Player Matchup

Ares
Ares
IKnutI
Ares
Level 29
God Stats
3W - 5L
1,321 SR
Queue Stats
30W - 50L
1,138 Elo+
Party 2
Apollo
Apollo
InitterI
Apollo
Level 39
God Stats
3W - 8L
1,127 SR
Queue Stats
46W - 85L
1,217 Elo+
Party 2
Bastet
Bastet
TribalPrune1
Bastet
Level 143
God Stats
3W - 7L
1,602 SR
Queue Stats
90W - 87L
1,653 Elo+
Solo
King Arthur
King Arthur
UncrownedUnhappy
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,654 Elo+
Party 1
Scylla
Scylla
ilyiris
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 1
Team Averages
Level 57
1,410 SR
1,388 Elo+

VS

Team Averages
Level 70
1,575 SR
1,392 Elo+
Zeus
Zeus
GeorgeLuigi007
Zeus
Level 86
God Stats
4W - 0L
1,727 SR
Queue Stats
225W - 243L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Molo4ko228337
Hun Batz
Level 56
God Stats
4W - 5L
1,473 SR
Queue Stats
97W - 113L
1,438 Elo+
Solo
Medusa
Medusa
Quality-_-Sk1LS
Medusa
Level 24
God Stats
8W - 8L
1,317 SR
Queue Stats
99W - 145L
1,216 Elo+
Party 3
Persephone
Persephone
SeSs-homaru--
Persephone
Level 101
God Stats
28W - 13L
1,861 SR
Queue Stats
264W - 266L
1,444 Elo+
Solo
Athena
Athena
msciciel2003
Athena
Level 82
God Stats
6W - 3L
1,497 SR
Queue Stats
120W - 139L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IKnutI
Ares
10
1 / 5 / 3
6,294
450
4,400
12,361
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
InitterI
Apollo
11
3 / 4 / 3
6,752
482
8,996
11,122
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
13
6 / 5 / 1
8,054
575
10,700
12,037
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
UncrownedUnhappy
King Arthur
11
1 / 3 / 1
6,180
441
3,239
12,015
7,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
ilyiris
Scylla
9
0 / 8 / 1
5,762
412
1,865
8,578
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
8,760
626
8,181
7,551
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Molo4ko228337
Hun Batz
14
7 / 2 / 4
8,427
602
5,361
8,926
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 4 / 4
7,363
526
10,165
9,876
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SeSs-homaru--
Persephone
14
4 / 0 / 5
8,646
618
12,585
7,516
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
2 / 2 / 11
7,697
550
4,461
14,406
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
25
25
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Ares
IKnutI
Ares
1
5
3
0.5
L
Apollo
InitterI
Apollo
3
4
3
1.13
W
Hun Batz
Molo4ko228337
Hun Batz
7
2
4
4.5
W
5
4
4
1.75
W
Persephone
SeSs-homaru--
Persephone
4
0
5
6.5
L
Bastet
6
5
1
1.3
L
King Arthur
UncrownedUnhappy
King Arthur
1
3
1
0.5
L
Scylla
ilyiris
Scylla
0
8
1
0.06
W
Athena
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,200
Damage
40,753
56,113
Taken
48,275
24,369
Mitigated
24,950
13,639
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,181
941
0
430
7,551
2,464
198
1,165
6,238
51,101
0
L
Ares
IKnutI
Ares
4,400
262
493
2,015
12,361
7,201
0
2,868
9,493
18,602
0
L
Apollo
InitterI
Apollo
8,996
4,720
79
3,706
11,122
2,865
0
3,118
8,004
0
29,639
W
Hun Batz
Molo4ko228337
Hun Batz
5,361
1,117
0
3,227
8,926
2,953
0
0
8,926
0
44,542
W
10,165
5,641
0
1,913
9,876
3,242
1,873
1,460
8,416
0
41,457
W
Persephone
SeSs-homaru--
Persephone
12,585
594
0
3,475
7,516
2,780
528
457
7,031
58,802
0
L
Bastet
10,700
2,354
144
3,608
12,037
3,755
0
5,160
6,877
0
47,458
L
King Arthur
UncrownedUnhappy
King Arthur
3,239
287
0
2,515
12,015
7,695
0
6,930
5,085
0
26,493
L
Scylla
ilyiris
Scylla
1,865
412
0
1,079
8,578
2,853
154
7,151
1,427
18,089
0
W
Athena
4,461
1,032
387
4,094
14,406
13,511
566
3,007
11,399
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
40,893
236
Minions Killed
352
0
Camps Cleared
0
1,328,748
Distance Traveled
1,343,224
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,760
626
83
6
0
250,290
0
L
Ares
6,294
450
18
1
0
263,818
3
L
Apollo
6,752
482
43
3
0
272,444
2
W
Hun Batz
8,427
602
84
6
0
327,380
1
W
Medusa
7,363
526
66
5
0
235,542
1
W
Persephone
8,646
618
93
7
0
284,578
5
L
Bastet
8,054
575
80
6
0
297,091
0
L
King Arthur
6,180
441
46
3
0
272,975
0
L
Scylla
5,762
412
49
4
0
222,420
3
W
Athena
7,697
550
26
2
0
245,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role