Player Matchup

Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BrokenSword666
Kukulkan
Level 107
God Stats
102W - 93L
1,595 SR
Queue Stats
162W - 171L
1,493 Elo+
Solo
Set
Set
ElMuShRuUm
Set
Level 60
God Stats
2W - 0L
1,656 SR
Queue Stats
101W - 54L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShadoW_RaulMR
Ah Muzen Cab
Level 129
God Stats
8W - 0L
1,978 SR
Queue Stats
116W - 75L
1,588 Elo+
Party 1
Loki
Loki
XDEADMUSHROOMX
Loki
Level 128
God Stats
2W - 5L
1,577 SR
Queue Stats
102W - 59L
1,559 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,553 Elo+

VS

Team Averages
Level 126
1,439 SR
1,445 Elo+
Kukulkan
Kukulkan
DueHydra7620
Kukulkan
Level 111
God Stats
12W - 14L
1,724 SR
Queue Stats
123W - 101L
1,459 Elo+
Party 2
Nox
Nox
Exxen9000
Nox
Level 143
God Stats
0W - 3L
1,213 SR
Queue Stats
9W - 21L
1,412 Elo+
Party 3
Ymir
Ymir
Levelmushroom
Ymir
Level 105
God Stats
16W - 19L
1,456 SR
Queue Stats
132W - 116L
1,462 Elo+
Party 2
King Arthur
King Arthur
Macauley TD
King Arthur
Level 128
God Stats
5W - 4L
1,304 SR
Queue Stats
154W - 137L
1,444 Elo+
Party 2
Medusa
Medusa
Nerodes89
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 4 / 8
8,358
440
2,372
11,651
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
17
3 / 2 / 6
10,466
551
10,691
7,809
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 7
10,497
552
8,701
14,934
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ShadoW_RaulMR
Ah Muzen Cab
19
6 / 1 / 1
11,577
609
12,725
15,008
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 6 / 2
11,336
597
14,375
13,489
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DueHydra7620
Kukulkan
15
4 / 3 / 1
9,766
514
8,000
7,895
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 7
8,307
437
4,907
16,607
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 3
8,867
467
5,319
11,503
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Macauley TD
King Arthur
16
1 / 6 / 0
9,579
504
10,916
18,387
22,961
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Nerodes89
Medusa
16
3 / 6 / 5
9,683
510
7,517
11,510
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
24
Kills
13
15
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
4
8
1
W
Kukulkan
3
2
6
3
L
Kukulkan
DueHydra7620
Kukulkan
4
3
1
1.5
W
3
2
7
3.25
L
2
6
7
0.92
L
3
3
3
1.5
L
King Arthur
Macauley TD
King Arthur
1
6
0
0.17
L
Medusa
Nerodes89
Medusa
3
6
5
0.92
W
Ah Muzen Cab
ShadoW_RaulMR
Ah Muzen Cab
6
1
1
6.5
W
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,864
Damage
36,659
62,891
Taken
65,902
32,759
Mitigated
44,264
14,308
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,372
697
95
1,793
11,651
8,620
161
5,550
5,929
11,081
0
W
Kukulkan
10,691
1,063
0
2,200
7,809
2,610
0
5,335
2,337
84,813
0
L
Kukulkan
DueHydra7620
Kukulkan
8,000
799
0
1,261
7,895
2,951
298
1,531
6,364
63,475
0
W
8,701
3,934
0
890
14,934
5,668
0
3,360
11,488
0
87,660
L
4,907
697
211
2,962
16,607
9,918
0
6,707
9,900
33,802
0
L
5,319
1,749
0
2,817
11,503
4,821
0
4,264
7,239
46,142
0
L
King Arthur
Macauley TD
King Arthur
10,916
2,097
0
2,965
18,387
22,961
0
0
18,387
0
73,180
L
Medusa
Nerodes89
Medusa
7,517
3,758
0
2,944
11,510
3,613
93
561
10,949
0
62,484
W
Ah Muzen Cab
ShadoW_RaulMR
Ah Muzen Cab
12,725
6,476
194
4,920
15,008
11,769
430
1,540
13,468
0
80,782
W
14,375
5,375
0
4,216
13,489
4,092
1,166
2,163
11,302
0
68,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
46,202
558
Minions Killed
541
0
Camps Cleared
0
1,821,288
Distance Traveled
1,610,193
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,358
440
14
1
0
324,234
1
W
Kukulkan
10,466
551
177
9
0
347,206
6
L
Kukulkan
9,766
514
135
7
0
325,414
5
W
Set
10,497
552
133
7
0
411,535
0
L
Nox
8,307
437
55
3
0
319,552
11
L
Ymir
8,867
467
81
4
0
391,818
2
L
King Arthur
9,579
504
158
8
0
285,965
1
L
Medusa
9,683
510
112
6
0
287,444
2
W
Ah Muzen Cab
11,577
609
144
8
0
373,968
1
W
Loki
11,336
597
90
5
0
364,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role