Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Maharliko
Neith
Level 66
God Stats
14W - 11L
1,554 SR
Queue Stats
143W - 164L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Princess_C_nasse
Ne Zha
Level 153
God Stats
4W - 7L
1,702 SR
Queue Stats
145W - 161L
1,583 Elo+
Party 1
Ymir
Ymir
Rayli-Tm
Ymir
Level 87
God Stats
24W - 24L
1,571 SR
Queue Stats
134W - 170L
1,555 Elo+
Party 1
Vulcan
Vulcan
Xplosiff94
Vulcan
Level 27
God Stats
12W - 15L
1,345 SR
Queue Stats
25W - 43L
1,329 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,477 Elo+

VS

Team Averages
Level 27
1,494 SR
1,413 Elo+
Ullr
Ullr
 
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HOTCONE
Scylla
Level 28
God Stats
5W - 3L
1,665 SR
Queue Stats
57W - 61L
1,651 Elo+
Solo
Fenrir
Fenrir
S3WD 1
Fenrir
Level 28
God Stats
18W - 17L
1,239 SR
Queue Stats
350W - 408L
1,426 Elo+
Party 2
Pele
Pele
elu61
Pele
Level 17
God Stats
2W - 2L
1,566 SR
Queue Stats
3W - 11L
1,298 Elo+
Solo
Bellona
Bellona
q9of
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 51L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 0 / 9
11,403
877
14,127
7,581
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Maharliko
Neith
17
2 / 2 / 12
10,005
770
7,573
11,717
5,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 8
11,428
879
12,799
12,234
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
17
5 / 3 / 10
10,741
826
5,461
18,836
23,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Xplosiff94
Vulcan
17
5 / 2 / 4
10,005
770
9,212
5,853
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 3 / 4
9,183
706
6,632
13,011
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
HOTCONE
Scylla
18
6 / 4 / 4
10,658
820
19,044
10,479
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
S3WD 1
Fenrir
16
3 / 3 / 1
9,083
699
3,319
11,074
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
elu61
Pele
13
0 / 8 / 1
7,859
605
1,833
8,392
2,714
Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
q9of
Bellona
14
1 / 7 / 2
8,736
672
4,065
16,228
8,834
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
25
Kills
11
12
Deaths
25
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
9
13.5
L
Ullr
 
Ullr
1
3
4
1
L
Scylla
HOTCONE
Scylla
6
4
4
2
W
Neith
Maharliko
Neith
2
2
12
4
W
4
5
8
1.6
W
Ymir
5
3
10
3.33
L
Fenrir
S3WD 1
Fenrir
3
3
1
1.17
W
Vulcan
Xplosiff94
Vulcan
5
2
4
3.5
L
Pele
elu61
Pele
0
8
1
0.06
L
Bellona
q9of
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
34,893
56,221
Taken
59,184
40,188
Mitigated
21,769
17,511
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,127
944
4,060
3,131
7,581
3,614
876
1,834
5,611
47,854
0
L
Ullr
 
Ullr
6,632
3,071
0
2,514
13,011
3,691
0
4,211
8,755
0
29,542
L
Scylla
HOTCONE
Scylla
19,044
584
0
0
10,479
3,043
0
3,697
6,722
43,077
0
W
Neith
Maharliko
Neith
7,573
2,904
135
3,466
11,717
5,413
1,336
2,477
9,102
0
27,869
W
12,799
2,566
0
3,220
12,234
5,773
959
3,417
8,587
0
54,710
W
Ymir
5,461
411
462
2,006
18,836
23,201
639
7,304
11,225
19,098
0
L
Fenrir
S3WD 1
Fenrir
3,319
449
0
2,345
11,074
3,487
0
6,435
4,568
0
19,458
W
Vulcan
Xplosiff94
Vulcan
9,212
2,153
102
929
5,853
2,187
326
3,085
2,652
25,630
0
L
Pele
elu61
Pele
1,833
534
0
278
8,392
2,714
0
4,962
3,430
0
8,765
L
Bellona
q9of
Bellona
4,065
1,379
0
677
16,228
8,834
0
9,210
6,801
0
15,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
45,519
267
Minions Killed
180
0
Camps Cleared
0
1,326,298
Distance Traveled
1,089,396
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,403
877
97
7
0
304,804
1
L
Ullr
9,183
706
53
4
0
245,507
2
L
Scylla
10,658
820
56
4
0
229,259
0
W
Neith
10,005
770
31
2
0
231,270
1
W
Ne Zha
11,428
879
84
6
0
265,141
1
W
Ymir
10,741
826
18
1
0
251,231
3
L
Fenrir
9,083
699
36
3
0
273,387
0
W
Vulcan
10,005
770
37
3
0
273,852
1
L
Pele
7,859
605
12
1
0
137,786
1
L
Bellona
8,736
672
23
2
0
203,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role