Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
RowdyDrunkerd
Cthulhu
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
TheBLACKGuyAGAIN
Tsukuyomi
Gold I
Level 159
God Stats
41W - 41L
1,659 SR
Queue Stats
294W - 306L
1,572 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
Yung Mucha
Sun Wukong
Bronze IV
Level 99
God Stats
15W - 18L
1,500 SR
Queue Stats
19W - 32L
1,454 MMR
Party 1
Izanami
Izanami
Bronze IV
cvquil
Izanami
Bronze IV
Level 124
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 2L
1,454 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,499 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,810 SR
1,466 MMR
Hades
Hades
Bronze IV
AceKamquarter
Hades
Bronze IV
Level 147
God Stats
3W - 1L
2,019 SR
Queue Stats
25W - 21L
1,453 MMR
Solo
Medusa
Medusa
Gold IV
GirlPowerAlways
Medusa
Gold IV
Level 160
God Stats
40W - 33L
1,619 SR
Queue Stats
343W - 343L
1,465 MMR
Solo
Da Ji
Da Ji
Gold V
SmaugTheDread666
Da Ji
Gold V
Level 157
God Stats
1W - 2L
1,808 SR
Queue Stats
47W - 47L
1,474 MMR
Solo
Kukulkan
Kukulkan
Gold V
TezzyLeGoat
Kukulkan
Gold V
Level 88
God Stats
3W - 1L
1,865 SR
Queue Stats
44W - 53L
1,469 MMR
Solo
Cabrakan
Cabrakan
Gold III
l BigSpark l
Cabrakan
Gold III
Level 121
God Stats
33W - 17L
1,741 SR
Queue Stats
365W - 365L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 1 / 3
12,491
463
16,781
10,837
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
2 / 6 / 3
10,495
389
11,081
22,648
20,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
20
4 / 7 / 7
13,370
495
18,564
24,477
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Yung Mucha
Sun Wukong
17
2 / 8 / 5
10,976
407
8,169
24,565
20,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
cvquil
Izanami
19
0 / 7 / 5
11,837
438
5,961
18,746
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BellonaLokiSkadiBastet

VS

Bans
AtlasGebArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
13,323
493
16,469
23,826
30,831
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 13
13,929
516
13,821
17,189
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 13
14,084
522
15,848
21,671
15,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
TezzyLeGoat
Kukulkan
20
2 / 1 / 13
14,176
525
15,638
16,035
7,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
l BigSpark l
Cabrakan
20
4 / 4 / 14
14,402
533
13,091
24,079
26,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
12
Kills
29
29
Deaths
12
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
1
3
5.5
W
7
2
15
7.25
W
8
1
13
14.5
L
Cthulhu
2
6
3
0.58
W
8
4
13
3.63
W
Kukulkan
TezzyLeGoat
Kukulkan
2
1
13
8.5
L
Tsukuyomi
4
7
7
1.07
L
Sun Wukong
Yung Mucha
Sun Wukong
2
8
5
0.56
L
Izanami
cvquil
Izanami
0
7
5
0.36
W
Cabrakan
l BigSpark l
Cabrakan
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
74,867
101,273
Taken
102,800
59,488
Mitigated
86,037
29,046
Healing
45,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,781
4,917
0
2,799
10,837
4,216
696
4,651
6,186
0
105,287
W
16,469
1,595
2,602
8,086
23,826
30,831
1,297
3,933
19,893
49,504
0
W
13,821
5,599
0
7,527
17,189
6,067
5,667
2,667
14,522
0
101,965
L
Cthulhu
11,081
732
2,191
3,469
22,648
20,659
102
11,853
10,795
47,681
0
W
15,848
4,170
0
11,322
21,671
15,246
1,557
2,729
18,942
0
103,677
W
Kukulkan
TezzyLeGoat
Kukulkan
15,638
876
0
8,004
16,035
7,524
771
1,605
14,430
120,750
0
L
Tsukuyomi
18,564
3,851
0
9,647
24,477
9,268
2,967
11,231
13,246
0
112,512
L
Sun Wukong
Yung Mucha
Sun Wukong
8,169
1,543
0
7,035
24,565
20,120
392
12,266
12,299
382
51,563
L
Izanami
cvquil
Izanami
5,961
3,084
0
3,905
18,746
5,225
1,498
5,197
13,549
0
109,169
W
Cabrakan
l BigSpark l
Cabrakan
13,091
1,867
0
7,825
24,079
26,369
448
3,803
20,276
96,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
69,914
693
Minions Killed
697
0
Camps Cleared
0
2,507,925
Distance Traveled
2,441,279
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,491
463
191
7
0
513,172
5
W
Hades
13,323
493
71
3
0
472,348
3
W
Medusa
13,929
516
139
5
0
484,286
14
L
Cthulhu
10,495
389
65
2
0
528,895
5
W
Da Ji
14,084
522
118
4
0
523,352
6
W
Kukulkan
14,176
525
198
7
0
503,184
8
L
Tsukuyomi
13,370
495
177
7
0
509,977
11
L
Sun Wukong
10,976
407
89
3
0
467,528
1
L
Izanami
11,837
438
171
6
0
488,353
4
W
Cabrakan
14,402
533
171
6
0
458,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role