Player Matchup

Medusa
Medusa
Silver II
BestxXFABRIXx
Medusa
Silver II
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 139L
1,456 MMR
Solo
Kali
Kali
Silver III
Cant-Phase-Me656
Kali
Silver III
Level 129
God Stats
11W - 6L
1,528 SR
Queue Stats
95W - 83L
1,447 MMR
Solo
Amaterasu
Amaterasu
Gold IV
GlizzyGuzzlr
Amaterasu
Gold IV
Level 133
God Stats
36W - 23L
1,698 SR
Queue Stats
80W - 70L
1,458 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Thine-Emperor
Sylvanus
Gold IV
Level 67
God Stats
3W - 0L
1,247 SR
Queue Stats
219W - 233L
1,493 MMR
Solo
Zeus
Zeus
Gold III
l BigSpark l
Zeus
Gold III
Level 121
God Stats
8W - 13L
1,382 SR
Queue Stats
365W - 365L
1,514 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,471 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,631 SR
1,474 MMR
Thanatos
Thanatos
Gold IV
GodlyCreated
Thanatos
Gold IV
Level 121
God Stats
2W - 1L
1,880 SR
Queue Stats
77W - 78L
1,515 MMR
Solo
Hou Yi
Hou Yi
Silver II
HuskyNuts77
Hou Yi
Silver II
Level 106
God Stats
6W - 6L
1,614 SR
Queue Stats
120W - 116L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
MiMadreElBicho
King Arthur
Silver I
Level 84
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 8L
1,455 MMR
Solo
Olorun
Olorun
Silver III
Parad64qc
Olorun
Silver III
Level 91
God Stats
2W - 5L
1,541 SR
Queue Stats
6W - 14L
1,438 MMR
Solo
Bacchus
Bacchus
Bronze III
xX4Big2Nug0Xx
Bacchus
Bronze III
Level 67
God Stats
9W - 6L
1,450 SR
Queue Stats
11W - 8L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 3
12,814
557
10,785
18,687
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 5 / 14
13,083
569
13,377
20,235
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
GlizzyGuzzlr
Amaterasu
20
4 / 5 / 9
13,504
587
19,700
25,217
24,158
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Thine-Emperor
Sylvanus
18
2 / 3 / 15
12,277
534
4,987
19,292
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 2 / 8
14,811
644
38,672
11,542
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CharybdisAtlasHeraScylla

VS

Bans
BastetCamazotzCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodlyCreated
Thanatos
19
9 / 7 / 6
12,460
542
16,800
21,364
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
19
8 / 7 / 7
12,339
536
16,366
17,564
4,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MiMadreElBicho
King Arthur
17
2 / 4 / 6
11,452
498
13,122
30,724
26,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
Parad64qc
Olorun
16
1 / 10 / 2
10,062
437
7,616
20,794
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
14
2 / 4 / 10
9,890
430
9,347
20,416
24,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
32
Kills
22
22
Deaths
32
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
W
5
5
14
2.4
W
Amaterasu
GlizzyGuzzlr
Amaterasu
4
5
9
1.7
L
Thanatos
GodlyCreated
Thanatos
9
7
6
1.71
L
Hou Yi
8
7
7
1.64
L
King Arthur
MiMadreElBicho
King Arthur
2
4
6
1.25
L
Olorun
Parad64qc
Olorun
1
10
2
0.2
W
Sylvanus
Thine-Emperor
Sylvanus
2
3
15
3.17
W
18
2
8
11
L
Bacchus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,521
Damage
63,251
94,973
Taken
110,862
68,180
Mitigated
69,820
31,144
Healing
38,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,785
6,294
0
4,983
18,687
5,962
5,665
2,357
16,330
0
82,605
W
13,377
5,637
0
6,752
20,235
10,480
475
4,707
15,528
0
102,805
W
Amaterasu
GlizzyGuzzlr
Amaterasu
19,700
9,665
0
8,940
25,217
24,158
303
3,261
21,956
0
88,356
L
Thanatos
GodlyCreated
Thanatos
16,800
4,634
0
15,749
21,364
8,567
0
6,480
14,499
0
83,780
L
Hou Yi
16,366
7,647
0
3,865
17,564
4,577
816
6,119
11,179
0
82,051
L
King Arthur
MiMadreElBicho
King Arthur
13,122
1,621
0
10,765
30,724
26,416
70
10,805
18,583
436
67,374
L
Olorun
Parad64qc
Olorun
7,616
2,862
594
6,121
20,794
5,887
0
6,745
13,779
72,541
0
W
Sylvanus
Thine-Emperor
Sylvanus
4,987
1,503
2,726
5,139
19,292
22,692
141
4,095
15,197
31,324
0
W
38,672
3,881
0
2,604
11,542
4,888
2,148
2,347
9,195
124,003
0
L
Bacchus
9,347
380
0
1,227
20,416
24,373
0
12,325
7,709
26,753
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,489
Gold Earned
56,203
629
Minions Killed
515
0
Camps Cleared
0
2,078,208
Distance Traveled
2,137,646
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,814
557
136
6
0
315,824
7
W
Kali
13,083
569
123
5
0
509,079
4
W
Amaterasu
13,504
587
158
7
0
429,078
7
L
Thanatos
12,460
542
109
5
0
422,410
3
L
Hou Yi
12,339
536
124
5
0
402,497
2
L
King Arthur
11,452
498
134
6
0
439,747
6
L
Olorun
10,062
437
113
5
0
414,512
9
W
Sylvanus
12,277
534
52
2
0
377,282
5
W
Zeus
14,811
644
160
7
0
446,945
6
L
Bacchus
9,890
430
35
2
0
458,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role