Player Matchup

Anubis
Anubis
DeuxExXx
Anubis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 147L
1,589 Elo+
Solo
Shiva
Shiva
Imasmoke
Shiva
Level 154
God Stats
27W - 27L
1,574 SR
Queue Stats
479W - 523L
1,564 Elo+
Solo
Pele
Pele
Lowkiobe
Pele
Level 140
God Stats
5W - 3L
1,839 SR
Queue Stats
15W - 20L
1,504 Elo+
Solo
Mercury
Mercury
MountOlympus34
Mercury
Level 70
God Stats
28W - 12L
1,774 SR
Queue Stats
167W - 144L
1,656 Elo+
Solo
Zhong Kui
Zhong Kui
Whatabeezzy
Zhong Kui
Level 149
God Stats
25W - 14L
1,500 SR
Queue Stats
393W - 357L
1,612 Elo+
Solo
Team Averages
Level 133
1,637 SR
1,585 Elo+

VS

Team Averages
Level 115
1,568 SR
1,468 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BabaJäger
Cernunnos
Level 88
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo
Ra
Ra
DraKeDusthoof
Ra
Level 122
God Stats
2W - 2L
1,388 SR
Queue Stats
73W - 69L
1,626 Elo+
Solo
Set
Set
Icy Vibes
Set
Level 155
God Stats
1W - 4L
1,813 SR
Queue Stats
312W - 276L
1,576 Elo+
Solo
Shiva
Shiva
dherco
Shiva
Level 88
God Stats
3W - 10L
1,360 SR
Queue Stats
318W - 338L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeuxExXx
Anubis
10
4 / 2 / 4
6,033
603
6,618
6,326
2,792
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Imasmoke
Shiva
10
4 / 1 / 7
6,095
610
5,513
5,746
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
4 / 3 / 1
7,111
711
4,112
8,870
2,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 0 / 4
6,867
687
5,493
6,820
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Whatabeezzy
Zhong Kui
11
3 / 3 / 3
6,644
664
3,378
5,879
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 4 / 1
6,608
661
5,388
4,580
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
BabaJäger
Cernunnos
10
2 / 4 / 2
5,789
579
4,118
6,516
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 6 / 1
5,420
542
3,903
7,113
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,445
545
4,339
8,031
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
dherco
Shiva
7
0 / 4 / 3
4,683
468
3,101
7,099
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
9
9
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
1
0.63
L
Cernunnos
BabaJäger
Cernunnos
2
4
2
0.75
W
Anubis
DeuxExXx
Anubis
4
2
4
3
L
3
6
1
0.58
L
2
3
1
0.83
W
Shiva
Imasmoke
Shiva
4
1
7
7.5
W
Pele
4
3
1
1.5
W
6
0
4
8
W
Zhong Kui
Whatabeezzy
Zhong Kui
3
3
3
1.5
L
Shiva
dherco
Shiva
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
20,849
33,641
Taken
33,339
14,231
Mitigated
10,633
9,668
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,388
775
215
1,305
4,580
1,522
0
0
4,580
39,903
0
L
Cernunnos
BabaJäger
Cernunnos
4,118
2,283
0
1,430
6,516
1,524
0
2,306
4,210
0
32,859
W
Anubis
DeuxExXx
Anubis
6,618
164
0
3,535
6,326
2,792
208
1,354
4,972
32,787
0
L
3,903
309
456
1,229
7,113
1,800
0
2,181
4,932
23,378
0
L
4,339
1,765
0
731
8,031
2,204
0
2,655
5,376
0
19,249
W
Shiva
Imasmoke
Shiva
5,513
1,647
68
1,643
5,746
3,280
0
1,010
4,736
0
22,281
W
Pele
4,112
1,359
0
1,652
8,870
2,698
0
5,415
3,455
0
41,855
W
5,493
3,351
0
674
6,820
1,978
0
1,243
5,577
0
36,859
W
Zhong Kui
Whatabeezzy
Zhong Kui
3,378
722
0
2,096
5,879
3,483
0
269
5,610
31,718
7,497
L
Shiva
dherco
Shiva
3,101
899
0
1,490
7,099
3,583
0
2,462
4,637
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
27,945
351
Minions Killed
246
0
Camps Cleared
0
1,054,685
Distance Traveled
951,791
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,608
661
88
9
0
186,902
4
L
Cernunnos
5,789
579
60
6
0
181,889
3
W
Anubis
6,033
603
50
5
0
194,750
3
L
Ra
5,420
542
32
3
0
198,531
2
L
Set
5,445
545
41
4
0
204,567
2
W
Shiva
6,095
610
31
3
0
217,340
5
W
Pele
7,111
711
109
11
0
197,318
5
W
Mercury
6,867
687
80
8
0
267,966
0
W
Zhong Kui
6,644
664
81
8
0
177,311
3
L
Shiva
4,683
468
25
3
0
179,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role