Player Matchup

Janus
Janus
Cnk Cod3ine
Janus
Level 101
God Stats
21W - 19L
1,347 SR
Queue Stats
87W - 84L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
Invincible619
Tsukuyomi
Level 64
God Stats
16W - 5L
1,573 SR
Queue Stats
51W - 49L
1,462 Elo+
Party 2
Discordia
Discordia
Lobain64
Discordia
Level 114
God Stats
3W - 5L
1,682 SR
Queue Stats
335W - 340L
1,264 Elo+
Solo
Nike
Nike
SHIPLEY128
Nike
Level 45
God Stats
1W - 0L
1,403 SR
Queue Stats
54W - 48L
1,378 Elo+
Party 2
Izanami
Izanami
Sligzy
Izanami
Level 100
God Stats
12W - 3L
1,771 SR
Queue Stats
106W - 93L
1,451 Elo+
Party 2
Team Averages
Level 85
1,555 SR
1,383 Elo+

VS

Team Averages
Level 75
1,463 SR
1,418 Elo+
Pele
Pele
AcePuchi
Pele
Level 106
God Stats
21W - 20L
1,385 SR
Queue Stats
865W - 895L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
Aqtrix
Cthulhu
Level 49
God Stats
4W - 9L
1,538 SR
Queue Stats
615W - 657L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Glar5
Heimdallr
Level 83
God Stats
3W - 3L
1,714 SR
Queue Stats
182W - 220L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
THE CRAZY RAMM
Zhong Kui
Level 80
God Stats
32W - 16L
1,570 SR
Queue Stats
204W - 189L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
ezequi-vs
Gilgamesh
Level 57
God Stats
3W - 10L
1,108 SR
Queue Stats
231W - 232L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
12,737
531
11,319
11,835
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Invincible619
Tsukuyomi
19
11 / 5 / 15
13,202
550
16,886
20,103
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Lobain64
Discordia
15
2 / 9 / 9
11,215
467
7,396
10,003
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 6 / 16
12,477
520
16,807
21,313
14,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sligzy
Izanami
20
17 / 3 / 6
17,278
720
30,709
22,823
8,991
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 11 / 5
13,144
548
14,129
21,875
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Aqtrix
Cthulhu
17
6 / 8 / 9
11,107
463
11,688
21,759
26,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Glar5
Heimdallr
17
5 / 8 / 10
11,265
469
9,595
17,006
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
THE CRAZY RAMM
Zhong Kui
17
4 / 8 / 8
11,332
472
13,317
22,700
10,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ezequi-vs
Gilgamesh
17
2 / 10 / 6
10,926
455
7,073
21,483
16,101
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
64
45
Kills
26
27
Deaths
45
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
9
11
5
1.05
L
Cthulhu
Aqtrix
Cthulhu
6
8
9
1.31
W
8
4
7
2.88
L
Heimdallr
Glar5
Heimdallr
5
8
10
1.25
W
Tsukuyomi
Invincible619
Tsukuyomi
11
5
15
3.7
W
Discordia
Lobain64
Discordia
2
9
9
0.72
W
7
6
16
2.5
W
Izanami
Sligzy
Izanami
17
3
6
6.67
L
Zhong Kui
THE CRAZY RAMM
Zhong Kui
4
8
8
1
L
Gilgamesh
ezequi-vs
Gilgamesh
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,117
Damage
55,802
86,077
Taken
104,823
38,482
Mitigated
62,833
16,829
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
14,129
2,989
0
1,991
21,875
5,289
0
1,910
19,798
0
61,904
L
Cthulhu
Aqtrix
Cthulhu
11,688
1,065
577
1,702
21,759
26,103
245
4,259
17,169
32,325
0
W
11,319
426
0
3,044
11,835
3,723
2,167
2,221
9,437
63,755
0
L
Heimdallr
Glar5
Heimdallr
9,595
3,813
0
2,962
17,006
4,772
684
2,459
14,359
0
59,024
W
Tsukuyomi
Invincible619
Tsukuyomi
16,886
3,709
0
4,187
20,103
8,023
294
5,663
14,252
0
71,004
W
Discordia
Lobain64
Discordia
7,396
736
0
0
10,003
3,124
761
4,199
5,595
41,486
0
W
16,807
4,750
274
1,108
21,313
14,621
378
8,802
12,123
0
47,536
W
Izanami
Sligzy
Izanami
30,709
20,319
0
8,216
22,823
8,991
4,752
2,951
19,394
0
192,439
L
Zhong Kui
THE CRAZY RAMM
Zhong Kui
13,317
2,537
0
8,133
22,700
10,568
612
3,808
18,444
74,570
0
L
Gilgamesh
ezequi-vs
Gilgamesh
7,073
1,765
0
628
21,483
16,101
1,343
4,825
16,338
0
62,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,909
Gold Earned
57,774
559
Minions Killed
439
0
Camps Cleared
0
2,238,777
Distance Traveled
2,115,534
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,144
548
87
4
0
410,259
1
L
Cthulhu
11,107
463
40
2
0
441,925
0
W
Janus
12,737
531
115
5
0
403,939
4
L
Heimdallr
11,265
469
90
4
0
454,677
0
W
Tsukuyomi
13,202
550
92
4
0
538,499
0
W
Discordia
11,215
467
66
3
0
331,995
2
W
Nike
12,477
520
49
2
0
481,222
1
W
Izanami
17,278
720
237
10
0
483,122
5
L
Zhong Kui
11,332
472
108
5
0
382,260
7
L
Gilgamesh
10,926
455
114
5
0
426,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role