Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Attef
Yemoja
Level 116
God Stats
6W - 4L
1,375 SR
Queue Stats
242W - 232L
1,535 Elo+
Party 1
Vamana
Vamana
ItzGullitzZ69
Vamana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,436 Elo+
Party 2
Izanami
Izanami
VimWabbit
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
zolttank
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,391 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,457 Elo+

VS

Team Averages
Level 129
1,508 SR
1,451 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bergerac
Amaterasu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 78L
1,431 Elo+
Party 3
Yemoja
Yemoja
Sagah
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,392 Elo+
Party 3
Fenrir
Fenrir
Zaiji
Fenrir
Level 123
God Stats
8W - 8L
1,500 SR
Queue Stats
503W - 502L
1,491 Elo+
Solo
Scylla
Scylla
molleke_16
Scylla
Level 145
God Stats
5W - 6L
1,540 SR
Queue Stats
365W - 360L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 7 / 13
11,623
684
20,805
20,378
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Attef
Yemoja
20
7 / 5 / 9
13,804
812
10,490
23,068
33,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 8
12,105
712
18,683
23,850
22,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
VimWabbit
Izanami
20
5 / 12 / 10
13,717
807
26,996
19,843
8,920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
zolttank
Erlang Shen
20
6 / 7 / 11
12,528
737
15,390
27,976
20,227
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
4 / 4 / 22
13,228
778
17,075
27,459
42,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
Bergerac
Amaterasu
20
8 / 4 / 22
13,547
797
17,656
29,505
29,130
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Sagah
Yemoja
20
2 / 3 / 22
11,829
696
10,968
18,956
30,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zaiji
Fenrir
20
17 / 8 / 10
13,165
774
24,123
22,246
15,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
molleke_16
Scylla
16
5 / 6 / 14
11,278
663
27,326
17,735
8,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
126
25
Kills
36
36
Deaths
25
51
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
7
13
1.07
L
Geb
 
Geb
4
4
22
3.75
W
Yemoja
Attef
Yemoja
7
5
9
2.3
L
Amaterasu
Bergerac
Amaterasu
8
4
22
4.75
W
6
5
8
2
L
Yemoja
Sagah
Yemoja
2
3
22
4.33
W
Izanami
VimWabbit
Izanami
5
12
10
0.83
L
Fenrir
Zaiji
Fenrir
17
8
10
2.75
L
Scylla
molleke_16
Scylla
5
6
14
2
W
Erlang Shen
zolttank
Erlang Shen
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,364
Damage
97,148
115,115
Taken
115,901
94,211
Mitigated
127,266
39,928
Healing
36,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,805
9,176
712
6,869
20,378
8,225
1,385
11,473
8,905
0
41,453
L
Geb
 
Geb
17,075
951
1,781
2,864
27,459
42,944
24
2,358
25,101
33,311
0
W
Yemoja
Attef
Yemoja
10,490
3,100
9,742
6,316
23,068
33,914
561
9,635
13,433
16,551
0
L
Amaterasu
Bergerac
Amaterasu
17,656
10,331
4,441
8,098
29,505
29,130
3,413
2,723
26,782
2,834
29,456
W
18,683
8,460
2,878
7,302
23,850
22,925
248
10,088
13,762
0
36,874
L
Yemoja
Sagah
Yemoja
10,968
2,773
9,253
1,714
18,956
30,784
513
2,868
16,088
29,578
0
W
Izanami
VimWabbit
Izanami
26,996
12,127
712
716
19,843
8,920
2,093
9,944
9,899
0
52,208
L
Fenrir
Zaiji
Fenrir
24,123
4,177
1,724
4,130
22,246
15,523
0
2,165
20,081
0
32,634
L
Scylla
molleke_16
Scylla
27,326
1,827
684
1,836
17,735
8,885
1,426
376
17,359
37,967
0
W
Erlang Shen
zolttank
Erlang Shen
15,390
6,842
714
3,967
27,976
20,227
1,216
15,858
12,118
0
25,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,777
Gold Earned
63,047
152
Minions Killed
147
0
Camps Cleared
0
1,391,026
Distance Traveled
1,490,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,623
684
28
2
0
258,285
0
L
Geb
13,228
778
23
1
0
344,856
0
W
Yemoja
13,804
812
13
1
0
304,565
1
L
Amaterasu
13,547
797
37
2
0
299,793
0
W
Vamana
12,105
712
42
2
0
297,689
0
L
Yemoja
11,829
696
30
2
0
268,998
0
W
Izanami
13,717
807
59
3
0
236,642
2
L
Fenrir
13,165
774
17
1
0
295,128
0
L
Scylla
11,278
663
40
2
0
282,044
0
W
Erlang Shen
12,528
737
10
1
0
293,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role