Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RO_Flof
Sylvanus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
531W - 565L
1,460 Elo+
Solo
Bakasura
Bakasura
ZanziDaSlayer
Bakasura
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 162L
1,501 Elo+
Solo
Eset
Eset
oh FreddoYT
Eset
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 287L
1,468 Elo+
Solo
Cliodhna
Cliodhna
xXmatasasXx
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,440 Elo+

VS

Team Averages
Level 123
1,425 SR
1,447 Elo+
Vulcan
Vulcan
CaptBunnykiller
Vulcan
Level 159
God Stats
1W - 2L
1,265 SR
Queue Stats
139W - 165L
1,410 Elo+
Party 2
Bacchus
Bacchus
NordFort
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 161L
1,515 Elo+
Solo
Ymir
Ymir
SgtBeaverkiller
Ymir
Level 127
God Stats
2W - 0L
1,359 SR
Queue Stats
56W - 67L
1,489 Elo+
Party 2
Chaac
Chaac
TheStef
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 80L
1,479 Elo+
Solo
Ra
Ra
impartialplayer
Ra
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
382W - 397L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 7 / 5
9,541
596
25,780
17,812
14,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RO_Flof
Sylvanus
17
0 / 5 / 12
10,174
636
13,677
27,993
39,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ZanziDaSlayer
Bakasura
18
5 / 4 / 5
11,326
708
11,272
24,199
14,883
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 6 / 5
9,884
618
17,910
18,023
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
xXmatasasXx
Cliodhna
17
8 / 10 / 3
11,733
733
18,010
19,002
9,519
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 13
12,584
787
27,881
14,915
9,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
NordFort
Bacchus
20
5 / 2 / 18
12,666
792
14,228
33,413
54,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 3 / 14
10,604
663
7,877
19,078
23,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
TheStef
Chaac
20
9 / 5 / 14
12,800
800
27,993
23,627
25,282
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 14
11,273
705
16,585
19,234
14,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
15
Kills
32
32
Deaths
16
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
5
0.5
W
11
4
13
4.38
W
Bacchus
NordFort
Bacchus
5
2
18
7
L
Sylvanus
RO_Flof
Sylvanus
0
5
12
1.2
W
3
3
14
3.33
W
Chaac
TheStef
Chaac
9
5
14
3.2
L
Bakasura
ZanziDaSlayer
Bakasura
5
4
5
1.88
W
4
2
14
5.5
L
1
6
5
0.58
L
Cliodhna
xXmatasasXx
Cliodhna
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,649
Damage
94,564
107,029
Taken
110,267
88,292
Mitigated
127,988
44,736
Healing
56,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
25,780
902
541
4,681
17,812
14,915
183
12,500
5,312
45,222
0
W
27,881
8,814
1,152
630
14,915
9,601
2,198
7,818
6,959
50,031
0
W
Bacchus
NordFort
Bacchus
14,228
1,685
2,518
11,472
33,413
54,383
230
14,904
18,013
19,595
0
L
Sylvanus
RO_Flof
Sylvanus
13,677
1,843
6,593
10,173
27,993
39,181
0
16,722
11,271
19,546
0
W
7,877
917
1,670
1,032
19,078
23,795
907
8,617
10,461
14,544
0
W
Chaac
TheStef
Chaac
27,993
3,700
456
8,747
23,627
25,282
246
14,363
9,135
0
55,816
L
Bakasura
ZanziDaSlayer
Bakasura
11,272
7,383
2,450
7,127
24,199
14,883
780
14,504
9,695
627
13,646
W
16,585
1,187
17,834
11,135
19,234
14,927
1,448
11,939
7,270
45,140
0
L
17,910
1,916
6,083
4,267
18,023
9,794
589
11,268
6,755
41,593
0
L
Cliodhna
xXmatasasXx
Cliodhna
18,010
1,255
554
2,267
19,002
9,519
0
11,577
7,425
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
59,927
148
Minions Killed
202
0
Camps Cleared
0
1,319,398
Distance Traveled
1,448,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,541
596
27
2
0
285,293
1
W
Vulcan
12,584
787
55
3
0
284,178
0
W
Bacchus
12,666
792
18
1
0
315,753
0
L
Sylvanus
10,174
636
13
1
0
231,634
0
W
Ymir
10,604
663
17
1
0
251,186
0
W
Chaac
12,800
800
62
4
0
293,339
0
L
Bakasura
11,326
708
27
2
0
298,770
0
W
Ra
11,273
705
50
3
0
304,161
0
L
Eset
9,884
618
60
4
0
255,225
0
L
Cliodhna
11,733
733
21
1
0
248,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role