Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Dashboarřd
Khepri
Masters
Level 160
God Stats
91W - 65L
1,506 SR
Queue Stats
1,639W - 1,585L
2,505 MMR
Solo
Achilles
Achilles
Diamond V
ELTRUCOv2
Achilles
Diamond V
Level 124
God Stats
38W - 32L
1,605 SR
Queue Stats
232W - 211L
2,132 MMR
Solo
Izanami
Izanami
Diamond II
Meokio
Izanami
Diamond II
Level 160
God Stats
12W - 8L
1,694 SR
Queue Stats
336W - 328L
2,367 MMR
Solo
Agni
Agni
Diamond II
NicoWilliamsJR
Agni
Diamond II
Level 83
God Stats
7W - 3L
1,977 SR
Queue Stats
76W - 70L
2,301 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,656 SR
2,161 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,654 SR
2,283 MMR
Cliodhna
Cliodhna
Masters
Blugin
Cliodhna
Masters
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
219W - 188L
2,624 MMR
Party 2
Susano
Susano
Masters
POWPOWGEE
Susano
Masters
Level 160
God Stats
22W - 25L
1,687 SR
Queue Stats
512W - 505L
2,235 MMR
Solo
Merlin
Merlin
Diamond V
Plowskii
Merlin
Diamond V
Level 155
God Stats
69W - 72L
1,474 SR
Queue Stats
745W - 731L
1,961 MMR
Party 1
Bacchus
Bacchus
Platinum I
mmrgoblin
Bacchus
Platinum I
Level 84
God Stats
7W - 6L
1,687 SR
Queue Stats
125W - 106L
2,060 MMR
Party 1
Ullr
Ullr
Diamond II
oGryph
Ullr
Diamond II
Level 160
God Stats
33W - 19L
1,920 SR
Queue Stats
137W - 80L
2,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
3 / 2 / 7
12,527
597
9,784
13,474
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
16
2 / 0 / 9
11,420
544
4,250
13,514
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
ELTRUCOv2
Achilles
20
5 / 2 / 12
13,373
637
17,293
20,771
30,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Meokio
Izanami
20
5 / 0 / 2
13,595
647
11,182
11,670
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 9
13,676
651
17,148
11,376
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioPersephoneKaliCamazotz

VS

Bans
CabrakanGilgameshThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Blugin
Cliodhna
17
1 / 5 / 2
10,367
494
8,180
16,789
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
POWPOWGEE
Susano
19
3 / 5 / 0
11,778
561
12,197
20,026
12,414
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Plowskii
Merlin
17
0 / 5 / 1
10,234
487
8,865
10,466
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
mmrgoblin
Bacchus
13
0 / 6 / 2
9,309
443
4,806
20,657
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
oGryph
Ullr
19
1 / 0 / 0
11,674
556
11,915
11,194
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
21
Kills
5
5
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
7
3.25
L
Cliodhna
Blugin
Cliodhna
1
5
2
0.4
W
Khepri
2
0
9
6.5
W
Achilles
ELTRUCOv2
Achilles
5
2
12
5.5
W
Izanami
Meokio
Izanami
5
0
2
6
W
6
1
9
10.5
L
Susano
POWPOWGEE
Susano
3
5
0
0.6
L
Merlin
Plowskii
Merlin
0
5
1
0.1
L
Bacchus
mmrgoblin
Bacchus
0
6
2
0.17
L
Ullr
oGryph
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
45,963
70,805
Taken
79,132
62,695
Mitigated
47,933
25,186
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,784
5,212
0
2,293
13,474
5,462
400
2,073
11,275
0
115,787
L
Cliodhna
Blugin
Cliodhna
8,180
465
0
5,590
16,789
6,258
0
2,525
14,264
0
89,617
W
Khepri
4,250
327
0
3,536
13,514
16,923
377
2,620
10,770
18,106
0
W
Achilles
ELTRUCOv2
Achilles
17,293
5,135
0
9,250
20,771
30,783
1,227
4,105
16,416
0
80,169
W
Izanami
Meokio
Izanami
11,182
6,340
0
5,647
11,670
5,009
8,538
1,510
10,113
0
125,341
W
17,148
1,057
388
4,072
11,376
4,518
968
2,625
8,402
114,866
0
L
Susano
POWPOWGEE
Susano
12,197
2,743
0
4,518
20,026
12,414
0
3,424
16,602
0
89,051
L
Merlin
Plowskii
Merlin
8,865
414
0
961
10,466
3,258
0
3,594
6,872
77,529
0
L
Bacchus
mmrgoblin
Bacchus
4,806
517
0
2,269
20,657
21,361
0
9,613
10,694
20,304
2,700
L
Ullr
oGryph
Ullr
11,915
5,051
0
3,031
11,194
4,642
412
2,242
8,952
0
104,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,591
Gold Earned
53,362
711
Minions Killed
712
0
Camps Cleared
0
2,288,024
Distance Traveled
2,185,146
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,527
597
158
8
0
482,072
2
L
Cliodhna
10,367
494
144
7
0
464,179
3
W
Khepri
11,420
544
23
1
0
445,444
11
W
Achilles
13,373
637
134
6
0
486,928
6
W
Izanami
13,595
647
215
10
0
436,230
12
W
Agni
13,676
651
181
9
0
437,350
3
L
Susano
11,778
561
174
8
0
451,366
5
L
Merlin
10,234
487
165
8
0
395,433
7
L
Bacchus
9,309
443
32
2
0
443,299
10
L
Ullr
11,674
556
197
9
0
430,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role