Player Matchup

Hades
Hades
BossLicker
Hades
Level 156
God Stats
9W - 11L
1,556 SR
Queue Stats
275W - 337L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
JeanMoura7
Nu Wa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 190L
1,598 Elo+
Party 1
Hou Yi
Hou Yi
LordBionicow
Hou Yi
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 132L
1,437 Elo+
Party 2
Hercules
Hercules
Paladiino
Hercules
Level 128
God Stats
32W - 41L
1,354 SR
Queue Stats
309W - 294L
1,434 Elo+
Solo
Izanami
Izanami
RaphaelBurgos
Izanami
Level 148
God Stats
20W - 18L
1,605 SR
Queue Stats
198W - 147L
1,578 Elo+
Party 1
Team Averages
Level 114
1,503 SR
1,489 Elo+

VS

Team Averages
Level 114
1,492 SR
1,511 Elo+
Shiva
Shiva
EmNoitedeClimão
Shiva
Level 157
God Stats
3W - 3L
1,408 SR
Queue Stats
390W - 394L
1,480 Elo+
Solo
Xbalanque
Xbalanque
RafajitS2
Xbalanque
Level 105
God Stats
6W - 4L
1,723 SR
Queue Stats
232W - 197L
1,475 Elo+
Solo
Bastet
Bastet
Schumaker
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,810 Elo+
Solo
Gilgamesh
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
Level 83
God Stats
3W - 3L
1,359 SR
Queue Stats
184W - 309L
1,367 Elo+
Party 3
Zeus
Zeus
senhor_14K
Zeus
Level 69
God Stats
8W - 6L
1,467 SR
Queue Stats
272W - 442L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
6 / 4 / 1
8,070
475
7,164
12,864
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
1 / 3 / 4
9,144
538
10,507
8,953
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
14
0 / 4 / 4
7,970
469
4,660
10,415
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Paladiino
Hercules
11
2 / 2 / 3
7,414
436
3,647
8,483
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
16
4 / 1 / 0
9,965
586
9,276
12,206
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,004
588
7,211
11,358
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
RafajitS2
Xbalanque
17
5 / 1 / 4
10,330
608
9,421
11,173
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Schumaker
Bastet
16
1 / 3 / 1
9,465
557
10,116
14,123
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
12
1 / 6 / 5
8,024
472
6,127
13,384
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 2
8,326
490
7,329
7,630
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
14
14
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
6
4
1
1.63
W
5
1
4
7
L
Nu Wa
1
3
4
1
L
Hou Yi
0
4
4
0.5
L
Hercules
Paladiino
Hercules
2
2
3
1.75
W
Xbalanque
RafajitS2
Xbalanque
5
1
4
7
L
Izanami
4
1
0
4
W
Bastet
Schumaker
Bastet
1
3
1
0.5
W
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
1
6
5
0.58
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
40,204
52,921
Taken
57,668
21,625
Mitigated
24,484
17,532
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,164
168
506
4,991
12,864
6,937
0
2,270
10,594
28,523
0
W
7,211
725
2,239
3,024
11,358
8,582
44
2,571
7,895
0
44,355
L
Nu Wa
10,507
1,775
0
1,828
8,953
2,611
54
2,443
6,510
65,402
0
L
Hou Yi
4,660
1,511
0
2,137
10,415
3,117
0
884
9,531
0
50,871
L
Hercules
Paladiino
Hercules
3,647
1,090
0
3,800
8,483
3,498
0
1,732
6,751
0
31,291
W
Xbalanque
RafajitS2
Xbalanque
9,421
3,916
0
5,404
11,173
4,050
253
4,635
6,410
0
81,734
L
Izanami
9,276
5,294
0
4,270
12,206
5,462
2,126
0
12,206
0
67,571
W
Bastet
Schumaker
Bastet
10,116
1,562
0
5,094
14,123
5,165
693
2,580
11,413
0
66,652
W
Gilgamesh
ZX_KANEKY_XZ
Gilgamesh
6,127
1,811
0
3,496
13,384
4,413
282
3,130
10,096
0
40,174
W
7,329
1,752
0
2,321
7,630
2,274
359
3,987
3,427
54,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
46,149
498
Minions Killed
499
0
Camps Cleared
0
1,496,141
Distance Traveled
1,719,235
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,070
475
62
4
0
326,661
12
W
Shiva
10,004
588
68
4
0
364,736
9
L
Nu Wa
9,144
538
127
7
0
311,683
1
L
Hou Yi
7,970
469
93
5
0
301,997
3
L
Hercules
7,414
436
63
4
0
247,702
5
W
Xbalanque
10,330
608
134
8
0
340,639
0
L
Izanami
9,965
586
153
9
0
308,098
6
W
Bastet
9,465
557
131
8
0
365,576
5
W
Gilgamesh
8,024
472
64
4
0
349,368
2
W
Zeus
8,326
490
102
6
0
298,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role