Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Platinum IV
Azreill
Da Ji
Platinum IV
Level 160
God Stats
3W - 2L
1,854 SR
Queue Stats
396W - 389L
1,841 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
Darkα
Gilgamesh
Platinum III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 59L
1,832 MMR
Party 3
Sobek
Sobek
Platinum III
Ralman
Sobek
Platinum III
Level 160
God Stats
6W - 3L
1,734 SR
Queue Stats
260W - 269L
1,928 MMR
Party 2
Zeus
Zeus
Platinum III
Snêk
Zeus
Platinum III
Level 158
God Stats
4W - 2L
1,699 SR
Queue Stats
325W - 311L
1,880 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,657 SR
1,796 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,699 SR
1,801 MMR
Susano
Susano
Platinum III
 
Susano
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Cheek1
Kukulkan
Platinum I
Level 143
God Stats
5W - 6L
1,819 SR
Queue Stats
276W - 271L
1,879 MMR
Solo
Jormungandr
Jormungandr
Platinum III
Crycix
Jormungandr
Platinum III
Level 144
God Stats
8W - 2L
1,891 SR
Queue Stats
296W - 287L
1,803 MMR
Party 1
Athena
Athena
Platinum III
ElJaffoGuzman
Athena
Platinum III
Level 122
God Stats
10W - 20L
1,556 SR
Queue Stats
958W - 949L
1,861 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
GillesDuBéton
Hou Yi
Platinum I
Level 79
God Stats
11W - 5L
1,729 SR
Queue Stats
34W - 25L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
8 / 1 / 6
9,968
623
13,773
13,785
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Azreill
Da Ji
17
8 / 1 / 9
9,593
600
9,908
10,031
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Darkα
Gilgamesh
13
1 / 5 / 15
8,214
513
8,019
16,951
11,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Ralman
Sobek
16
4 / 1 / 2
9,146
572
8,853
20,038
19,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Snêk
Zeus
17
6 / 1 / 6
10,088
631
9,322
6,850
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneThothOlorunFenrir

VS

Bans
Nu WaCliodhnaGuan YuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 5 / 2
8,968
561
7,621
12,339
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Cheek1
Kukulkan
14
0 / 4 / 6
8,254
516
6,766
7,992
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Crycix
Jormungandr
14
1 / 6 / 1
8,557
535
16,683
16,246
7,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 7 / 7
7,330
458
4,713
16,426
12,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 1
7,907
494
10,543
13,477
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
27
Kills
9
9
Deaths
27
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
6
11
L
Susano
 
Susano
5
5
2
1.2
W
Da Ji
Azreill
Da Ji
8
1
9
12.5
L
Kukulkan
Cheek1
Kukulkan
0
4
6
0.75
L
Jormungandr
Crycix
Jormungandr
1
6
1
0.25
W
Gilgamesh
Darkα
Gilgamesh
1
5
15
1.7
L
1
7
7
0.64
L
2
5
1
0.5
W
Sobek
Ralman
Sobek
4
1
2
5
W
Zeus
Snêk
Zeus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
46,326
67,655
Taken
66,480
41,362
Mitigated
31,756
25,979
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,773
6,562
211
8,770
13,785
4,075
172
1,653
12,132
0
75,782
L
Susano
 
Susano
7,621
1,454
0
522
12,339
3,998
84
2,186
10,153
0
44,045
W
Da Ji
Azreill
Da Ji
9,908
3,675
0
628
10,031
4,042
0
3,698
6,333
0
63,797
L
Kukulkan
Cheek1
Kukulkan
6,766
555
0
493
7,992
2,954
0
117
7,875
63,001
0
L
Jormungandr
Crycix
Jormungandr
16,683
8,469
0
4,178
16,246
7,951
0
9,568
6,678
71,273
0
W
Gilgamesh
Darkα
Gilgamesh
8,019
2,737
1,541
2,610
16,951
11,532
0
6,156
10,514
0
27,924
L
4,713
1,302
165
675
16,426
12,481
0
5,737
10,689
14,958
0
L
10,543
5,889
0
3,016
13,477
4,372
0
567
12,910
0
45,338
W
Sobek
Ralman
Sobek
8,853
1,783
0
10,718
20,038
19,465
0
14,162
5,876
54,075
0
W
Zeus
Snêk
Zeus
9,322
2,979
0
1,501
6,850
2,248
0
2,493
4,357
97,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
41,016
564
Minions Killed
442
0
Camps Cleared
0
1,642,017
Distance Traveled
1,579,430
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,968
623
120
8
0
311,688
2
L
Susano
8,968
561
77
5
0
323,581
4
W
Da Ji
9,593
600
109
7
0
373,312
5
L
Kukulkan
8,254
516
130
8
0
351,837
5
L
Jormungandr
8,557
535
125
8
0
278,126
4
W
Gilgamesh
8,214
513
34
2
0
333,381
6
L
Athena
7,330
458
19
1
0
326,835
1
L
Hou Yi
7,907
494
91
6
0
299,051
4
W
Sobek
9,146
572
113
7
0
294,774
5
W
Zeus
10,088
631
188
12
0
328,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role