Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrunoFromHell
Ah Muzen Cab
Level 156
God Stats
7W - 7L
1,127 SR
Queue Stats
603W - 665L
1,480 Elo+
Solo
Shiva
Shiva
FreitasGod
Shiva
Level 60
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KillerCaiman
Ra
Level 138
God Stats
27W - 38L
1,602 SR
Queue Stats
199W - 232L
1,590 Elo+
Solo
Team Averages
Level 118
1,355 SR
1,523 Elo+

VS

Team Averages
Level 88
1,622 SR
1,448 Elo+
Neith
Neith
AmiirEspip
Neith
Level 107
God Stats
2W - 3L
1,499 SR
Queue Stats
56W - 82L
1,322 Elo+
Solo
Ah Puch
Ah Puch
MaxiEdeny
Ah Puch
Level 109
God Stats
171W - 125L
1,562 SR
Queue Stats
483W - 405L
1,655 Elo+
Solo
Bastet
Bastet
vbruno05
Bastet
Level 47
God Stats
18W - 17L
1,805 SR
Queue Stats
112W - 173L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrunoFromHell
Ah Muzen Cab
14
1 / 4 / 2
9,146
610
7,944
17,481
6,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
1 / 4 / 6
9,546
636
3,037
13,957
14,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 2
10,449
697
11,462
14,491
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 2 / 6
11,008
734
13,424
8,556
3,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
MaxiEdeny
Ah Puch
17
7 / 1 / 6
11,940
796
20,649
11,740
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
vbruno05
Bastet
14
1 / 4 / 9
10,024
668
8,727
11,566
4,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
6
4.5
L
Ah Muzen Cab
BrunoFromHell
Ah Muzen Cab
1
4
2
0.5
L
Shiva
1
4
6
1
L
4
6
2
0.83
W
Ah Puch
MaxiEdeny
Ah Puch
7
1
6
10
W
Bastet
vbruno05
Bastet
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
42,800
45,929
Taken
31,862
26,959
Mitigated
13,072
10,075
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,424
2,895
0
2,039
8,556
3,046
1,422
2,597
5,783
0
37,711
L
Ah Muzen Cab
BrunoFromHell
Ah Muzen Cab
7,944
1,078
0
2,838
17,481
6,167
624
9,107
8,374
0
41,832
L
Shiva
3,037
494
653
1,872
13,957
14,182
0
6,171
7,786
0
7,637
L
11,462
954
1,974
2,738
14,491
6,610
0
5,734
8,757
35,855
0
W
Ah Puch
MaxiEdeny
Ah Puch
20,649
504
0
7,984
11,740
5,980
875
4,079
6,990
63,758
0
W
Bastet
vbruno05
Bastet
8,727
2,225
0
1,757
11,566
4,046
505
4,301
6,977
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
32,972
178
Minions Killed
203
4
Camps Cleared
8
730,211
Distance Traveled
838,044
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,008
734
55
4
2
261,441
2
L
Ah Muzen Cab
9,146
610
97
6
1
260,832
4
L
Shiva
9,546
636
17
1
0
227,079
2
L
Ra
10,449
697
64
4
3
242,300
2
W
Ah Puch
11,940
796
109
7
3
273,404
8
W
Bastet
10,024
668
39
3
3
303,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role