Player Matchup

Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Box Type Thing
Tiamat
Level 89
God Stats
3W - 4L
1,697 SR
Queue Stats
32W - 38L
1,528 Elo+
Party 1
King Arthur
King Arthur
SphericOutcast
King Arthur
Level 26
God Stats
1W - 3L
1,782 SR
Queue Stats
32W - 38L
1,528 Elo+
Party 1
Da Ji
Da Ji
Trifxct
Da Ji
Level 105
God Stats
0W - 4L
1,304 SR
Queue Stats
172W - 170L
1,541 Elo+
Solo
Skadi
Skadi
ahuerta
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,309 Elo+
Solo
Team Averages
Level 78
1,557 SR
1,481 Elo+

VS

Team Averages
Level 117
1,597 SR
1,494 Elo+
Ganesha
Ganesha
D_MANiAC1
Ganesha
Level 124
God Stats
4W - 1L
1,687 SR
Queue Stats
174W - 190L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
GeneralZur
Tsukuyomi
Level 138
God Stats
5W - 3L
1,758 SR
Queue Stats
109W - 106L
1,523 Elo+
Solo
Hera
Hera
Girl-of-Moon8
Hera
Level 129
God Stats
23W - 27L
1,479 SR
Queue Stats
80W - 76L
1,523 Elo+
Solo
Medusa
Medusa
Lady SunStar
Medusa
Level 106
God Stats
19W - 21L
1,452 SR
Queue Stats
186W - 205L
1,421 Elo+
Solo
Ah Puch
Ah Puch
LewisZ
Ah Puch
Level 86
God Stats
39W - 31L
1,607 SR
Queue Stats
164W - 158L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 3 / 5
11,230
1,021
10,165
6,725
1,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 5
11,677
1,062
14,116
9,111
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SphericOutcast
King Arthur
17
0 / 4 / 5
10,843
986
4,508
14,366
9,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Trifxct
Da Ji
16
2 / 3 / 1
10,860
987
6,532
11,692
2,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
ahuerta
Skadi
17
3 / 7 / 3
12,104
1,100
6,576
11,397
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

150

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D_MANiAC1
Ganesha
18
0 / 2 / 13
11,318
1,029
3,427
14,490
9,979
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
GeneralZur
Tsukuyomi
18
9 / 1 / 8
13,490
1,226
16,349
10,870
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 2 / 11
10,955
996
5,255
6,984
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
18
4 / 1 / 7
12,411
1,128
5,883
7,698
2,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
LewisZ
Ah Puch
19
7 / 1 / 10
13,272
1,207
18,708
5,186
1,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
7
Kills
20
20
Deaths
7
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
5
1.17
L
1
3
5
1.17
W
Ganesha
D_MANiAC1
Ganesha
0
2
13
3.25
W
Tsukuyomi
GeneralZur
Tsukuyomi
9
1
8
13
W
0
2
11
2.75
W
Medusa
4
1
7
7.5
W
Ah Puch
LewisZ
Ah Puch
7
1
10
12
L
King Arthur
SphericOutcast
King Arthur
0
4
5
0.63
L
Da Ji
Trifxct
Da Ji
2
3
1
0.83
L
Skadi
ahuerta
Skadi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,897
Damage
49,622
53,291
Taken
45,228
20,202
Mitigated
20,297
1,626
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,165
1,922
0
106
6,725
1,420
0
2,157
4,568
32,894
0
L
14,116
265
0
1,340
9,111
4,376
0
3,913
5,198
29,735
0
W
Ganesha
D_MANiAC1
Ganesha
3,427
178
0
0
14,490
9,979
0
6,878
7,380
18,146
0
W
Tsukuyomi
GeneralZur
Tsukuyomi
16,349
5,167
0
78
10,870
3,456
0
5,676
5,068
0
36,852
W
5,255
771
0
447
6,984
2,187
0
5,177
1,539
25,852
0
W
Medusa
5,883
1,475
0
132
7,698
2,779
0
3,898
3,468
0
31,330
W
Ah Puch
LewisZ
Ah Puch
18,708
414
0
1,134
5,186
1,896
0
2,511
2,573
32,082
0
L
King Arthur
SphericOutcast
King Arthur
4,508
416
0
0
14,366
9,657
0
8,921
5,445
1,362
6,968
L
Da Ji
Trifxct
Da Ji
6,532
1,490
0
180
11,692
2,261
0
6,589
5,103
0
19,398
L
Skadi
ahuerta
Skadi
6,576
2,914
0
0
11,397
2,488
0
5,810
5,587
0
46,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,714
Gold Earned
61,446
236
Minions Killed
217
9
Camps Cleared
7
1,032,543
Distance Traveled
1,076,403
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,230
1,021
55
5
5
207,249
2
L
Tiamat
11,677
1,062
44
4
1
213,281
0
W
Ganesha
11,318
1,029
1
0
0
188,287
1
W
Tsukuyomi
13,490
1,226
45
4
1
227,918
2
W
Hera
10,955
996
48
4
0
179,517
0
W
Medusa
12,411
1,128
82
7
4
244,770
0
W
Ah Puch
13,272
1,207
41
4
2
235,911
0
L
King Arthur
10,843
986
14
1
0
223,899
0
L
Da Ji
10,860
987
34
3
2
209,589
3
L
Skadi
12,104
1,100
89
8
1
178,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role