
2
9
4.75
L
10
4
0
2.5
W
4
2
4
3
L
Jing Wei
Rimartx_ds3
Jing Wei
0
6
1
0.08
L
Ymir
0
3
2
0.33
L
Hou Yi
an-jo-ma9
Hou Yi
1
7
0
0.14
L
He Bo
iTs-ViTi
He Bo
2
5
5
0.9
W
Cernunnos
vahid_sl
Cernunnos
5
2
4
3.5
W
Persephone
xIAntoniaIx
Persephone
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,310
Damage
53,842
74,410
Taken
71,703
40,689
Mitigated
52,510
15,219
Healing
28,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,627
4,077
0
8,337
17,687
10,004
54
5,635
12,008
0
86,562
W
8,570
1,665
141
3,516
15,980
18,384
23
9,129
6,514
26,789
0
L
14,978
4,340
0
8,254
20,172
7,710
90
3,668
16,504
81,955
0
W
10,290
5,681
0
7,697
16,851
16,171
182
5,238
11,613
0
60,715
L
Jing Wei
Rimartx_ds3
Jing Wei
8,649
5,422
0
625
16,331
11,319
200
197
16,134
0
55,686
L
Ymir
3,646
69
81
1,515
14,246
14,238
0
1,960
12,286
40,852
0
L
Hou Yi
an-jo-ma9
Hou Yi
4,750
1,780
0
2,326
13,269
4,246
47
4,126
9,143
0
45,114
L
He Bo
iTs-ViTi
He Bo
9,287
0
0
2,418
10,392
3,176
191
5,852
4,540
52,345
0
W
Cernunnos
vahid_sl
Cernunnos
14,122
8,375
299
5,507
12,114
5,063
445
3,326
8,744
0
103,399
W
Persephone
xIAntoniaIx
Persephone
7,233
376
480
2,294
9,071
2,888
255
3,842
4,913
57,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
56,122
458
Minions Killed
558
0
Camps Cleared
0
1,706,002
Distance Traveled
1,950,438
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,655
530
137
6
0
372,472
1
W
Ymir
10,357
471
28
1
0
409,432
4
L
Freya
11,423
519
115
5
0
366,298
3
W
Osiris
11,067
503
120
5
0
388,070
6
L
Jing Wei
9,230
420
103
5
0
323,998
3
L
Ymir
9,293
422
63
3
0
377,807
0
L
Hou Yi
8,459
385
82
4
0
290,494
1
L
He Bo
10,312
469
95
4
0
347,405
3
W
Cernunnos
11,619
528
165
8
0
374,147
4
W
Persephone
11,424
519
108
5
0
406,317
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role