Player Matchup

Thor
Thor
 
Thor
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hanna-Chris
Apollo
Level 124
God Stats
1W - 9L
1,029 SR
Queue Stats
253W - 289L
1,398 Elo+
Party 1
Merlin
Merlin
Maaklar
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,003 Elo+
Solo
Zhong Kui
Zhong Kui
Uehwa
Zhong Kui
Level 100
God Stats
5W - 11L
1,235 SR
Queue Stats
235W - 279L
1,398 Elo+
Party 1
Persephone
Persephone
ТефтелькаСчастья
Persephone
Level 69
God Stats
8W - 8L
1,715 SR
Queue Stats
301W - 337L
1,485 Elo+
Solo
Team Averages
Level 83
1,396 SR
1,357 Elo+

VS

Team Averages
Level 87
1,455 SR
1,320 Elo+
Jormungandr
Jormungandr
Paperbond
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,244 Elo+
Solo
Mercury
Mercury
Qdoora
Mercury
Level 102
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 9L
1,195 Elo+
Solo
Kuzenbo
Kuzenbo
Scherliharry
Kuzenbo
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 203L
1,463 Elo+
Solo
Persephone
Persephone
Zerudorisu9561
Persephone
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,288 Elo+
Solo
Hachiman
Hachiman
krum12
Hachiman
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 131L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 6 / 15
10,189
728
11,425
16,424
11,570
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
17
5 / 8 / 14
10,533
752
9,240
13,750
6,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Maaklar
Merlin
17
2 / 7 / 15
10,345
739
12,610
14,459
6,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Uehwa
Zhong Kui
17
7 / 6 / 12
10,959
783
11,725
14,286
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 9
11,709
836
10,124
11,316
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Paperbond
Jormungandr
17
1 / 7 / 20
10,661
762
10,648
18,752
24,728
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Qdoora
Mercury
17
8 / 8 / 8
11,471
819
10,222
12,509
4,552
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Scherliharry
Kuzenbo
19
7 / 4 / 13
11,915
851
10,799
18,648
25,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Zerudorisu9561
Persephone
20
8 / 5 / 8
12,348
882
13,830
9,693
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
krum12
Hachiman
20
6 / 4 / 15
11,623
830
16,054
14,391
5,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
94
26
Kills
30
30
Deaths
28
65
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
15
1.92
L
Apollo
5
8
14
1.5
L
Merlin
Maaklar
Merlin
2
7
15
1.36
W
Jormungandr
Paperbond
Jormungandr
1
7
20
1.57
W
Mercury
Qdoora
Mercury
8
8
8
1.5
W
Kuzenbo
Scherliharry
Kuzenbo
7
4
13
3.38
L
Zhong Kui
Uehwa
Zhong Kui
7
6
12
2.17
W
Persephone
Zerudorisu9561
Persephone
8
5
8
2.4
W
Hachiman
krum12
Hachiman
6
4
15
3.38
L
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
61,553
70,235
Taken
73,993
38,007
Mitigated
63,723
16,620
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,425
2,308
1,851
4,623
16,424
11,570
220
8,051
8,373
0
20,367
L
Apollo
9,240
4,852
486
967
13,750
6,315
1,459
7,372
6,378
0
26,743
L
Merlin
Maaklar
Merlin
12,610
1,026
634
960
14,459
6,219
400
6,365
8,094
28,673
0
W
Jormungandr
Paperbond
Jormungandr
10,648
2,095
703
1,518
18,752
24,728
232
7,283
11,469
21,118
0
W
Mercury
Qdoora
Mercury
10,222
3,533
303
1,182
12,509
4,552
1,100
6,218
6,291
0
20,328
W
Kuzenbo
Scherliharry
Kuzenbo
10,799
3,147
1,793
5,434
18,648
25,656
563
8,145
10,503
16,931
0
L
Zhong Kui
Uehwa
Zhong Kui
11,725
1,361
761
2,627
14,286
8,957
1,155
7,008
7,278
23,764
0
W
Persephone
Zerudorisu9561
Persephone
13,830
1,340
894
1,857
9,693
3,462
1,354
5,559
4,129
35,740
0
W
Hachiman
krum12
Hachiman
16,054
8,705
1,685
6,057
14,391
5,325
1,315
7,251
7,140
0
33,536
L
10,124
1,614
496
3,215
11,316
4,946
0
6,479
4,834
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,735
Gold Earned
58,018
144
Minions Killed
126
0
Camps Cleared
0
1,061,969
Distance Traveled
1,302,591
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,189
728
19
1
0
223,555
1
L
Apollo
10,533
752
44
3
0
198,523
0
L
Merlin
10,345
739
42
3
0
232,729
0
W
Jormungandr
10,661
762
11
1
0
242,733
0
W
Mercury
11,471
819
14
1
0
272,925
1
W
Kuzenbo
11,915
851
13
1
0
261,481
3
L
Zhong Kui
10,959
783
23
2
0
222,939
0
W
Persephone
12,348
882
62
4
0
264,191
0
W
Hachiman
11,623
830
26
2
0
261,261
2
L
Persephone
11,709
836
16
1
0
184,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role