Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DejaVu689
Danzaburou
Level 28
God Stats
1W - 2L
1,322 SR
Queue Stats
7W - 6L
1,408 Elo+
Party 1
Anubis
Anubis
gaspi
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 1
Team Averages
Level 55
1,441 SR
1,463 Elo+

VS

Team Averages
Level 90
1,412 SR
1,434 Elo+
Jormungandr
Jormungandr
Dark_Floh2004
Jormungandr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Poseidon_PAM_
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
TAPION13
Sol
Level 77
God Stats
1W - 4L
1,236 SR
Queue Stats
29W - 63L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 16
9,200
708
7,720
10,932
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DejaVu689
Danzaburou
16
15 / 4 / 1
12,064
928
21,004
12,961
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
gaspi
Anubis
14
1 / 3 / 12
9,508
731
7,652
8,545
4,230
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark_Floh2004
Jormungandr
14
3 / 4 / 5
9,727
748
9,898
17,420
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Poseidon_PAM_
Gilgamesh
13
5 / 6 / 2
9,659
743
10,805
14,851
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 6 / 2
8,372
644
3,167
10,593
2,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
16
Kills
9
9
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
16
4
L
Jormungandr
Dark_Floh2004
Jormungandr
3
4
5
1.38
W
Danzaburou
DejaVu689
Danzaburou
15
4
1
3.88
L
Gilgamesh
Poseidon_PAM_
Gilgamesh
5
6
2
1
L
1
6
2
0.33
W
Anubis
gaspi
Anubis
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
23,870
32,438
Taken
42,864
21,784
Mitigated
33,636
10,463
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,720
734
582
3,565
10,932
11,270
14
6,696
4,236
24,154
0
L
Jormungandr
Dark_Floh2004
Jormungandr
9,898
2,058
329
1,072
17,420
19,745
514
6,167
11,094
26,162
0
W
Danzaburou
DejaVu689
Danzaburou
21,004
11,450
0
4,148
12,961
6,284
1,675
5,314
7,647
0
50,076
L
Gilgamesh
Poseidon_PAM_
Gilgamesh
10,805
2,518
255
1,314
14,851
11,327
372
5,640
8,843
6,361
22,279
L
3,167
577
189
889
10,593
2,564
182
3,139
7,319
13,452
0
W
Anubis
gaspi
Anubis
7,652
830
0
2,168
8,545
4,230
776
4,071
4,474
37,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
27,758
150
Minions Killed
102
9
Camps Cleared
2
649,283
Distance Traveled
620,627
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,200
708
38
3
2
220,543
2
L
Jormungandr
9,727
748
39
3
0
208,350
0
W
Danzaburou
12,064
928
51
4
2
218,736
3
L
Gilgamesh
9,659
743
37
3
2
231,117
2
L
Sol
8,372
644
26
2
0
181,160
0
W
Anubis
9,508
731
61
5
5
210,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role