Player Matchup

Charybdis
Charybdis
Pmaetthynen
Charybdis
Level 67
God Stats
2W - 4L
1,176 SR
Queue Stats
204W - 219L
1,598 Elo+
Party 1
Discordia
Discordia
ZoLe Shallow
Discordia
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,237 Elo+
Solo
Atlas
Atlas
xxxxinfinit26xx
Atlas
Level 107
God Stats
4W - 7L
1,737 SR
Queue Stats
374W - 383L
1,460 Elo+
Party 1
Team Averages
Level 99
1,471 SR
1,432 Elo+

VS

Team Averages
Level 77
1,456 SR
1,529 Elo+
Kali
Kali
AdaptzTv
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 2
Ra
Ra
Mini Cyclone 75
Ra
Level 86
God Stats
6W - 3L
1,361 SR
Queue Stats
261W - 234L
1,670 Elo+
Solo
Geb
Geb
TheEmperorHD
Geb
Level 107
God Stats
9W - 9L
1,506 SR
Queue Stats
231W - 342L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pmaetthynen
Charybdis
13
2 / 3 / 8
8,314
756
6,336
7,285
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ZoLe Shallow
Discordia
15
7 / 0 / 6
9,474
861
12,907
4,370
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 9
9,715
883
5,946
11,048
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
3 / 2 / 0
7,699
700
4,055
9,577
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 3
7,751
705
6,828
9,723
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,435
585
3,482
9,694
7,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
3
2
0
1.5
L
1
5
3
0.5
W
Charybdis
Pmaetthynen
Charybdis
2
3
8
2
L
0
6
2
0.17
W
Discordia
ZoLe Shallow
Discordia
7
0
6
10
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
14,365
22,703
Taken
28,994
15,905
Mitigated
14,759
6,267
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,055
1,423
0
2,691
9,577
3,906
0
5,804
3,773
0
13,692
L
6,828
199
263
448
9,723
2,951
0
8,001
1,722
32,093
0
W
Charybdis
Pmaetthynen
Charybdis
6,336
3,204
0
1,135
7,285
3,020
1,366
2,963
4,136
0
24,801
L
3,482
62
98
316
9,694
7,902
0
5,308
4,386
5,498
0
W
Discordia
ZoLe Shallow
Discordia
12,907
889
0
960
4,370
1,743
742
2,572
1,656
50,086
0
W
5,946
1,561
412
3,760
11,048
11,142
249
4,460
6,254
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
21,885
159
Minions Killed
99
9
Camps Cleared
2
654,884
Distance Traveled
554,425
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,699
700
20
2
1
215,854
0
L
Ra
7,751
705
79
7
1
171,338
1
W
Charybdis
8,314
756
44
4
5
198,353
0
L
Geb
6,435
585
0
0
0
167,233
0
W
Discordia
9,474
861
98
9
4
229,628
2
W
Atlas
9,715
883
17
2
0
226,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role