Player Matchup

Neith
Neith
Aryveloss
Neith
Level 115
God Stats
8W - 14L
1,425 SR
Queue Stats
86W - 99L
1,434 Elo+
Solo
Nike
Nike
Edanatos
Nike
Level 154
God Stats
14W - 12L
1,655 SR
Queue Stats
273W - 290L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
Goldfinch1654
Ao Kuang
Level 63
God Stats
11W - 6L
1,564 SR
Queue Stats
104W - 119L
1,370 Elo+
Party 3
Discordia
Discordia
KhazarIbadov
Discordia
Level 119
God Stats
5W - 5L
1,408 SR
Queue Stats
64W - 62L
1,321 Elo+
Party 1
Atlas
Atlas
KorischDude
Atlas
Level 39
God Stats
4W - 5L
1,480 SR
Queue Stats
45W - 49L
1,365 Elo+
Party 3
Team Averages
Level 98
1,506 SR
1,384 Elo+

VS

Team Averages
Level 74
1,437 SR
1,385 Elo+
Gilgamesh
Gilgamesh
BranzaCelesta
Gilgamesh
Level 18
God Stats
3W - 12L
1,298 SR
Queue Stats
17W - 31L
1,347 Elo+
Party 2
Hou Yi
Hou Yi
Erkadrian
Hou Yi
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
11W - 21L
1,330 Elo+
Party 2
Hera
Hera
Popiku
Hera
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,333 Elo+
Party 2
Bastet
Bastet
ofekPL
Bastet
Level 128
God Stats
31W - 25L
1,615 SR
Queue Stats
496W - 515L
1,465 Elo+
Solo
Sylvanus
Sylvanus
thejb99
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aryveloss
Neith
16
15 / 3 / 5
10,608
558
16,617
11,771
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
17
5 / 0 / 5
10,587
557
15,191
10,009
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ao Kuang
Goldfinch1654
Ao Kuang
16
7 / 1 / 10
10,057
529
9,255
12,655
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
KhazarIbadov
Discordia
15
1 / 4 / 5
9,042
476
5,094
10,995
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 11
8,930
470
7,684
17,196
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BranzaCelesta
Gilgamesh
14
1 / 4 / 2
8,159
429
4,878
17,309
10,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Erkadrian
Hou Yi
12
4 / 11 / 3
8,162
430
11,133
16,218
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Popiku
Hera
14
3 / 8 / 5
8,737
460
11,257
10,474
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ofekPL
Bastet
18
3 / 2 / 1
10,341
544
7,914
17,958
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
thejb99
Sylvanus
11
0 / 5 / 6
7,923
417
6,532
17,939
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
30
Kills
11
11
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Aryveloss
Neith
15
3
5
5.83
L
Gilgamesh
BranzaCelesta
Gilgamesh
1
4
2
0.5
W
Nike
5
0
5
7.5
L
Hou Yi
Erkadrian
Hou Yi
4
11
3
0.5
W
Ao Kuang
Goldfinch1654
Ao Kuang
7
1
10
12
W
Discordia
KhazarIbadov
Discordia
1
4
5
0.88
W
2
3
11
2.5
L
Hera
Popiku
Hera
3
8
5
0.69
L
Bastet
ofekPL
Bastet
3
2
1
1.75
L
Sylvanus
thejb99
Sylvanus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
41,714
62,626
Taken
79,898
39,171
Mitigated
42,517
16,147
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aryveloss
Neith
16,617
7,669
0
5,034
11,771
4,129
1,448
3,734
7,895
0
45,170
L
Gilgamesh
BranzaCelesta
Gilgamesh
4,878
1,066
0
4,417
17,309
10,580
740
2,210
14,554
0
44,509
W
Nike
15,191
1,553
0
2,787
10,009
8,708
243
2,415
7,552
12,544
61,782
L
Hou Yi
Erkadrian
Hou Yi
11,133
3,728
0
593
16,218
5,067
719
6,372
9,633
0
29,233
W
Ao Kuang
Goldfinch1654
Ao Kuang
9,255
2,766
0
3,895
12,655
5,513
0
1,869
10,714
66,364
0
W
Discordia
KhazarIbadov
Discordia
5,094
263
0
1,464
10,995
4,126
324
4,482
6,295
48,933
0
W
7,684
1,953
407
2,560
17,196
16,695
310
4,709
11,953
29,323
0
L
Hera
Popiku
Hera
11,257
2,552
0
573
10,474
3,862
1,058
4,614
5,706
45,038
0
L
Bastet
ofekPL
Bastet
7,914
1,492
0
10,391
17,958
6,600
0
4,381
13,299
0
82,454
L
Sylvanus
thejb99
Sylvanus
6,532
1,864
2,094
5,583
17,939
16,408
16
5,453
12,060
27,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
43,322
459
Minions Killed
363
0
Camps Cleared
0
1,809,114
Distance Traveled
1,627,104
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,608
558
70
4
0
328,884
6
L
Gilgamesh
8,159
429
81
4
0
356,897
4
W
Nike
10,587
557
142
7
0
373,398
5
L
Hou Yi
8,162
430
31
2
0
331,217
6
W
Ao Kuang
10,057
529
97
5
0
440,738
2
W
Discordia
9,042
476
107
6
0
314,631
8
W
Atlas
8,930
470
43
2
0
351,463
6
L
Hera
8,737
460
90
5
0
294,441
0
L
Bastet
10,341
544
128
7
0
380,253
1
L
Sylvanus
7,923
417
33
2
0
264,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role