Player Matchup

Arachne
Arachne
Colethorton
Arachne
Level 68
God Stats
22W - 18L
1,549 SR
Queue Stats
36W - 36L
1,480 Elo+
Solo
Anubis
Anubis
Near_Death-X
Anubis
Level 121
God Stats
0W - 2L
1,306 SR
Queue Stats
173W - 198L
1,408 Elo+
Solo
Chiron
Chiron
SmiteBeast6969
Chiron
Level 87
God Stats
4W - 2L
1,592 SR
Queue Stats
31W - 32L
1,563 Elo+
Solo
Zeus
Zeus
cjdkrd
Zeus
Level 64
God Stats
3W - 4L
1,538 SR
Queue Stats
129W - 167L
1,390 Elo+
Solo
Shiva
Shiva
elsxillxwill
Shiva
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 93L
1,512 Elo+
Solo
Team Averages
Level 90
1,497 SR
1,471 Elo+

VS

Team Averages
Level 90
1,498 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Black-Magica02
Medusa
Level 107
God Stats
10W - 10L
1,449 SR
Queue Stats
26W - 19L
1,533 Elo+
Solo
Apollo
Apollo
Mattyboi4260
Apollo
Level 100
God Stats
28W - 23L
1,324 SR
Queue Stats
256W - 266L
1,473 Elo+
Solo
Kukulkan
Kukulkan
SawdOFFJustice
Kukulkan
Level 115
God Stats
11W - 15L
1,376 SR
Queue Stats
439W - 484L
1,324 Elo+
Solo
Fenrir
Fenrir
THEn0t0ri0usV1P
Fenrir
Level 69
God Stats
16W - 13L
1,844 SR
Queue Stats
193W - 201L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Colethorton
Arachne
13
1 / 5 / 5
8,721
436
3,820
16,552
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
1 / 6 / 4
9,446
472
8,395
13,750
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 4
9,883
494
15,655
13,306
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
cjdkrd
Zeus
13
3 / 10 / 2
8,844
442
7,830
11,398
3,436
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 5 / 1
11,010
551
13,587
16,389
15,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 2 / 11
11,036
552
10,335
20,587
16,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 2 / 9
10,292
515
10,139
15,897
5,665
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
11 / 3 / 1
12,181
609
10,700
14,866
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
2 / 4 / 7
10,187
509
7,704
10,209
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 9
11,597
580
8,940
15,133
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
32
32
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
11
5.75
W
7
2
9
5.75
L
Arachne
Colethorton
Arachne
1
5
5
0.7
W
Apollo
11
3
1
3.83
L
Anubis
1
6
4
0.5
W
Kukulkan
2
4
7
1.38
L
3
6
4
0.83
W
6
2
9
5.25
L
Zeus
cjdkrd
Zeus
3
10
2
0.4
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,287
Damage
47,818
71,395
Taken
76,692
36,082
Mitigated
39,426
17,295
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,335
814
3,256
3,153
20,587
16,882
370
5,047
15,540
35,027
0
W
10,139
3,743
371
4,502
15,897
5,665
574
3,578
12,319
0
58,421
L
Arachne
Colethorton
Arachne
3,820
2,789
54
2,736
16,552
6,461
0
2,264
14,288
0
52,088
W
Apollo
10,700
6,583
40
2,222
14,866
5,646
2,004
2,337
12,460
0
65,935
L
Anubis
8,395
543
0
4,675
13,750
6,584
0
3,645
10,105
60,024
0
W
Kukulkan
7,704
385
0
1,815
10,209
3,844
1,275
4,760
5,449
61,500
0
L
15,655
4,891
652
2,954
13,306
4,366
495
5,038
8,233
0
51,754
W
8,940
2,210
0
2,371
15,133
7,389
558
503
14,630
0
99,017
L
Zeus
cjdkrd
Zeus
7,830
1,694
80
617
11,398
3,436
531
3,924
7,474
38,697
0
L
13,587
1,956
529
4,998
16,389
15,235
596
3,168
13,221
0
58,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
55,293
442
Minions Killed
532
0
Camps Cleared
0
1,683,236
Distance Traveled
1,896,101
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,036
552
61
3
0
394,397
7
W
Medusa
10,292
515
81
4
0
423,316
6
L
Arachne
8,721
436
75
4
0
411,111
1
W
Apollo
12,181
609
135
7
0
367,172
0
L
Anubis
9,446
472
121
6
0
283,956
5
W
Kukulkan
10,187
509
116
6
0
309,517
1
L
Chiron
9,883
494
74
4
0
368,862
0
W
Fenrir
11,597
580
139
7
0
401,699
3
L
Zeus
8,844
442
67
3
0
283,644
3
L
Shiva
11,010
551
105
5
0
335,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role