Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Angel_Lobo_PR
Horus
Level 120
God Stats
33W - 36L
1,603 SR
Queue Stats
276W - 244L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
Overlord_34-san
Erlang Shen
Level 123
God Stats
4W - 1L
1,438 SR
Queue Stats
55W - 54L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SSP N1JA
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,755 SR
Queue Stats
283W - 271L
1,552 Elo+
Solo
Zeus
Zeus
wantedbrando
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,622 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,568 Elo+

VS

Team Averages
Level 122
1,678 SR
1,647 Elo+
Cerberus
Cerberus
CursedDomain
Cerberus
Level 118
God Stats
0W - 2L
1,786 SR
Queue Stats
190W - 170L
1,604 Elo+
Party 1
Chernobog
Chernobog
OryxPerfectd
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,446 Elo+
Party 2
Shiva
Shiva
PrimeSkillful
Shiva
Level 119
God Stats
0W - 2L
1,741 SR
Queue Stats
124W - 126L
1,596 Elo+
Party 1
The Morrigan
The Morrigan
swizzathan
The Morrigan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 65L
1,783 Elo+
Party 1
Bakasura
Bakasura
upbeatneptune134
Bakasura
Level 86
God Stats
2W - 1L
1,862 SR
Queue Stats
9W - 2L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
4 / 2 / 6
11,828
591
7,516
8,259
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 8
8,881
444
6,059
16,395
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
Overlord_34-san
Erlang Shen
20
6 / 0 / 2
12,332
617
14,151
12,753
11,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SSP N1JA
Ah Muzen Cab
18
2 / 1 / 5
10,628
531
11,748
9,912
3,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 4
10,204
510
12,998
9,131
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CursedDomain
Cerberus
15
0 / 1 / 6
8,747
437
5,155
16,891
15,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
OryxPerfectd
Chernobog
16
2 / 3 / 1
9,391
470
8,527
12,072
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 1
9,412
471
7,688
15,199
11,313
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
swizzathan
The Morrigan
15
4 / 6 / 2
9,630
482
10,174
11,554
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 0 / 3
10,097
505
3,777
13,701
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
8
8
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
6
3.5
W
0
3
8
1.33
L
Cerberus
CursedDomain
Cerberus
0
1
6
3
L
Chernobog
OryxPerfectd
Chernobog
2
3
1
0.83
W
Erlang Shen
Overlord_34-san
Erlang Shen
6
0
2
7
L
0
5
1
0.1
W
Ah Muzen Cab
SSP N1JA
Ah Muzen Cab
2
1
5
4.5
L
The Morrigan
swizzathan
The Morrigan
4
6
2
0.83
L
2
0
3
3.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,472
Damage
35,321
56,450
Taken
69,417
34,428
Mitigated
40,895
22,151
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,516
489
0
3,765
8,259
2,348
0
3,213
5,015
109,883
0
W
6,059
2,663
1,042
5,619
16,395
14,499
172
4,464
11,671
0
26,194
L
Cerberus
CursedDomain
Cerberus
5,155
124
0
3,687
16,891
15,313
0
6,659
9,854
27,353
0
L
Chernobog
OryxPerfectd
Chernobog
8,527
4,221
0
3,604
12,072
4,469
638
1,500
10,568
0
70,792
W
Erlang Shen
Overlord_34-san
Erlang Shen
14,151
6,427
0
6,748
12,753
11,278
466
1,274
11,429
0
85,110
L
7,688
816
0
2,185
15,199
11,313
0
3,135
12,030
0
62,426
W
Ah Muzen Cab
SSP N1JA
Ah Muzen Cab
11,748
3,709
0
2,829
9,912
3,537
390
1,416
8,282
0
98,655
L
The Morrigan
swizzathan
The Morrigan
10,174
1,225
0
869
11,554
4,293
0
6,502
4,732
67,009
0
L
3,777
2,676
0
4,059
13,701
5,507
0
1,850
11,719
0
80,004
W
12,998
1,845
0
2,148
9,131
2,766
491
4,914
3,894
77,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
47,277
707
Minions Killed
593
0
Camps Cleared
0
1,945,007
Distance Traveled
2,195,542
40
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,828
591
186
9
0
394,179
8
W
Horus
8,881
444
40
2
0
368,111
4
L
Cerberus
8,747
437
59
3
0
420,220
10
L
Chernobog
9,391
470
139
7
0
381,824
2
W
Erlang Shen
12,332
617
158
8
0
414,176
13
L
Shiva
9,412
471
126
6
0
402,734
4
W
Ah Muzen Cab
10,628
531
171
9
0
377,233
5
L
The Morrigan
9,630
482
110
6
0
368,067
1
L
Bakasura
10,097
505
159
8
0
622,697
0
W
Zeus
10,204
510
152
8
0
391,308
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role