Player Matchup

Baron Samedi
Baron Samedi
Exxen9000
Baron Samedi
Level 143
God Stats
4W - 3L
1,810 SR
Queue Stats
9W - 21L
1,447 Elo+
Party 3
Hercules
Hercules
IceTear
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 131L
1,520 Elo+
Party 1
Mercury
Mercury
Nerodes89
Mercury
Level 141
God Stats
2W - 4L
1,423 SR
Queue Stats
9W - 18L
1,492 Elo+
Party 3
Anhur
Anhur
SarahDuck53
Anhur
Level 53
God Stats
2W - 6L
1,552 SR
Queue Stats
173W - 186L
1,536 Elo+
Solo
Athena
Athena
TheJoker96
Athena
Level 67
God Stats
39W - 30L
1,570 SR
Queue Stats
130W - 120L
1,510 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,501 Elo+

VS

Team Averages
Level 138
1,619 SR
1,485 Elo+
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Larzen_91
Erlang Shen
Level 160
God Stats
69W - 77L
1,523 SR
Queue Stats
591W - 649L
1,476 Elo+
Party 2
Neith
Neith
Nugs--NOT--Drugs
Neith
Level 126
God Stats
166W - 176L
1,651 SR
Queue Stats
665W - 719L
1,454 Elo+
Party 2
Persephone
Persephone
byalvaro123
Persephone
Level 103
God Stats
7W - 3L
1,714 SR
Queue Stats
110W - 104L
1,471 Elo+
Solo
Hades
Hades
johnyledunkeur
Hades
Level 146
God Stats
9W - 3L
1,707 SR
Queue Stats
95W - 96L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exxen9000
Baron Samedi
12
2 / 5 / 0
6,536
545
4,845
8,986
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
IceTear
Hercules
11
0 / 2 / 0
6,304
525
2,110
7,897
4,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Nerodes89
Mercury
10
0 / 1 / 0
5,684
474
2,350
4,230
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 0
5,646
471
4,042
5,751
970
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TheJoker96
Athena
9
0 / 0 / 1
5,384
449
2,342
6,517
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 2
7,339
612
2,664
6,288
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Larzen_91
Erlang Shen
10
2 / 0 / 1
6,618
552
4,356
6,665
2,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 2
6,923
577
4,608
6,204
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
byalvaro123
Persephone
14
5 / 2 / 1
8,461
705
5,593
6,220
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 2
7,941
662
3,574
4,757
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
L
Baron Samedi
Exxen9000
Baron Samedi
2
5
0
0.4
L
Hercules
IceTear
Hercules
0
2
0
0
W
Erlang Shen
Larzen_91
Erlang Shen
2
0
1
2.5
L
Mercury
Nerodes89
Mercury
0
1
0
0
W
2
1
2
3
L
1
4
0
0.25
L
Athena
TheJoker96
Athena
0
0
1
0.5
W
Persephone
byalvaro123
Persephone
5
2
1
2.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,689
Damage
20,795
33,381
Taken
30,134
15,464
Mitigated
9,501
7,177
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,664
1,548
0
84
6,288
1,881
0
929
5,279
0
51,396
L
Baron Samedi
Exxen9000
Baron Samedi
4,845
102
0
2,036
8,986
3,216
0
5,484
3,492
42,080
0
L
Hercules
IceTear
Hercules
2,110
609
0
2,480
7,897
4,724
34
2,706
4,929
0
36,064
W
Erlang Shen
Larzen_91
Erlang Shen
4,356
1,966
1,555
3,248
6,665
2,007
623
1,105
5,560
0
17,964
L
Mercury
Nerodes89
Mercury
2,350
594
0
152
4,230
1,109
0
705
3,525
0
31,778
W
4,608
2,839
0
2,438
6,204
1,410
2,787
1,237
4,367
0
50,480
L
4,042
2,166
0
863
5,751
970
0
0
5,751
0
25,829
L
Athena
TheJoker96
Athena
2,342
689
53
1,593
6,517
5,445
0
0
6,517
15,627
0
W
Persephone
byalvaro123
Persephone
5,593
431
0
1,787
6,220
2,058
0
3,564
2,384
46,394
0
W
3,574
881
104
3,476
4,757
2,145
0
0
4,757
41,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
37,282
290
Minions Killed
434
0
Camps Cleared
0
1,121,502
Distance Traveled
1,158,932
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,339
612
92
8
0
288,537
4
L
Baron Samedi
6,536
545
69
6
0
217,212
6
L
Hercules
6,304
525
86
7
0
234,248
2
W
Erlang Shen
6,618
552
27
2
0
226,836
5
L
Mercury
5,684
474
65
5
0
253,608
3
W
Neith
6,923
577
100
8
0
186,930
1
L
Anhur
5,646
471
42
4
0
171,908
0
L
Athena
5,384
449
28
2
0
244,526
7
W
Persephone
8,461
705
86
7
0
234,945
2
W
Hades
7,941
662
129
11
0
221,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role