Player Matchup

Sobek
Sobek
CrowPaladin
Sobek
Level 157
God Stats
2W - 2L
1,316 SR
Queue Stats
1,255W - 1,327L
1,513 Elo+
Solo
Cthulhu
Cthulhu
M1RROR_iFdxs-
Cthulhu
Level 68
God Stats
9W - 8L
1,500 SR
Queue Stats
315W - 315L
1,486 Elo+
Party 3
Loki
Loki
PãoDaConceição
Loki
Level 100
God Stats
1W - 2L
1,683 SR
Queue Stats
36W - 48L
1,494 Elo+
Party 1
Charybdis
Charybdis
SandStorm_BR-_-
Charybdis
Level 65
God Stats
1W - 2L
1,573 SR
Queue Stats
191W - 201L
1,451 Elo+
Party 3
Poseidon
Poseidon
UrsoMolhado
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,492 Elo+
Party 1
Team Averages
Level 99
1,514 SR
1,487 Elo+

VS

Team Averages
Level 131
1,502 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AdanStron
Gilgamesh
Level 144
God Stats
4W - 1L
1,709 SR
Queue Stats
77W - 100L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
Althaid
Heimdallr
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
332W - 327L
1,546 Elo+
Party 2
Fafnir
Fafnir
BlackSup
Fafnir
Level 126
God Stats
36W - 43L
1,500 SR
Queue Stats
348W - 356L
1,487 Elo+
Party 2
Chronos
Chronos
Flechita0
Chronos
Level 65
God Stats
4W - 9L
1,299 SR
Queue Stats
10W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
5,882
452
6,103
14,834
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
9
1 / 2 / 0
5,755
443
5,490
8,408
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 3 / 1
6,670
513
3,883
7,435
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
SandStorm_BR-_-
Charybdis
12
1 / 3 / 2
6,670
513
5,039
6,846
1,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
UrsoMolhado
Poseidon
11
2 / 5 / 2
6,450
496
6,244
7,851
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 2 / 0
8,890
684
9,857
8,320
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
AdanStron
Gilgamesh
12
3 / 1 / 4
7,373
567
4,310
9,604
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Althaid
Heimdallr
14
4 / 2 / 2
8,175
629
7,983
7,638
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
BlackSup
Fafnir
11
1 / 1 / 7
6,977
537
4,661
7,117
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Flechita0
Chronos
14
5 / 1 / 2
8,031
618
7,894
7,132
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
0
2.5
W
Gilgamesh
AdanStron
Gilgamesh
3
1
4
5
W
Heimdallr
Althaid
Heimdallr
4
2
2
2.5
W
Fafnir
BlackSup
Fafnir
1
1
7
4.5
L
0
5
3
0.3
W
Chronos
Flechita0
Chronos
5
1
2
6
L
Cthulhu
1
2
0
0.5
L
3
3
1
1.17
L
Charybdis
SandStorm_BR-_-
Charybdis
1
3
2
0.67
L
Poseidon
UrsoMolhado
Poseidon
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
34,705
45,374
Taken
39,811
17,793
Mitigated
19,390
14,022
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,857
4,545
0
5,776
8,320
3,522
3,016
3,117
5,203
51,399
7,422
W
Gilgamesh
AdanStron
Gilgamesh
4,310
964
0
2,780
9,604
3,569
0
4,430
5,174
0
37,150
W
Heimdallr
Althaid
Heimdallr
7,983
3,168
0
2,099
7,638
2,601
702
2,024
5,614
0
56,899
W
Fafnir
BlackSup
Fafnir
4,661
1,139
0
2,153
7,117
7,054
0
3,625
3,492
12,201
1,182
L
6,103
201
0
6,451
14,834
7,500
0
8,805
6,029
31,538
0
W
Chronos
Flechita0
Chronos
7,894
1,477
0
2,091
7,132
2,644
723
4,641
2,491
49,697
0
L
Cthulhu
5,490
576
662
2,116
8,408
4,768
0
4,719
3,689
20,444
0
L
3,883
1,009
0
2,294
7,435
2,170
0
1,916
5,519
0
33,673
L
Charybdis
SandStorm_BR-_-
Charybdis
5,039
3,112
0
1,660
6,846
1,556
0
842
6,001
0
35,290
L
Poseidon
UrsoMolhado
Poseidon
6,244
925
0
839
7,851
1,799
0
3,593
4,258
39,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
39,446
297
Minions Killed
399
0
Camps Cleared
0
1,302,824
Distance Traveled
1,281,395
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,890
684
86
7
0
211,749
7
W
Gilgamesh
7,373
567
73
6
0
290,511
4
W
Heimdallr
8,175
629
116
9
0
232,671
6
W
Fafnir
6,977
537
12
1
0
279,135
4
L
Sobek
5,882
452
56
4
0
250,150
1
W
Chronos
8,031
618
112
9
0
267,329
2
L
Cthulhu
5,755
443
24
2
0
251,752
5
L
Loki
6,670
513
68
5
0
299,200
1
L
Charybdis
6,670
513
72
6
0
252,879
2
L
Poseidon
6,450
496
77
6
0
248,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role