Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Aldairtheone
Tsukuyomi
Level 29
God Stats
3W - 2L
1,663 SR
Queue Stats
114W - 84L
1,619 Elo+
Solo
Chang'e
Chang'e
Anihrisite28
Chang'e
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Party 1
Neith
Neith
DipGod
Neith
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 81L
1,500 Elo+
Party 2
Bellona
Bellona
TommyDaZombiee
Bellona
Level 32
God Stats
1W - 0L
1,466 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 1
Team Averages
Level 59
1,526 SR
1,506 Elo+

VS

Team Averages
Level 73
1,626 SR
1,500 Elo+
Anhur
Anhur
BruceLeesToe
Anhur
Level 66
God Stats
2W - 4L
1,556 SR
Queue Stats
119W - 125L
1,540 Elo+
Party 4
Arachne
Arachne
Minty ManBuns
Arachne
Level 79
God Stats
16W - 8L
1,660 SR
Queue Stats
22W - 17L
1,528 Elo+
Party 3
Bastet
Bastet
OMGitsCALVIN
Bastet
Level 29
God Stats
7W - 3L
1,670 SR
Queue Stats
62W - 54L
1,507 Elo+
Party 3
Chaac
Chaac
ToOldForThis503
Chaac
Level 61
God Stats
4W - 4L
1,580 SR
Queue Stats
59W - 80L
1,347 Elo+
Solo
Ra
Ra
Ya boy Minkus
Ra
Level 128
God Stats
21W - 13L
1,663 SR
Queue Stats
229W - 220L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 4 / 17
10,843
775
15,683
16,242
17,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Aldairtheone
Tsukuyomi
19
9 / 1 / 10
11,860
847
21,472
14,581
11,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Anihrisite28
Chang'e
17
3 / 4 / 8
10,615
758
9,975
12,672
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DipGod
Neith
17
2 / 1 / 11
10,949
782
12,406
6,597
2,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 0 / 7
10,915
780
8,318
10,658
12,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,614
687
7,483
16,115
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
16
4 / 8 / 4
10,160
726
5,913
20,835
11,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
17
2 / 5 / 6
9,636
688
11,257
17,353
6,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 4
8,850
632
8,220
10,296
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 6
9,908
708
11,239
11,810
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
21
Kills
10
10
Deaths
21
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
17
2.88
W
Tsukuyomi
Aldairtheone
Tsukuyomi
9
1
10
14
W
Chang'e
Anihrisite28
Chang'e
3
4
8
1.75
L
3
4
4
1.25
W
Neith
DipGod
Neith
2
1
11
7.5
L
Arachne
4
8
4
0.75
L
Bastet
2
5
6
1
L
0
2
4
1
W
4
0
7
7.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,854
Damage
44,112
60,750
Taken
76,409
50,013
Mitigated
34,272
20,786
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,683
1,837
439
3,263
16,242
17,362
527
2,093
14,093
31,769
0
W
Tsukuyomi
Aldairtheone
Tsukuyomi
21,472
5,022
0
3,170
14,581
11,881
1,772
1,658
12,749
0
55,589
W
Chang'e
Anihrisite28
Chang'e
9,975
377
4,261
5,388
12,672
5,500
1,944
3,181
9,459
29,813
0
L
7,483
3,334
0
2,709
16,115
5,468
49
5,244
10,871
0
21,223
W
Neith
DipGod
Neith
12,406
4,166
0
1,318
6,597
2,621
2,884
1,524
5,073
0
41,596
L
Arachne
5,913
3,559
0
4,339
20,835
11,078
0
7,063
13,772
0
16,408
L
Bastet
11,257
3,139
0
2,727
17,353
6,654
0
7,132
10,221
0
30,863
L
8,220
723
0
3,494
10,296
6,083
0
2,160
8,136
0
30,446
W
8,318
2,904
424
2,523
10,658
12,649
973
2,783
7,757
0
47,776
L
11,239
680
2,758
3,513
11,810
4,989
42
4,059
7,751
55,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
48,168
314
Minions Killed
228
0
Camps Cleared
0
1,470,117
Distance Traveled
1,392,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,843
775
42
3
0
280,937
3
W
Tsukuyomi
11,860
847
72
5
0
328,083
2
W
Chang'e
10,615
758
68
5
0
267,590
0
L
Anhur
9,614
687
25
2
0
268,875
0
W
Neith
10,949
782
72
5
0
285,148
0
L
Arachne
10,160
726
22
2
0
277,665
1
L
Bastet
9,636
688
40
3
0
298,624
0
L
Chaac
8,850
632
39
3
0
228,120
2
W
Bellona
10,915
780
60
4
0
308,359
0
L
Ra
9,908
708
102
7
0
319,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role