Player Matchup

Bellona
Bellona
Diamond IV
LostNido
Bellona
Diamond IV
Level 109
God Stats
110W - 87L
1,669 SR
Queue Stats
282W - 288L
2,156 MMR
Solo
Tiamat
Tiamat
Masters
MaliguachiJr
Tiamat
Masters
Level 155
God Stats
32W - 20L
1,732 SR
Queue Stats
192W - 176L
2,253 MMR
Solo
Jing Wei
Jing Wei
Diamond V
N1koh
Jing Wei
Diamond V
Level 143
God Stats
51W - 39L
1,692 SR
Queue Stats
234W - 228L
2,109 MMR
Party 1
Da Ji
Da Ji
Diamond IV
Racerit
Da Ji
Diamond IV
Level 81
God Stats
1W - 4L
1,149 SR
Queue Stats
45W - 51L
2,023 MMR
Solo
Khepri
Khepri
Platinum II
ŋεℓℓiεℓ
Khepri
Platinum II
Level 160
God Stats
5W - 11L
1,654 SR
Queue Stats
351W - 352L
1,894 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,579 SR
2,087 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,560 SR
1,862 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
 
Kumbhakarna
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond IV
HongoGucci
Persephone
Diamond IV
Level 89
God Stats
2W - 4L
1,715 SR
Queue Stats
208W - 187L
2,173 MMR
Party 2
Chaac
Chaac
Platinum II
Zyoh
Chaac
Platinum II
Level 159
God Stats
2W - 2L
1,515 SR
Queue Stats
30W - 22L
1,912 MMR
Solo
Arachne
Arachne
Diamond III
twitchTOBIASMITE
Arachne
Diamond III
Level 154
God Stats
37W - 30L
1,568 SR
Queue Stats
247W - 256L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LostNido
Bellona
16
1 / 1 / 1
9,203
614
7,459
9,196
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
15
6 / 1 / 7
9,222
615
11,768
7,390
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
N1koh
Jing Wei
16
5 / 1 / 1
9,986
666
10,424
10,020
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Racerit
Da Ji
15
7 / 0 / 9
9,110
607
10,834
7,509
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 9
8,167
544
3,954
4,484
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CliodhnaAthenaGeb

VS

Bans
ThothAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 3 / 1
7,502
500
6,586
10,824
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 0
6,107
407
1,733
11,313
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
HongoGucci
Persephone
12
0 / 6 / 0
7,171
478
2,442
8,121
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zyoh
Chaac
13
1 / 3 / 1
7,765
518
6,097
16,670
11,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 1
7,157
477
5,859
12,280
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
21
Kills
3
3
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
Persephone
HongoGucci
Persephone
0
6
0
0
W
Bellona
LostNido
Bellona
1
1
1
1.5
W
Tiamat
6
1
7
9.5
W
Jing Wei
N1koh
Jing Wei
5
1
1
5.5
W
Da Ji
Racerit
Da Ji
7
0
9
11.5
L
Chaac
Zyoh
Chaac
1
3
1
0.5
L
2
6
1
0.42
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
22,717
38,599
Taken
59,208
24,106
Mitigated
28,436
17,861
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,586
5,249
0
5,549
10,824
2,842
0
1,193
9,605
0
62,300
L
Kumbhakarna
 
Kumbhakarna
1,733
319
195
2,502
11,313
6,777
0
3,821
7,344
14,685
0
L
Persephone
HongoGucci
Persephone
2,442
96
0
984
8,121
1,710
0
4,029
3,904
56,786
0
W
Bellona
LostNido
Bellona
7,459
4,025
0
5,232
9,196
8,245
256
407
8,783
0
72,969
W
Tiamat
11,768
1,389
0
1,741
7,390
5,480
278
2,242
5,022
66,038
0
W
Jing Wei
N1koh
Jing Wei
10,424
8,762
0
6,170
10,020
3,463
1,914
889
9,131
0
75,237
W
Da Ji
Racerit
Da Ji
10,834
3,541
0
3,567
7,509
3,116
0
676
6,785
0
53,090
L
Chaac
Zyoh
Chaac
6,097
1,228
0
5,953
16,670
11,450
0
2,259
14,365
1,499
47,249
L
5,859
3,371
0
4,592
12,280
5,657
0
3,148
8,944
0
48,657
W
3,954
640
0
1,151
4,484
3,802
0
338
4,118
12,376
4,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
35,702
542
Minions Killed
470
0
Camps Cleared
0
1,530,566
Distance Traveled
1,428,162
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,502
500
126
8
0
264,519
1
L
Kumbhakarna
6,107
407
23
2
0
308,543
8
L
Persephone
7,171
478
120
8
0
277,762
7
W
Bellona
9,203
614
145
10
0
303,918
7
W
Tiamat
9,222
615
127
8
0
308,105
7
W
Jing Wei
9,986
666
156
10
0
305,969
2
W
Da Ji
9,110
607
82
5
0
294,651
2
L
Chaac
7,765
518
115
8
0
275,022
6
L
Arachne
7,157
477
86
6
0
302,316
3
W
Khepri
8,167
544
32
2
0
317,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role