Player Matchup

Bakasura
Bakasura
Cheezeburger692
Bakasura
Level 109
God Stats
3W - 5L
1,751 SR
Queue Stats
101W - 100L
1,556 Elo+
Solo
Apollo
Apollo
RoseDaggers
Apollo
Level 129
God Stats
3W - 1L
1,833 SR
Queue Stats
70W - 56L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
Thicccboiii3414
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 78L
1,567 Elo+
Party 2
Shiva
Shiva
WheedlingEar26
Shiva
Level 127
God Stats
5W - 2L
1,710 SR
Queue Stats
106W - 105L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
cookmonk12
Kuzenbo
Level 83
God Stats
43W - 38L
1,645 SR
Queue Stats
140W - 110L
1,608 Elo+
Solo
Team Averages
Level 111
1,688 SR
1,584 Elo+

VS

Team Averages
Level 123
1,390 SR
1,608 Elo+
Cabrakan
Cabrakan
KingConorJr
Cabrakan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 46L
1,645 Elo+
Party 1
Shiva
Shiva
MaKExOpTiCz
Shiva
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 210L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
MrSlurmp
Kukulkan
Level 160
God Stats
3W - 3L
1,309 SR
Queue Stats
97W - 100L
1,608 Elo+
Solo
Rama
Rama
Virerss
Rama
Level 108
God Stats
3W - 4L
1,130 SR
Queue Stats
187W - 166L
1,596 Elo+
Party 1
Achilles
Achilles
ZEROMITCHELITE
Achilles
Level 125
God Stats
2W - 3L
1,510 SR
Queue Stats
192W - 209L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 0 / 6
11,258
563
8,671
15,506
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
20
11 / 3 / 2
13,256
663
21,328
21,315
7,146
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
6 / 2 / 6
11,226
561
11,124
7,371
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
7 / 1 / 6
12,212
611
15,423
14,019
14,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
cookmonk12
Kuzenbo
15
2 / 3 / 17
10,341
517
8,692
19,979
30,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KingConorJr
Cabrakan
12
1 / 7 / 3
8,584
429
4,559
21,315
25,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 6 / 1
9,470
474
6,649
16,486
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
MrSlurmp
Kukulkan
16
3 / 5 / 3
10,262
513
13,922
10,092
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Virerss
Rama
16
3 / 6 / 3
10,247
512
14,696
15,083
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
15
0 / 6 / 2
8,769
438
5,786
20,473
13,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
30
Kills
9
9
Deaths
30
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
0
6
7
L
Cabrakan
KingConorJr
Cabrakan
1
7
3
0.36
L
2
6
1
0.42
L
Kukulkan
MrSlurmp
Kukulkan
3
5
3
0.9
W
Apollo
11
3
2
4
W
Kukulkan
6
2
6
4.5
L
Rama
Virerss
Rama
3
6
3
0.75
W
7
1
6
10
L
Achilles
0
6
2
0.17
W
Kuzenbo
cookmonk12
Kuzenbo
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,238
Damage
45,612
78,190
Taken
83,449
61,914
Mitigated
55,394
20,078
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,671
6,255
0
3,066
15,506
6,464
2,187
3,318
11,880
0
94,254
L
Cabrakan
KingConorJr
Cabrakan
4,559
765
207
2,909
21,315
25,299
75
5,260
15,693
19,106
0
L
6,649
1,672
251
4,945
16,486
6,953
0
5,147
10,709
0
65,710
L
Kukulkan
MrSlurmp
Kukulkan
13,922
967
0
1,011
10,092
4,433
33
3,061
6,751
75,196
0
W
Apollo
21,328
13,560
0
11,365
21,315
7,146
2,728
3,911
17,350
0
116,437
W
Kukulkan
11,124
1,126
0
1,656
7,371
3,053
90
3,415
3,840
73,340
0
L
Rama
Virerss
Rama
14,696
11,074
0
3,197
15,083
5,579
0
2,077
13,006
0
80,835
W
15,423
2,542
225
2,257
14,019
14,523
496
1,418
12,534
0
86,648
L
Achilles
5,786
1,451
50
3,792
20,473
13,130
0
4,271
15,864
4,218
48,009
W
Kuzenbo
cookmonk12
Kuzenbo
8,692
3,444
0
1,509
19,979
30,728
209
6,211
13,533
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
47,332
649
Minions Killed
530
0
Camps Cleared
0
2,052,835
Distance Traveled
1,833,548
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,258
563
151
8
0
501,958
1
L
Cabrakan
8,584
429
30
2
0
352,321
4
L
Shiva
9,470
474
117
6
0
389,382
3
L
Kukulkan
10,262
513
155
8
0
367,359
3
W
Apollo
13,256
663
174
9
0
359,256
3
W
Kukulkan
11,226
561
146
7
0
383,026
2
L
Rama
10,247
512
145
7
0
358,892
4
W
Shiva
12,212
611
152
8
0
419,605
3
L
Achilles
8,769
438
83
4
0
365,594
4
W
Kuzenbo
10,341
517
26
1
0
388,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role