Player Matchup

Guan Yu
Guan Yu
LianinaBlastoise
Guan Yu
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
126W - 128L
1,712 Elo+
Solo
Jing Wei
Jing Wei
ROZEPOP
Jing Wei
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,444 Elo+
Solo
Bastet
Bastet
SeZeMittens
Bastet
Level 88
God Stats
15W - 10L
1,581 SR
Queue Stats
32W - 26L
1,524 Elo+
Solo
Ares
Ares
THEDEMORIST
Ares
Level 85
God Stats
11W - 4L
1,712 SR
Queue Stats
349W - 364L
1,456 Elo+
Solo
Ra
Ra
WoodsPk
Ra
Level 137
God Stats
12W - 5L
1,547 SR
Queue Stats
47W - 40L
1,524 Elo+
Solo
Team Averages
Level 117
1,568 SR
1,532 Elo+

VS

Team Averages
Level 106
1,606 SR
1,449 Elo+
Artemis
Artemis
Budlofski
Artemis
Level 89
God Stats
17W - 18L
1,532 SR
Queue Stats
218W - 238L
1,422 Elo+
Party 1
Neith
Neith
DarkmissAthena
Neith
Level 120
God Stats
11W - 9L
1,454 SR
Queue Stats
121W - 145L
1,442 Elo+
Solo
Kali
Kali
Eliadhor
Kali
Level 92
God Stats
2W - 1L
1,825 SR
Queue Stats
40W - 45L
1,414 Elo+
Solo
Sylvanus
Sylvanus
SimplyTheOkest
Sylvanus
Level 89
God Stats
118W - 87L
1,720 SR
Queue Stats
487W - 505L
1,544 Elo+
Party 1
Scylla
Scylla
s4f1r3
Scylla
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 149L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,839
605
1,576
5,410
4,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ROZEPOP
Jing Wei
7
1 / 1 / 1
4,435
554
2,670
4,209
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
8
2 / 0 / 1
4,869
609
3,534
2,939
778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 1
4,436
555
2,844
6,450
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 0
5,155
644
1,162
3,775
1,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Budlofski
Artemis
4
1 / 1 / 1
3,710
464
3,236
2,221
489
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 0 / 0
5,193
649
4,240
4,106
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kali
7
1 / 3 / 1
4,256
532
1,341
5,241
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
7
1 / 1 / 3
4,433
554
2,297
5,132
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
s4f1r3
Scylla
9
1 / 0 / 0
4,704
588
3,489
3,476
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
4
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Budlofski
Artemis
1
1
1
1.5
L
0
0
0
0
L
Kali
1
3
1
0.5
W
0
0
0
0
W
Jing Wei
ROZEPOP
Jing Wei
1
1
1
1.5
W
Bastet
2
0
1
2.5
L
Sylvanus
1
1
3
2.5
W
1
2
1
0.75
W
1
1
0
1
L
Scylla
s4f1r3
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,786
Damage
14,603
22,783
Taken
20,176
9,331
Mitigated
6,585
7,603
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Budlofski
Artemis
3,236
1,871
0
665
2,221
489
0
459
1,762
0
7,906
L
4,240
1,612
0
2,518
4,106
1,460
0
0
4,106
0
33,926
L
Kali
1,341
473
0
1,240
5,241
1,909
0
765
4,476
0
19,881
W
1,576
290
0
2,048
5,410
4,184
0
0
5,410
0
27,141
W
Jing Wei
ROZEPOP
Jing Wei
2,670
1,715
0
1,731
4,209
815
153
762
3,447
0
19,226
W
Bastet
3,534
588
0
419
2,939
778
0
427
2,440
0
20,270
L
Sylvanus
2,297
888
396
1,575
5,132
1,969
0
1,256
3,876
13,326
6,629
W
2,844
35
39
2,156
6,450
2,468
0
1,846
4,526
10,165
0
W
1,162
84
51
1,159
3,775
1,086
0
2,023
1,540
33,826
0
L
Scylla
s4f1r3
Scylla
3,489
240
0
1,408
3,476
758
0
1,526
1,950
24,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
22,296
207
Minions Killed
214
0
Camps Cleared
0
860,150
Distance Traveled
680,026
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,710
464
15
2
0
71,655
1
L
Neith
5,193
649
72
9
0
127,533
2
L
Kali
4,256
532
36
5
0
171,539
4
W
Guan Yu
4,839
605
48
6
0
173,954
2
W
Jing Wei
4,435
554
32
4
0
163,338
5
W
Bastet
4,869
609
44
6
0
190,211
2
L
Sylvanus
4,433
554
33
4
0
154,088
2
W
Ares
4,436
555
18
2
0
168,399
0
W
Ra
5,155
644
65
8
0
164,248
3
L
Scylla
4,704
588
58
7
0
155,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role