Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
L0urd3s-1b4n3z
Xing Tian
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
TenseLemon5484
Nu Wa
Level 101
God Stats
1W - 1L
1,570 SR
Queue Stats
155W - 157L
1,446 Elo+
Party 1
Tyr
Tyr
VCol_19
Tyr
Level 71
God Stats
2W - 5L
1,563 SR
Queue Stats
63W - 76L
1,412 Elo+
Party 2
Thanatos
Thanatos
tassalhof
Thanatos
Level 69
God Stats
3W - 2L
1,824 SR
Queue Stats
182W - 185L
1,433 Elo+
Solo
Team Averages
Level 87
1,591 SR
1,439 Elo+

VS

Team Averages
Level 100
1,377 SR
1,382 Elo+
Thanatos
Thanatos
Raverns
Thanatos
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
72W - 78L
1,325 Elo+
Solo
Nox
Nox
Roger1177792
Nox
Level 64
God Stats
22W - 28L
1,191 SR
Queue Stats
99W - 85L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Sevrc
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 100L
1,395 Elo+
Solo
Da Ji
Da Ji
StalkersPet
Da Ji
Level 109
God Stats
19W - 24L
1,500 SR
Queue Stats
140W - 147L
1,429 Elo+
Solo
Atlas
Atlas
UNKNOWN_GALAXY64
Atlas
Level 100
God Stats
11W - 8L
1,195 SR
Queue Stats
188W - 156L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 8 / 1
7,018
439
2,540
8,326
1,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
L0urd3s-1b4n3z
Xing Tian
10
1 / 3 / 4
6,898
431
5,149
14,146
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 4
6,836
427
11,785
8,648
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyr
14
2 / 3 / 4
8,537
534
4,594
15,036
9,250
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
tassalhof
Thanatos
13
7 / 7 / 1
8,608
538
10,115
16,081
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Raverns
Thanatos
14
8 / 3 / 2
8,883
555
7,177
10,655
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 1 / 5
9,170
573
11,817
9,161
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Sevrc
Danzaburou
14
8 / 4 / 4
9,844
615
11,602
10,228
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 5
8,492
531
7,329
11,763
4,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 13
9,100
569
8,898
15,554
15,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
27
28
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
8
1
0.19
L
Xing Tian
L0urd3s-1b4n3z
Xing Tian
1
3
4
1
W
Thanatos
Raverns
Thanatos
8
3
2
3
W
7
1
5
9.5
W
Danzaburou
Sevrc
Danzaburou
8
4
4
2.5
W
1
2
5
1.75
L
0
7
4
0.29
W
3
2
13
4.75
L
Tyr
2
3
4
1.33
L
Thanatos
tassalhof
Thanatos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
46,823
62,237
Taken
57,361
30,282
Mitigated
33,732
14,371
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,540
1,519
328
1,302
8,326
1,999
2,993
985
7,341
0
29,161
L
Xing Tian
L0urd3s-1b4n3z
Xing Tian
5,149
875
0
1,895
14,146
10,603
0
5,910
8,236
16,263
0
W
Thanatos
Raverns
Thanatos
7,177
2,062
0
6,960
10,655
4,936
0
2,791
7,864
0
52,301
W
11,817
1,255
410
933
9,161
4,552
644
4,190
4,971
61,391
0
W
Danzaburou
Sevrc
Danzaburou
11,602
4,607
0
1,860
10,228
3,744
56
2,234
7,994
0
69,088
W
7,329
1,866
0
3,494
11,763
4,766
1,082
2,150
9,613
0
46,514
L
11,785
2,089
0
420
8,648
2,857
0
5,409
3,239
43,920
0
W
8,898
3,445
0
2,750
15,554
15,734
0
5,569
9,985
26,098
0
L
Tyr
4,594
868
0
2,967
15,036
9,250
344
3,061
11,975
0
46,935
L
Thanatos
tassalhof
Thanatos
10,115
2,157
0
7,459
16,081
5,573
0
5,350
10,731
0
41,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
45,489
299
Minions Killed
419
0
Camps Cleared
0
1,395,873
Distance Traveled
1,495,681
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,018
439
60
4
0
233,514
1
L
Xing Tian
6,898
431
19
1
0
296,400
4
W
Thanatos
8,883
555
75
5
0
336,050
0
W
Nox
9,170
573
107
7
0
292,923
0
W
Danzaburou
9,844
615
109
7
0
264,948
0
W
Da Ji
8,492
531
102
6
0
319,648
5
L
Nu Wa
6,836
427
55
3
0
251,900
1
W
Atlas
9,100
569
26
2
0
282,112
1
L
Tyr
8,537
534
91
6
0
303,565
0
L
Thanatos
8,608
538
74
5
0
310,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role