Player Matchup

Sol
Sol
EKermitE
Sol
Level 68
God Stats
21W - 12L
1,639 SR
Queue Stats
110W - 104L
1,542 Elo+
Solo
Medusa
Medusa
FineoWulf
Medusa
Level 108
God Stats
4W - 1L
1,544 SR
Queue Stats
98W - 103L
1,513 Elo+
Solo
Ymir
Ymir
FlipLizard14
Ymir
Level 68
God Stats
4W - 2L
1,828 SR
Queue Stats
165W - 168L
1,469 Elo+
Solo
King Arthur
King Arthur
GreenDryBones
King Arthur
Level 74
God Stats
3W - 0L
1,604 SR
Queue Stats
95W - 97L
1,419 Elo+
Solo
Loki
Loki
Lonelywolf90545
Loki
Level 97
God Stats
14W - 3L
1,715 SR
Queue Stats
222W - 222L
1,480 Elo+
Solo
Team Averages
Level 83
1,666 SR
1,485 Elo+

VS

Team Averages
Level 74
1,360 SR
1,367 Elo+
Thanatos
Thanatos
BeastlyShiva
Thanatos
Level 31
God Stats
24W - 30L
1,082 SR
Queue Stats
245W - 271L
1,309 Elo+
Party 2
Rama
Rama
Deathwish502
Rama
Level 32
God Stats
0W - 8L
1,351 SR
Queue Stats
7W - 35L
1,245 Elo+
Solo
Yemoja
Yemoja
MJPR17-_-
Yemoja
Level 26
God Stats
2W - 7L
1,220 SR
Queue Stats
163W - 202L
1,330 Elo+
Party 2
Tiamat
Tiamat
NoTearsAllowed
Tiamat
Level 155
God Stats
9W - 11L
1,591 SR
Queue Stats
361W - 370L
1,451 Elo+
Party 1
King Arthur
King Arthur
SPOOKSPIKE
King Arthur
Level 128
God Stats
11W - 17L
1,555 SR
Queue Stats
152W - 158L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,329
666
14,882
10,918
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
FineoWulf
Medusa
13
4 / 3 / 6
7,894
564
6,404
8,867
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 7
7,368
526
2,842
13,349
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GreenDryBones
King Arthur
14
1 / 0 / 3
7,894
564
4,921
10,168
9,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 6
8,678
620
9,166
8,020
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeastlyShiva
Thanatos
10
2 / 6 / 2
6,430
459
4,880
10,733
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 6 / 3
6,813
487
4,774
12,268
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MJPR17-_-
Yemoja
11
1 / 1 / 6
7,261
519
7,769
10,437
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 0
7,286
520
6,092
8,182
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SPOOKSPIKE
King Arthur
14
0 / 2 / 0
7,677
548
7,069
9,824
9,827
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
8
8
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeastlyShiva
Thanatos
2
6
2
0.5
L
3
6
3
0.75
W
7
1
6
10
W
Medusa
FineoWulf
Medusa
4
3
6
2.33
W
1
3
7
1.5
W
King Arthur
GreenDryBones
King Arthur
1
0
3
2.5
W
7
1
6
10
L
Yemoja
MJPR17-_-
Yemoja
1
1
6
4
L
2
5
0
0.4
L
King Arthur
SPOOKSPIKE
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
30,584
51,322
Taken
51,444
33,506
Mitigated
30,055
12,472
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeastlyShiva
Thanatos
4,880
815
0
5,714
10,733
3,728
327
4,409
6,324
0
25,987
L
4,774
3,730
0
2,735
12,268
4,128
0
4,006
8,262
0
38,653
W
14,882
6,941
0
7,098
10,918
3,836
5,214
3,011
7,609
62,534
0
W
Medusa
FineoWulf
Medusa
6,404
1,894
0
330
8,867
3,268
2,044
3,764
4,991
0
47,539
W
2,842
797
315
2,031
13,349
12,817
244
4,826
8,374
14,372
0
W
King Arthur
GreenDryBones
King Arthur
4,921
490
0
2,381
10,168
9,766
0
634
9,487
0
50,133
W
9,166
2,402
0
317
8,020
3,819
1,417
930
7,000
0
45,957
L
Yemoja
MJPR17-_-
Yemoja
7,769
1,703
1,044
2,431
10,437
8,867
0
5,412
5,025
23,907
0
L
6,092
540
0
2,256
8,182
3,505
0
2,592
5,578
41,849
0
L
King Arthur
SPOOKSPIKE
King Arthur
7,069
602
0
2,424
9,824
9,827
0
1,305
8,449
0
54,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
35,467
438
Minions Killed
360
0
Camps Cleared
0
1,426,383
Distance Traveled
1,262,819
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,430
459
58
4
0
270,148
2
L
Rama
6,813
487
76
5
0
241,292
2
W
Sol
9,329
666
127
9
0
283,553
4
W
Medusa
7,894
564
95
7
0
256,082
0
W
Ymir
7,368
526
26
2
0
278,466
3
W
King Arthur
7,894
564
103
7
0
293,465
1
W
Loki
8,678
620
87
6
0
314,817
0
L
Yemoja
7,261
519
29
2
0
239,789
1
L
Tiamat
7,286
520
86
6
0
255,421
2
L
King Arthur
7,677
548
111
8
0
256,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role