Player Matchup

Baba Yaga
Baba Yaga
Bro_Husky
Baba Yaga
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
384W - 434L
1,497 Elo+
Party 1
King Arthur
King Arthur
EirisStrife
King Arthur
Level 106
God Stats
9W - 11L
1,269 SR
Queue Stats
283W - 311L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Hicks402
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 295L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
boos_q8i
Gilgamesh
Level 123
God Stats
21W - 17L
1,615 SR
Queue Stats
55W - 62L
1,694 Elo+
Solo
Khepri
Khepri
theking547101
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 114L
1,464 Elo+
Party 1
Team Averages
Level 117
1,477 SR
1,523 Elo+

VS

Team Averages
Level 102
1,515 SR
1,419 Elo+
Cthulhu
Cthulhu
Invictus_Saba
Cthulhu
Level 84
God Stats
16W - 10L
1,749 SR
Queue Stats
383W - 356L
1,432 Elo+
Solo
Poseidon
Poseidon
JorgeHdezFdez
Poseidon
Level 125
God Stats
6W - 7L
1,425 SR
Queue Stats
190W - 200L
1,399 Elo+
Party 2
Izanami
Izanami
Wicca8
Izanami
Level 88
God Stats
7W - 9L
1,370 SR
Queue Stats
72W - 72L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
XDivine-GodZ
Kuzenbo
Level 64
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 12L
1,400 Elo+
Solo
Cupid
Cupid
claudio_85_
Cupid
Level 149
God Stats
8W - 4L
1,500 SR
Queue Stats
315W - 345L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bro_Husky
Baba Yaga
15
2 / 2 / 2
9,381
521
7,443
9,693
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
EirisStrife
King Arthur
18
4 / 2 / 0
11,017
612
10,157
15,546
7,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Hicks402
Danzaburou
15
7 / 4 / 5
9,941
552
10,723
13,993
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
boos_q8i
Gilgamesh
15
2 / 6 / 4
9,394
522
6,987
17,827
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 5
9,261
515
5,036
8,662
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 4 / 7
9,154
509
8,132
17,557
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
JorgeHdezFdez
Poseidon
9
0 / 2 / 0
6,338
352
1,290
3,468
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wicca8
Izanami
18
5 / 2 / 2
10,600
589
8,096
14,228
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
XDivine-GodZ
Kuzenbo
10
1 / 1 / 0
6,540
363
4,550
8,275
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
2 / 8 / 1
7,786
433
10,643
12,765
3,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
12
14
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bro_Husky
Baba Yaga
2
2
2
1.5
W
King Arthur
EirisStrife
King Arthur
4
2
0
2
W
Danzaburou
Hicks402
Danzaburou
7
4
5
2.38
L
Cthulhu
4
4
7
1.88
L
Poseidon
JorgeHdezFdez
Poseidon
0
2
0
0
L
Izanami
Wicca8
Izanami
5
2
2
3
L
Kuzenbo
XDivine-GodZ
Kuzenbo
1
1
0
1
W
Gilgamesh
boos_q8i
Gilgamesh
2
6
4
0.67
L
2
8
1
0.31
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
32,711
65,721
Taken
56,293
36,674
Mitigated
33,657
20,054
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bro_Husky
Baba Yaga
7,443
435
0
3,272
9,693
3,691
1,281
3,319
6,374
59,603
0
W
King Arthur
EirisStrife
King Arthur
10,157
1,518
0
5,516
15,546
7,286
756
4,560
10,570
0
78,648
W
Danzaburou
Hicks402
Danzaburou
10,723
3,267
0
5,496
13,993
4,918
2,145
2,475
11,518
0
51,404
L
Cthulhu
8,132
435
209
4,802
17,557
16,780
0
4,494
13,063
29,661
0
L
Poseidon
JorgeHdezFdez
Poseidon
1,290
51
0
941
3,468
933
0
2,609
859
24,591
0
L
Izanami
Wicca8
Izanami
8,096
5,857
0
4,441
14,228
5,501
0
3,257
10,971
0
93,766
L
Kuzenbo
XDivine-GodZ
Kuzenbo
4,550
1,533
0
3,390
8,275
6,967
0
0
8,275
23,866
0
W
Gilgamesh
boos_q8i
Gilgamesh
6,987
1,443
267
2,702
17,827
15,883
1,331
2,518
15,309
0
41,448
L
10,643
5,597
149
2,616
12,765
3,476
348
1,913
10,852
0
49,806
W
5,036
958
0
2,801
8,662
4,896
726
684
7,978
45,649
7,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,994
Gold Earned
40,418
487
Minions Killed
395
0
Camps Cleared
0
1,757,918
Distance Traveled
1,374,833
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,381
521
95
5
0
342,982
4
W
King Arthur
11,017
612
164
9
0
369,688
3
W
Danzaburou
9,941
552
84
5
0
331,239
1
L
Cthulhu
9,154
509
44
2
0
346,521
3
L
Poseidon
6,338
352
53
3
0
174,392
5
L
Izanami
10,600
589
171
10
0
334,633
3
L
Kuzenbo
6,540
363
38
2
0
232,240
7
W
Gilgamesh
9,394
522
54
3
0
327,000
2
L
Cupid
7,786
433
89
5
0
287,047
0
W
Khepri
9,261
515
90
5
0
387,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role