Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Batman9859
Camazotz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
XavierZeus
Erlang Shen
Level 110
God Stats
18W - 25L
1,471 SR
Queue Stats
140W - 172L
1,453 Elo+
Solo
Hera
Hera
Yoko_420
Hera
Level 145
God Stats
6W - 11L
1,862 SR
Queue Stats
295W - 327L
1,532 Elo+
Solo
Medusa
Medusa
corzo_pablo438
Medusa
Level 107
God Stats
3W - 4L
1,758 SR
Queue Stats
172W - 196L
1,519 Elo+
Party 1
Team Averages
Level 109
1,618 SR
1,498 Elo+

VS

Team Averages
Level 105
1,539 SR
1,557 Elo+
Olorun
Olorun
Axel7431
Olorun
Level 123
God Stats
8W - 8L
1,587 SR
Queue Stats
107W - 109L
1,493 Elo+
Solo
Bacchus
Bacchus
Blitzkrieg1194
Bacchus
Level 122
God Stats
11W - 12L
1,326 SR
Queue Stats
496W - 524L
1,440 Elo+
Solo
Izanami
Izanami
Dcas
Izanami
Level 109
God Stats
12W - 10L
1,816 SR
Queue Stats
228W - 184L
1,599 Elo+
Solo
Shiva
Shiva
KILL7RIKE
Shiva
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,767 Elo+
Solo
Thanatos
Thanatos
NobleXMassacre
Thanatos
Level 63
God Stats
19W - 18L
1,465 SR
Queue Stats
380W - 370L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
0 / 2 / 10
10,008
455
3,594
11,739
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Batman9859
Camazotz
18
6 / 6 / 4
12,155
553
14,211
21,559
13,950
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
XavierZeus
Erlang Shen
18
3 / 4 / 5
11,256
512
7,950
17,539
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
18
5 / 7 / 5
12,400
564
17,905
13,491
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 4
11,412
519
9,305
11,384
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axel7431
Olorun
18
3 / 5 / 6
11,567
526
15,774
24,481
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 4 / 6
10,051
457
5,837
20,165
29,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Dcas
Izanami
20
6 / 1 / 2
12,546
570
13,820
11,200
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Shiva
KILL7RIKE
Shiva
10
1 / 3 / 3
8,400
382
4,899
6,791
7,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
18
10 / 5 / 1
11,592
527
11,685
19,519
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
18
Kills
23
23
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
10
2.5
L
Olorun
Axel7431
Olorun
3
5
6
1.2
W
Camazotz
Batman9859
Camazotz
6
6
4
1.33
L
3
4
6
1.5
L
Izanami
Dcas
Izanami
6
1
2
7
L
Shiva
KILL7RIKE
Shiva
1
3
3
0.83
L
Thanatos
10
5
1
2.1
W
Erlang Shen
XavierZeus
Erlang Shen
3
4
5
1.38
W
Hera
5
7
5
1.07
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,965
Damage
52,015
75,712
Taken
82,156
43,248
Mitigated
57,524
23,188
Healing
38,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,594
134
61
1,773
11,739
9,437
0
3,124
8,615
23,956
0
L
Olorun
Axel7431
Olorun
15,774
8,377
742
13,211
24,481
9,439
3,893
9,145
15,098
86,827
0
W
Camazotz
Batman9859
Camazotz
14,211
3,734
0
9,000
21,559
13,950
0
5,374
16,185
0
74,923
L
5,837
1,063
433
5,036
20,165
29,058
0
7,826
12,066
28,306
0
L
Izanami
Dcas
Izanami
13,820
11,301
0
5,121
11,200
4,059
510
1,418
9,742
0
143,320
L
Shiva
KILL7RIKE
Shiva
4,899
1,014
0
1,185
6,791
7,572
184
323
6,428
0
25,696
L
Thanatos
11,685
3,607
0
12,929
19,519
7,396
0
2,092
17,323
0
78,715
W
Erlang Shen
XavierZeus
Erlang Shen
7,950
4,229
0
5,618
17,539
11,977
967
5,809
11,730
0
71,189
W
Hera
17,905
6,278
0
1,977
13,491
4,362
509
5,615
7,876
79,633
0
W
9,305
4,144
0
4,759
11,384
3,522
1,187
1,689
9,695
0
96,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,231
Gold Earned
54,156
565
Minions Killed
538
0
Camps Cleared
0
2,177,544
Distance Traveled
1,917,076
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,008
455
42
2
0
490,432
2
L
Olorun
11,567
526
149
7
0
374,701
2
W
Camazotz
12,155
553
129
6
0
404,146
6
L
Bacchus
10,051
457
38
2
0
425,514
8
L
Izanami
12,546
570
208
9
0
420,684
3
L
Shiva
8,400
382
38
2
0
229,338
0
L
Thanatos
11,592
527
105
5
0
466,839
10
W
Erlang Shen
11,256
512
108
5
0
491,457
5
W
Hera
12,400
564
128
6
0
383,392
5
W
Medusa
11,412
519
158
7
0
408,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role