Player Matchup

Neith
Neith
McD33N
Neith
Level 160
God Stats
62W - 30L
1,690 SR
Queue Stats
1,293W - 794L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
Paddiy
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
559W - 389L
1,554 Elo+
Party 1
Anubis
Anubis
mrszymon7
Anubis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,699 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,620 Elo+

VS

Team Averages
Level 112
1,612 SR
1,559 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dr3amBr3ak3R
Atlas
Level 142
God Stats
1W - 1L
1,836 SR
Queue Stats
34W - 33L
1,676 Elo+
Party 2
Neith
Neith
ValideSultan32
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
McD33N
Neith
15
10 / 0 / 10
9,844
895
15,783
6,646
2,585
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Paddiy
Cthulhu
13
4 / 2 / 14
8,639
785
5,734
9,692
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
mrszymon7
Anubis
14
7 / 4 / 12
9,106
828
8,449
8,780
4,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 4 / 0
9,042
822
11,085
8,420
2,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 4
6,952
632
4,155
16,223
8,884
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 9 / 4
7,338
667
2,516
10,945
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
6
6
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
4
0
1.25
L
0
8
4
0.25
W
Neith
McD33N
Neith
10
0
10
15
W
Cthulhu
Paddiy
Cthulhu
4
2
14
5.5
L
1
9
4
0.33
W
Anubis
mrszymon7
Anubis
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
17,756
25,118
Taken
35,588
15,301
Mitigated
13,875
6,424
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,085
1,281
0
589
8,420
2,405
0
3,125
5,101
42,167
0
L
4,155
1,448
0
1,759
16,223
8,884
0
4,694
11,350
14,966
0
W
Neith
McD33N
Neith
15,783
8,025
0
2,315
6,646
2,585
1,611
3,570
3,076
0
40,806
W
Cthulhu
Paddiy
Cthulhu
5,734
563
0
1,160
9,692
8,618
78
5,598
4,094
19,359
0
L
2,516
369
0
627
10,945
2,586
0
6,048
4,666
0
8,957
W
Anubis
mrszymon7
Anubis
8,449
544
194
2,755
8,780
4,098
899
6,383
2,397
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
23,332
143
Minions Killed
99
7
Camps Cleared
2
581,114
Distance Traveled
518,392
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,042
822
80
7
2
194,778
2
L
Atlas
6,952
632
6
1
0
161,475
1
W
Neith
9,844
895
64
6
5
190,512
2
W
Cthulhu
8,639
785
30
3
1
221,645
2
L
Neith
7,338
667
13
1
0
162,139
2
W
Anubis
9,106
828
49
4
1
168,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role