Player Matchup

Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze V
Gothome
Sylvanus
Bronze V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,222 MMR
Solo
Bellona
Bellona
Silver II
cappochip
Bellona
Silver II
Level 83
God Stats
34W - 28L
1,422 SR
Queue Stats
78W - 76L
1,298 MMR
Solo
Achilles
Achilles
Gold V
ragnar baldeben
Achilles
Gold V
Level 124
God Stats
5W - 6L
1,533 SR
Queue Stats
93W - 109L
1,226 MMR
Solo
Neith
Neith
Silver III
tomasg2003
Neith
Silver III
Level 143
God Stats
2W - 1L
1,767 SR
Queue Stats
12W - 22L
1,251 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,544 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,595 SR
1,254 MMR
Susano
Susano
Silver I
Creci
Susano
Silver I
Level 155
God Stats
22W - 15L
1,811 SR
Queue Stats
281W - 282L
1,216 MMR
Solo
Bacchus
Bacchus
Gold IV
Daffoo Dil
Bacchus
Gold IV
Level 139
God Stats
22W - 20L
1,706 SR
Queue Stats
349W - 352L
1,409 MMR
Party 1
Janus
Janus
Silver I
JR1405Q
Janus
Silver I
Level 123
God Stats
4W - 7L
1,377 SR
Queue Stats
255W - 274L
1,229 MMR
Solo
Hou Yi
Hou Yi
Silver I
TvG x Gizmo
Hou Yi
Silver I
Level 155
God Stats
8W - 4L
1,572 SR
Queue Stats
144W - 154L
1,197 MMR
Party 1
Chaac
Chaac
Gold V
maquinebr1995
Chaac
Gold V
Level 124
God Stats
27W - 17L
1,506 SR
Queue Stats
256W - 254L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 7 / 2
10,647
444
16,577
17,269
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Gothome
Sylvanus
15
0 / 5 / 4
9,458
394
5,206
21,468
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
cappochip
Bellona
20
6 / 4 / 2
12,619
526
23,758
25,011
25,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
15
3 / 7 / 3
10,039
418
5,752
18,383
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
13
1 / 8 / 1
8,947
373
8,004
14,331
3,613
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshDanzaburouThothHorus

VS

Bans
ZeusAgniFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Creci
Susano
20
12 / 0 / 6
15,011
625
21,976
22,025
8,979
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Daffoo Dil
Bacchus
18
5 / 0 / 16
13,411
559
11,202
24,905
41,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JR1405Q
Janus
17
1 / 7 / 6
12,559
523
9,527
14,616
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
20
9 / 4 / 6
14,665
611
19,127
19,105
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 5
14,862
619
12,494
25,391
30,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
13
Kills
31
31
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
2
0.57
W
Susano
Creci
Susano
12
0
6
15
W
Bacchus
Daffoo Dil
Bacchus
5
0
16
13
L
Sylvanus
Gothome
Sylvanus
0
5
4
0.4
W
Janus
JR1405Q
Janus
1
7
6
0.57
W
Hou Yi
9
4
6
3
L
Bellona
cappochip
Bellona
6
4
2
1.75
W
4
2
5
3.25
L
Achilles
3
7
3
0.64
L
Neith
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,297
Damage
74,326
96,462
Taken
106,042
65,687
Mitigated
94,473
17,592
Healing
41,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,577
338
0
1,958
17,269
6,113
0
3,440
13,569
90,270
0
W
Susano
Creci
Susano
21,976
4,722
0
10,819
22,025
8,979
336
7,684
13,807
0
134,517
W
Bacchus
Daffoo Dil
Bacchus
11,202
1,426
1,146
7,675
24,905
41,361
999
6,324
18,581
30,707
5,633
L
Sylvanus
Gothome
Sylvanus
5,206
900
1,762
4,225
21,468
24,323
0
3,879
17,325
26,283
0
W
Janus
JR1405Q
Janus
9,527
349
0
1,827
14,616
5,441
2,057
3,955
10,661
81,373
0
W
Hou Yi
19,127
12,324
0
6,703
19,105
7,738
7,878
3,277
15,828
0
108,135
L
Bellona
cappochip
Bellona
23,758
7,774
0
6,912
25,011
25,288
134
3,992
20,673
0
92,363
W
12,494
1,913
363
12,555
25,391
30,954
3,978
2,858
22,533
976
102,336
L
Achilles
5,752
2,068
0
985
18,383
6,350
0
4,549
13,654
0
54,323
L
Neith
8,004
2,358
0
1,750
14,331
3,613
486
2,583
11,734
0
52,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
70,508
513
Minions Killed
712
0
Camps Cleared
0
1,867,214
Distance Traveled
2,364,961
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,647
444
137
6
0
368,410
4
W
Susano
15,011
625
172
7
0
543,990
2
W
Bacchus
13,411
559
39
2
0
497,689
4
L
Sylvanus
9,458
394
47
2
0
398,576
11
W
Janus
12,559
523
144
6
0
416,490
4
W
Hou Yi
14,665
611
153
6
0
411,985
1
L
Bellona
12,619
526
150
6
0
485,203
4
W
Chaac
14,862
619
204
9
0
494,807
1
L
Achilles
10,039
418
98
4
0
366,608
0
L
Neith
8,947
373
81
3
0
248,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role