Player Matchup

Fafnir
Fafnir
AKBlueFire
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,798 Elo+
Party 1
Achilles
Achilles
Cecilus
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,759 Elo+
Party 1
Arachne
Arachne
NemeanSlayer
Arachne
Level 65
God Stats
46W - 41L
1,581 SR
Queue Stats
81W - 86L
1,530 Elo+
Solo
Sol
Sol
Rennjii
Sol
Level 148
God Stats
3W - 1L
1,681 SR
Queue Stats
28W - 28L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
Rpaco90
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 126L
1,482 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,634 Elo+

VS

Team Averages
Level 72
1,466 SR
1,559 Elo+
Aphrodite
Aphrodite
FRANKITO2190
Aphrodite
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 37L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuciferxSamael
Tsukuyomi
Level 152
God Stats
7W - 12L
1,487 SR
Queue Stats
261W - 209L
1,565 Elo+
Party 2
Bastet
Bastet
WHATSSMOOT
Bastet
Level 26
God Stats
27W - 20L
1,170 SR
Queue Stats
226W - 173L
1,547 Elo+
Party 2
Terra
Terra
ZawKex
Terra
Level 93
God Stats
2W - 3L
1,667 SR
Queue Stats
78W - 79L
1,609 Elo+
Solo
Neith
Neith
b01willis
Neith
Level 46
God Stats
3W - 10L
1,508 SR
Queue Stats
186W - 194L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AKBlueFire
Fafnir
16
2 / 3 / 14
11,752
560
9,786
22,189
28,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Cecilus
Achilles
19
5 / 6 / 5
12,278
585
17,618
30,150
22,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
NemeanSlayer
Arachne
18
2 / 7 / 5
10,737
511
7,058
19,928
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
19
10 / 3 / 4
12,600
600
21,131
18,805
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rpaco90
Jing Wei
16
3 / 6 / 4
10,890
519
13,395
15,812
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FRANKITO2190
Aphrodite
17
4 / 3 / 5
10,970
522
15,245
21,624
17,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
LuciferxSamael
Tsukuyomi
16
8 / 7 / 3
10,691
509
18,190
19,346
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
WHATSSMOOT
Bastet
18
8 / 5 / 8
11,528
549
18,169
18,271
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
ZawKex
Terra
14
3 / 2 / 6
9,440
450
5,778
20,601
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
b01willis
Neith
16
1 / 5 / 3
9,912
472
8,363
11,831
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
22
Kills
24
25
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AKBlueFire
Fafnir
2
3
14
3
W
Achilles
Cecilus
Achilles
5
6
5
1.25
L
Aphrodite
FRANKITO2190
Aphrodite
4
3
5
2.17
L
Tsukuyomi
LuciferxSamael
Tsukuyomi
8
7
3
1.36
W
Arachne
NemeanSlayer
Arachne
2
7
5
0.64
W
Sol
10
3
4
4
W
Jing Wei
Rpaco90
Jing Wei
3
6
4
0.83
L
Bastet
WHATSSMOOT
Bastet
8
5
8
2.4
L
Terra
ZawKex
Terra
3
2
6
3
L
Neith
b01willis
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,988
Damage
65,745
106,884
Taken
91,673
71,361
Mitigated
60,632
40,215
Healing
37,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AKBlueFire
Fafnir
9,786
2,919
672
8,515
22,189
28,750
272
5,065
17,124
32,891
0
W
Achilles
Cecilus
Achilles
17,618
4,852
0
10,782
30,150
22,378
795
10,177
19,973
0
71,830
L
Aphrodite
FRANKITO2190
Aphrodite
15,245
1,703
2,221
14,486
21,624
17,286
132
5,806
15,818
76,327
0
L
Tsukuyomi
LuciferxSamael
Tsukuyomi
18,190
3,724
0
4,716
19,346
8,155
0
4,129
15,217
0
74,811
W
Arachne
NemeanSlayer
Arachne
7,058
4,329
0
5,781
19,928
7,054
1,997
2,364
17,564
0
80,813
W
Sol
21,131
7,581
0
9,688
18,805
7,684
2,604
3,883
14,922
101,102
9,693
W
Jing Wei
Rpaco90
Jing Wei
13,395
9,403
0
4,777
15,812
5,495
2,576
2,006
13,806
0
69,210
L
Bastet
WHATSSMOOT
Bastet
18,169
3,767
0
7,020
18,271
7,366
9
3,642
14,629
0
71,675
L
Terra
ZawKex
Terra
5,778
1,177
1,935
3,538
20,601
23,159
0
9,159
11,442
21,650
0
L
Neith
b01willis
Neith
8,363
2,286
0
3,311
11,831
4,666
1,964
6,432
5,399
0
74,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,257
Gold Earned
52,541
508
Minions Killed
532
0
Camps Cleared
0
1,946,440
Distance Traveled
1,902,470
15
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,752
560
34
2
0
391,687
4
W
Achilles
12,278
585
101
5
0
390,360
4
L
Aphrodite
10,970
522
164
8
0
329,900
3
L
Tsukuyomi
10,691
509
92
4
0
392,750
7
W
Arachne
10,737
511
113
5
0
409,930
1
W
Sol
12,600
600
142
7
0
405,899
1
W
Jing Wei
10,890
519
118
6
0
348,564
5
L
Bastet
11,528
549
112
5
0
402,438
6
L
Terra
9,440
450
37
2
0
398,528
12
L
Neith
9,912
472
127
6
0
378,854
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role